Player Matchup

Horus
Horus
 
Horus
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JayCutlerismydad
Artemis
Level 127
God Stats
38W - 25L
1,472 SR
Queue Stats
348W - 207L
1,682 Elo+
Party 1
Kali
Kali
NZelda
Kali
Level 149
God Stats
19W - 8L
1,808 SR
Queue Stats
509W - 278L
1,688 Elo+
Party 1
Janus
Janus
TheOnlyArmydog
Janus
Level 125
God Stats
4W - 3L
1,567 SR
Queue Stats
15W - 17L
1,323 Elo+
Solo
Geb
Geb
brawl3344
Geb
Level 158
God Stats
15W - 3L
1,500 SR
Queue Stats
801W - 506L
1,677 Elo+
Party 1
Team Averages
Level 152
1,569 SR
1,574 Elo+

VS

Team Averages
Level 128
1,624 SR
1,535 Elo+
Amaterasu
Amaterasu
Brentiepoo
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,618 Elo+
Solo
Artemis
Artemis
DavWag
Artemis
Level 122
God Stats
4W - 1L
1,835 SR
Queue Stats
114W - 106L
1,618 Elo+
Solo
Loki
Loki
GrandmasterFish
Loki
Level 107
God Stats
3W - 2L
1,479 SR
Queue Stats
21W - 23L
1,357 Elo+
Solo
Scylla
Scylla
tinkertoken109
Scylla
Level 137
God Stats
1W - 1L
1,824 SR
Queue Stats
46W - 56L
1,443 Elo+
Solo
Khepri
Khepri
ºCalliopeº
Khepri
Level 187
God Stats
8W - 3L
1,481 SR
Queue Stats
65W - 58L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 1 / 1
5,171
862
4,103
6,326
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
5,414
902
3,062
3,649
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kali
NZelda
Kali
10
1 / 1 / 1
5,088
848
4,999
5,945
2,300
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,008
501
0
0
0
11
0 / 0 / 2
5,567
928
4,824
7,415
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brentiepoo
Amaterasu
11
3 / 0 / 0
5,830
972
5,402
4,988
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
DavWag
Artemis
11
0 / 0 / 0
5,266
878
3,496
3,876
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 2
5,354
892
1,937
3,686
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
5,426
904
3,788
4,010
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
10
0 / 0 / 3
5,651
942
2,193
3,294
2,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
3
3
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
W
Amaterasu
Brentiepoo
Amaterasu
3
0
0
3
W
Artemis
DavWag
Artemis
0
0
0
0
W
0
1
2
1
L
1
1
0
1
L
Kali
NZelda
Kali
1
1
1
1.5
L
0
0
0
0
L
0
0
2
1
W
0
1
1
0.5
W
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,988
Damage
16,816
23,335
Taken
19,854
12,870
Mitigated
11,627
6,558
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,103
1,806
360
1,728
6,326
4,605
0
2,190
3,804
0
14,559
W
Amaterasu
Brentiepoo
Amaterasu
5,402
2,229
0
1,564
4,988
4,474
0
1,195
3,719
0
14,825
W
Artemis
DavWag
Artemis
3,496
1,116
0
412
3,876
1,645
192
1,377
2,455
0
17,792
W
1,937
237
0
464
3,686
1,466
0
862
2,754
0
13,617
L
3,062
1,551
0
430
3,649
1,340
0
444
3,106
0
16,457
L
Kali
NZelda
Kali
4,999
1,975
0
772
5,945
2,300
0
1,524
4,164
0
10,078
L
0
0
0
0
0
0
0
0
0
0
0
L
4,824
773
542
2,726
7,415
4,625
0
1,493
5,709
15,431
0
W
3,788
1,199
0
815
4,010
1,433
68
799
3,052
20,282
0
W
Khepri
2,193
392
0
634
3,294
2,609
0
591
2,545
6,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,248
Gold Earned
27,527
111
Minions Killed
148
0
Camps Cleared
0
495,844
Distance Traveled
670,772
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,171
862
30
5
0
123,758
0
W
Amaterasu
5,830
972
29
5
0
145,020
0
W
Artemis
5,266
878
32
5
0
123,211
0
W
Loki
5,354
892
29
5
0
140,767
0
L
Artemis
5,414
902
36
6
0
116,120
0
L
Kali
5,088
848
14
2
0
128,423
0
L
Janus
3,008
501
0
0
0
0
0
L
Geb
5,567
928
31
5
0
127,543
0
W
Scylla
5,426
904
52
9
0
119,362
0
W
Khepri
5,651
942
6
1
0
142,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role