Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
FuegoMyEggo
Hachiman
Gold V
Level 123
God Stats
7W - 8L
1,703 SR
Queue Stats
86W - 74L
1,639 MMR
Solo
Awilix
Awilix
Platinum V
JeffTheWinner73
Awilix
Platinum V
Level 151
God Stats
21W - 21L
1,646 SR
Queue Stats
156W - 146L
1,744 MMR
Party 1
Horus
Horus
Gold II
KENNECKZ
Horus
Gold II
Level 149
God Stats
62W - 55L
1,616 SR
Queue Stats
222W - 220L
1,530 MMR
Party 1
Hercules
Hercules
Gold IV
LáraCroft
Hercules
Gold IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,657 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,593 SR
1,614 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,554 SR
1,611 MMR
Surtr
Surtr
Gold I
 
Surtr
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Andy221232
Medusa
Gold V
Level 129
God Stats
6W - 6L
1,843 SR
Queue Stats
85W - 91L
1,637 MMR
Party 3
Ne Zha
Ne Zha
Silver I
DrDurdle
Ne Zha
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,641 MMR
Party 2
Athena
Athena
Gold V
MrUsername
Athena
Gold V
Level 149
God Stats
10W - 5L
1,751 SR
Queue Stats
75W - 75L
1,637 MMR
Party 3
Poseidon
Poseidon
Silver I
Og4iT
Poseidon
Silver I
Level 155
God Stats
0W - 1L
1,176 SR
Queue Stats
20W - 16L
1,641 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 2 / 4
8,278
517
7,718
9,939
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
FuegoMyEggo
Hachiman
16
5 / 1 / 6
9,823
614
10,796
12,780
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
11 / 0 / 3
10,780
674
12,868
11,475
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
KENNECKZ
Horus
13
1 / 0 / 10
8,277
517
3,240
15,180
12,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
LáraCroft
Hercules
17
2 / 1 / 2
10,535
658
11,402
15,886
15,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Bake KujiraAnubisIshtarAres

VS

Bans
KukulkanThanatosCharonVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 3 / 0
7,723
483
7,618
15,517
15,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Andy221232
Medusa
15
1 / 5 / 1
8,762
548
7,561
12,386
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
DrDurdle
Ne Zha
14
0 / 5 / 2
7,650
478
7,091
14,334
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
MrUsername
Athena
12
1 / 3 / 2
7,353
460
5,023
14,021
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Og4iT
Poseidon
13
1 / 3 / 1
8,257
516
7,042
8,574
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
4
4
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
4
1
L
Surtr
 
Surtr
1
3
0
0.33
L
Medusa
Andy221232
Medusa
1
5
1
0.3
L
Ne Zha
DrDurdle
Ne Zha
0
5
2
0.2
W
Hachiman
FuegoMyEggo
Hachiman
5
1
6
8
W
11
0
3
12.5
W
Horus
KENNECKZ
Horus
1
0
10
6
W
Hercules
LáraCroft
Hercules
2
1
2
3
L
Athena
MrUsername
Athena
1
3
2
0.67
L
Poseidon
Og4iT
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,024
Damage
34,335
65,260
Taken
64,832
43,765
Mitigated
40,965
27,359
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,718
363
75
1,592
9,939
4,017
0
4,406
5,277
61,647
801
L
Surtr
 
Surtr
7,618
2,988
0
5,096
15,517
15,709
0
0
14,636
2,286
47,894
L
Medusa
Andy221232
Medusa
7,561
4,376
0
2,367
12,386
4,794
0
320
12,037
0
76,408
L
Ne Zha
DrDurdle
Ne Zha
7,091
1,888
0
6,764
14,334
7,233
0
0
14,278
0
75,999
W
Hachiman
FuegoMyEggo
Hachiman
10,796
7,699
0
6,645
12,780
5,246
868
2,130
10,650
0
94,268
W
12,868
5,210
0
1,442
11,475
5,647
0
2,787
8,545
0
106,804
W
Horus
KENNECKZ
Horus
3,240
1,325
3,134
4,646
15,180
12,961
0
4,182
10,872
0
18,272
W
Hercules
LáraCroft
Hercules
11,402
5,008
0
9,825
15,886
15,894
587
653
14,332
166
91,594
L
Athena
MrUsername
Athena
5,023
1,691
0
2,032
14,021
10,739
0
2,338
11,407
22,835
829
L
Poseidon
Og4iT
Poseidon
7,042
944
0
500
8,574
2,490
441
4,326
3,924
60,165
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,693
Gold Earned
39,745
558
Minions Killed
497
0
Camps Cleared
0
1,681,028
Distance Traveled
1,648,487
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,278
517
91
6
0
323,639
0
L
Surtr
7,723
483
88
6
0
320,519
0
L
Medusa
8,762
548
122
8
0
295,559
5
L
Ne Zha
7,650
478
123
8
0
400,278
2
W
Hachiman
9,823
614
147
9
0
292,980
2
W
Awilix
10,780
674
148
9
0
396,275
2
W
Horus
8,277
517
18
1
0
355,717
7
W
Hercules
10,535
658
154
10
0
312,417
3
L
Athena
7,353
460
33
2
0
310,088
3
L
Poseidon
8,257
516
131
8
0
322,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role