Player Matchup

Fafnir
Fafnir
DarcarsAllDay
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Evilpillpop
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Juty-crack
Xbalanque
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 111L
1,489 Elo+
Solo
Chiron
Chiron
TACO-chacha
Chiron
Level 133
God Stats
1W - 2L
1,488 SR
Queue Stats
25W - 32L
1,478 Elo+
Solo
The Morrigan
The Morrigan
xThugbear
The Morrigan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 94L
1,387 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,466 Elo+

VS

Team Averages
Level 101
1,507 SR
1,385 Elo+
Da Ji
Da Ji
DeathToDaWicked
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,209 Elo+
Party 1
Poseidon
Poseidon
Poison RV
Poseidon
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,534 Elo+
Party 1
Surtr
Surtr
Togbud
Surtr
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,344 Elo+
Party 1
Fenrir
Fenrir
daiizz6
Fenrir
Level 121
God Stats
1W - 1L
1,320 SR
Queue Stats
29W - 26L
1,347 Elo+
Solo
Terra
Terra
gumbyr2424
Terra
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
97W - 100L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 9
8,957
746
5,180
16,401
21,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
Evilpillpop
Sylvanus
16
3 / 2 / 6
8,325
694
7,787
13,123
13,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xbalanque
Juty-crack
Xbalanque
9
1 / 3 / 1
6,982
582
4,430
5,786
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
16
6 / 3 / 4
9,202
767
18,744
15,307
8,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
xThugbear
The Morrigan
15
2 / 3 / 7
8,305
692
13,265
8,549
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,746
729
6,804
15,619
8,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Poison RV
Poseidon
18
4 / 3 / 7
9,953
829
15,912
8,545
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
Togbud
Surtr
16
2 / 3 / 9
8,976
748
12,142
15,623
17,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
daiizz6
Fenrir
16
4 / 2 / 6
9,098
758
6,485
16,196
12,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Terra
17
2 / 2 / 10
9,958
830
10,750
14,393
15,297
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
12
Kills
14
14
Deaths
13
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
3
9
1.5
W
2
3
6
1.67
L
Sylvanus
Evilpillpop
Sylvanus
3
2
6
3
L
Xbalanque
Juty-crack
Xbalanque
1
3
1
0.5
W
Poseidon
Poison RV
Poseidon
4
3
7
2.5
L
Chiron
6
3
4
2.67
W
Surtr
Togbud
Surtr
2
3
9
2.17
W
Fenrir
daiizz6
Fenrir
4
2
6
3.5
W
Terra
2
2
10
3.5
L
The Morrigan
xThugbear
The Morrigan
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,406
Damage
52,093
59,166
Taken
70,376
50,866
Mitigated
57,289
20,880
Healing
29,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,180
1,916
2,253
3,562
16,401
21,461
48
7,902
8,499
15,802
0
W
6,804
955
1,059
5,155
15,619
8,272
288
4,887
10,732
0
12,870
L
Sylvanus
Evilpillpop
Sylvanus
7,787
1,604
5,867
4,263
13,123
13,395
0
7,177
5,946
11,163
339
L
Xbalanque
Juty-crack
Xbalanque
4,430
956
5
418
5,786
2,680
0
1,740
4,046
0
10,313
W
Poseidon
Poison RV
Poseidon
15,912
2,229
432
1,525
8,545
3,761
561
2,107
6,438
46,452
1,428
L
Chiron
18,744
7,493
845
2,248
15,307
8,467
180
6,271
9,036
0
40,992
W
Surtr
Togbud
Surtr
12,142
3,295
2,446
3,047
15,623
17,150
172
5,822
9,801
505
24,323
W
Fenrir
daiizz6
Fenrir
6,485
1,915
226
4,808
16,196
12,809
480
5,002
11,194
0
10,781
W
Terra
10,750
856
5,715
5,216
14,393
15,297
16
6,479
7,914
16,664
361
L
The Morrigan
xThugbear
The Morrigan
13,265
1,620
659
760
8,549
4,863
0
3,265
5,284
27,544
2,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
46,731
139
Minions Killed
145
0
Camps Cleared
0
871,052
Distance Traveled
1,103,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,957
746
19
2
0
202,445
0
W
Da Ji
8,746
729
20
2
0
209,767
0
L
Sylvanus
8,325
694
8
1
0
186,587
0
L
Xbalanque
6,982
582
14
1
0
110,843
0
W
Poseidon
9,953
829
70
6
0
236,565
0
L
Chiron
9,202
767
48
4
0
166,261
0
W
Surtr
8,976
748
27
2
0
244,106
0
W
Fenrir
9,098
758
11
1
0
174,702
0
W
Terra
9,958
830
17
1
0
238,758
0
L
The Morrigan
8,305
692
50
4
0
204,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role