Player Matchup

Fenrir
Fenrir
DARTH S0ULS
Fenrir
Level 63
God Stats
27W - 13L
1,649 SR
Queue Stats
70W - 62L
1,490 Elo+
Party 2
Izanami
Izanami
Lockness559
Izanami
Level 106
God Stats
229W - 213L
1,553 SR
Queue Stats
316W - 300L
1,506 Elo+
Solo
Rama
Rama
MrToujang
Rama
Level 83
God Stats
35W - 24L
1,601 SR
Queue Stats
120W - 95L
1,459 Elo+
Party 2
Ymir
Ymir
gsr133k
Ymir
Level 7
God Stats
3W - 4L
1,338 SR
Queue Stats
5W - 5L
1,327 Elo+
Party 2
Kukulkan
Kukulkan
suln
Kukulkan
Level 95
God Stats
9W - 5L
1,752 SR
Queue Stats
52W - 44L
1,483 Elo+
Solo
Team Averages
Level 71
1,579 SR
1,453 Elo+

VS

Team Averages
Level 88
1,461 SR
1,457 Elo+
Xbalanque
Xbalanque
BongChongster
Xbalanque
Level 59
God Stats
0W - 2L
1,488 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Achilles
Achilles
FriginGalf
Achilles
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
98W - 86L
1,619 Elo+
Solo
Ao Kuang
Ao Kuang
Mrksmn
Ao Kuang
Level 81
God Stats
4W - 5L
1,525 SR
Queue Stats
131W - 134L
1,470 Elo+
Solo
Poseidon
Poseidon
WavyStarfish409
Poseidon
Level 25
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Chiron
Chiron
illusionless
Chiron
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 50L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 4 / 5
10,287
514
12,710
16,571
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Lockness559
Izanami
18
2 / 1 / 2
11,235
562
9,478
11,434
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
17
3 / 3 / 4
10,783
539
11,436
15,025
6,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
gsr133k
Ymir
15
0 / 0 / 5
9,456
473
1,404
10,665
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
suln
Kukulkan
19
7 / 2 / 2
12,071
604
15,356
11,029
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BongChongster
Xbalanque
13
1 / 8 / 1
8,474
424
7,420
13,759
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
FriginGalf
Achilles
18
3 / 0 / 0
11,160
558
8,011
15,279
15,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Mrksmn
Ao Kuang
17
5 / 3 / 1
10,291
515
15,572
23,648
10,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
15
1 / 7 / 1
9,054
453
2,229
15,236
5,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
17
0 / 2 / 1
9,963
498
7,900
13,188
5,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
10
10
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BongChongster
Xbalanque
1
8
1
0.19
W
Fenrir
6
4
5
2.13
L
Achilles
FriginGalf
Achilles
3
0
0
3
W
Izanami
Lockness559
Izanami
2
1
2
3
W
Rama
3
3
4
1.67
L
Ao Kuang
Mrksmn
Ao Kuang
5
3
1
1.83
L
Poseidon
1
7
1
0.21
W
Ymir
gsr133k
Ymir
0
0
5
2.5
L
Chiron
0
2
1
0.25
W
Kukulkan
suln
Kukulkan
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,384
Damage
41,132
64,724
Taken
81,110
35,640
Mitigated
41,043
19,193
Healing
30,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BongChongster
Xbalanque
7,420
4,533
0
873
13,759
4,598
139
3,861
9,770
0
39,895
W
Fenrir
12,710
4,462
0
5,229
16,571
8,038
0
7,962
8,562
0
74,785
L
Achilles
FriginGalf
Achilles
8,011
2,683
0
5,421
15,279
15,236
53
1,196
13,139
0
76,458
W
Izanami
Lockness559
Izanami
9,478
5,708
0
4,924
11,434
5,388
1,117
1,184
9,584
0
97,408
W
Rama
11,436
9,210
0
6,797
15,025
6,597
606
3,899
10,972
0
93,643
L
Ao Kuang
Mrksmn
Ao Kuang
15,572
5,651
0
14,300
23,648
10,170
0
5,340
17,893
91,372
3,433
L
Poseidon
2,229
178
0
3,116
15,236
5,294
1,343
5,110
9,799
68,640
0
W
Ymir
gsr133k
Ymir
1,404
109
0
1,751
10,665
10,230
0
398
10,216
32,948
0
L
Chiron
7,900
3,485
229
7,034
13,188
5,745
0
551
12,588
0
92,827
W
Kukulkan
suln
Kukulkan
15,356
1,947
0
492
11,029
5,387
96
4,433
6,540
107,411
1,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,832
Gold Earned
48,942
634
Minions Killed
559
0
Camps Cleared
0
1,976,097
Distance Traveled
1,940,925
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,474
424
60
3
0
381,294
0
W
Fenrir
10,287
514
88
4
0
425,070
0
L
Achilles
11,160
558
116
6
0
401,137
0
W
Izanami
11,235
562
174
9
0
345,045
0
W
Rama
10,783
539
131
7
0
401,587
6
L
Ao Kuang
10,291
515
146
7
0
408,459
7
L
Poseidon
9,054
453
95
5
0
364,080
0
W
Ymir
9,456
473
66
3
0
386,649
0
L
Chiron
9,963
498
142
7
0
385,955
0
W
Kukulkan
12,071
604
175
9
0
417,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role