Player Matchup

Ne Zha
Ne Zha
Bronze III
ShArP SHooTeR53
Ne Zha
Bronze III
Level 115
God Stats
11W - 10L
1,500 SR
Queue Stats
187W - 204L
1,410 MMR
Solo
Skadi
Skadi
Bronze III
Tfgw
Skadi
Bronze III
Level 160
God Stats
1W - 2L
1,257 SR
Queue Stats
4W - 14L
1,407 MMR
Solo
Vulcan
Vulcan
Silver IV
buanbuan4
Vulcan
Silver IV
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,403 MMR
Party 2
Mulan
Mulan
Bronze III
luar34
Mulan
Bronze III
Level 103
God Stats
0W - 1L
1,666 SR
Queue Stats
2W - 2L
1,447 MMR
Party 2
Achilles
Achilles
Bronze III
nak21savage
Achilles
Bronze III
Level 120
God Stats
0W - 5L
1,553 SR
Queue Stats
15W - 30L
1,410 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,495 SR
1,415 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,518 SR
1,415 MMR
Chaac
Chaac
Bronze III
GAMiNG_GOD_HNM49
Chaac
Bronze III
Level 136
God Stats
10W - 8L
1,288 SR
Queue Stats
59W - 54L
1,408 MMR
Solo
Athena
Athena
Silver I
KnocKkOuT
Athena
Silver I
Level 165
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 79L
1,423 MMR
Solo
Merlin
Merlin
Gold V
KumaPaws
Merlin
Gold V
Level 127
God Stats
2W - 1L
1,760 SR
Queue Stats
17W - 11L
1,433 MMR
Party 1
Heimdallr
Heimdallr
Silver I
The_Mean_Spleen
Heimdallr
Silver I
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,407 MMR
Party 1
Serqet
Serqet
Silver III
nes12345
Serqet
Silver III
Level 125
God Stats
3W - 2L
1,544 SR
Queue Stats
72W - 82L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
8,893
445
2,895
17,123
8,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Tfgw
Skadi
15
1 / 4 / 0
8,924
446
7,040
13,408
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
buanbuan4
Vulcan
15
0 / 2 / 1
9,180
459
5,340
8,372
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
luar34
Mulan
14
1 / 3 / 0
8,755
438
9,240
18,863
18,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
nak21savage
Achilles
9
0 / 1 / 0
6,865
343
1,831
9,019
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorKumbhakarnaMaman BrigitteArtemis

VS

Bans
MercuryBake KujiraHachimanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 3
12,581
629
10,662
13,255
14,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
KnocKkOuT
Athena
16
2 / 0 / 8
10,733
537
6,278
15,849
16,229
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
KumaPaws
Merlin
20
3 / 0 / 3
12,543
627
11,251
9,233
7,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
The_Mean_Spleen
Heimdallr
18
2 / 0 / 5
11,284
564
7,560
7,778
4,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
nes12345
Serqet
20
5 / 2 / 1
11,861
593
9,700
14,971
8,968
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
13
13
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Athena
KnocKkOuT
Athena
2
0
8
6
W
Merlin
KumaPaws
Merlin
3
0
3
4.5
L
0
3
1
0.17
L
Skadi
Tfgw
Skadi
1
4
0
0.25
W
Heimdallr
The_Mean_Spleen
Heimdallr
2
0
5
4.5
L
Vulcan
buanbuan4
Vulcan
0
2
1
0.25
L
Mulan
luar34
Mulan
1
3
0
0.33
L
Achilles
nak21savage
Achilles
0
1
0
0
W
Serqet
nes12345
Serqet
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
45,451
66,785
Taken
61,086
42,547
Mitigated
51,361
19,040
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,662
1,361
0
7,439
13,255
14,767
1,863
24
12,800
0
114,928
W
Athena
KnocKkOuT
Athena
6,278
2,062
2,132
3,652
15,849
16,229
76
1,597
14,252
34,919
554
W
Merlin
KumaPaws
Merlin
11,251
493
0
573
9,233
7,223
1,017
2,664
6,569
114,662
2,979
L
2,895
704
0
3,777
17,123
8,539
0
1,538
15,212
0
92,391
L
Skadi
Tfgw
Skadi
7,040
2,705
0
3,967
13,408
4,967
120
4,028
8,753
0
62,256
W
Heimdallr
The_Mean_Spleen
Heimdallr
7,560
3,333
0
3,021
7,778
4,174
4,432
0
7,778
0
94,821
L
Vulcan
buanbuan4
Vulcan
5,340
1,173
0
2,124
8,372
3,628
0
3,955
3,909
75,104
0
L
Mulan
luar34
Mulan
9,240
555
272
5,113
18,863
18,861
0
6,479
11,146
0
40,942
L
Achilles
nak21savage
Achilles
1,831
345
0
3,787
9,019
6,552
0
0
8,409
0
24,142
W
Serqet
nes12345
Serqet
9,700
2,209
0
1,606
14,971
8,968
211
1,685
13,286
0
125,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,617
Gold Earned
59,002
486
Minions Killed
721
0
Camps Cleared
0
1,667,708
Distance Traveled
2,122,182
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,581
629
164
8
0
423,616
0
W
Athena
10,733
537
42
2
0
432,993
5
W
Merlin
12,543
627
212
11
0
409,887
2
L
Ne Zha
8,893
445
136
7
0
388,167
0
L
Skadi
8,924
446
116
6
0
351,694
11
W
Heimdallr
11,284
564
145
7
0
359,243
0
L
Vulcan
9,180
459
142
7
0
348,398
3
L
Mulan
8,755
438
51
3
0
430,691
0
L
Achilles
6,865
343
41
2
0
148,758
0
W
Serqet
11,861
593
158
8
0
496,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role