Player Matchup

Fenrir
Fenrir
C4sT0LeT
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,600 Elo+
Solo
Ra
Ra
MustyB0X
Ra
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
QUILLPIG
Sun Wukong
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Terra
Terra
Synister_T27
Terra
Level 69
God Stats
1W - 2L
1,270 SR
Queue Stats
128W - 100L
1,445 Elo+
Solo
Xbalanque
Xbalanque
Yogscastrocks
Xbalanque
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 61
1,454 SR
1,509 Elo+

VS

Team Averages
Level 87
1,454 SR
1,457 Elo+
Cthulhu
Cthulhu
Da187sKILLZ
Cthulhu
Level 83
God Stats
4W - 10L
1,198 SR
Queue Stats
117W - 117L
1,423 Elo+
Party 2
Amaterasu
Amaterasu
Emerson17
Amaterasu
Level 52
God Stats
16W - 3L
1,722 SR
Queue Stats
113W - 63L
1,513 Elo+
Solo
Cernunnos
Cernunnos
TinoT2007
Cernunnos
Level 59
God Stats
6W - 7L
1,287 SR
Queue Stats
59W - 66L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
Level 157
God Stats
12W - 15L
1,563 SR
Queue Stats
107W - 111L
1,534 Elo+
Solo
Loki
Loki
ixKINGxMOEix
Loki
Level 84
God Stats
8W - 3L
1,500 SR
Queue Stats
100W - 100L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C4sT0LeT
Fenrir
11
0 / 4 / 0
5,067
507
925
9,992
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,327
433
2,501
4,854
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
QUILLPIG
Sun Wukong
9
0 / 2 / 0
4,829
483
2,663
6,560
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,565
457
1,310
6,011
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Yogscastrocks
Xbalanque
7
1 / 6 / 1
4,556
456
3,211
7,874
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Da187sKILLZ
Cthulhu
9
2 / 1 / 3
5,909
591
3,222
9,467
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Emerson17
Amaterasu
11
2 / 0 / 0
6,652
665
2,962
8,162
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
TinoT2007
Cernunnos
10
4 / 1 / 1
5,851
585
5,048
5,072
1,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
TriPPY DreamSzZ
Zhong Kui
10
3 / 0 / 3
6,550
655
3,383
4,587
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
4 / 0 / 1
5,676
568
4,512
5,720
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
15
16
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
C4sT0LeT
Fenrir
0
4
0
0
W
Cthulhu
Da187sKILLZ
Cthulhu
2
1
3
3.5
W
Amaterasu
Emerson17
Amaterasu
2
0
0
2
L
0
4
0
0
L
Sun Wukong
QUILLPIG
Sun Wukong
0
2
0
0
L
1
0
0
1
W
Cernunnos
TinoT2007
Cernunnos
4
1
1
4.5
W
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
3
0
3
4.5
L
Xbalanque
Yogscastrocks
Xbalanque
1
6
1
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,610
Damage
19,127
35,291
Taken
33,008
16,253
Mitigated
18,501
5,256
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
C4sT0LeT
Fenrir
925
270
0
941
9,992
4,587
0
1,242
8,750
0
44,117
W
Cthulhu
Da187sKILLZ
Cthulhu
3,222
480
55
2,057
9,467
6,965
170
552
8,915
26,168
0
W
Amaterasu
Emerson17
Amaterasu
2,962
973
0
3,746
8,162
4,180
67
0
8,162
0
48,425
L
2,501
257
144
821
4,854
1,532
0
1,998
2,856
17,471
547
L
Sun Wukong
QUILLPIG
Sun Wukong
2,663
510
0
1,305
6,560
3,376
0
0
6,560
0
29,753
L
1,310
275
66
1,629
6,011
4,104
0
1,211
4,800
11,002
0
W
Cernunnos
TinoT2007
Cernunnos
5,048
2,744
81
1,547
5,072
1,754
1,244
1,328
3,673
0
34,779
W
Zhong Kui
TriPPY DreamSzZ
Zhong Kui
3,383
373
0
2,659
4,587
3,286
513
1,213
3,374
35,644
2,284
L
Xbalanque
Yogscastrocks
Xbalanque
3,211
1,576
0
350
7,874
2,654
0
2,108
5,766
0
20,183
W
4,512
1,007
0
651
5,720
2,316
153
584
5,073
0
37,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,344
Gold Earned
30,638
199
Minions Killed
300
0
Camps Cleared
0
801,748
Distance Traveled
940,852
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,067
507
74
7
0
157,285
0
W
Cthulhu
5,909
591
35
4
0
191,284
3
W
Amaterasu
6,652
665
83
8
0
179,573
4
L
Ra
4,327
433
28
3
0
134,778
0
L
Sun Wukong
4,829
483
50
5
0
187,789
0
L
Terra
4,565
457
22
2
0
151,803
1
W
Cernunnos
5,851
585
59
6
0
174,078
0
W
Zhong Kui
6,550
655
69
7
0
156,668
0
L
Xbalanque
4,556
456
25
3
0
170,093
0
W
Loki
5,676
568
54
5
0
239,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role