Player Matchup

Chiron
Chiron
Silver I
HyperWebernator
Chiron
Silver I
Level 117
God Stats
3W - 5L
1,253 SR
Queue Stats
33W - 43L
1,269 MMR
Party 3
Fenrir
Fenrir
Gold V
NobitaInSMITE
Fenrir
Gold V
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,455 MMR
Party 3
Aphrodite
Aphrodite
Bronze III
Snowwthe8
Aphrodite
Bronze III
Level 158
God Stats
2W - 0L
1,731 SR
Queue Stats
4W - 10L
1,360 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
VainJester310
Sun Wukong
Gold V
Level 173
God Stats
12W - 10L
1,500 SR
Queue Stats
452W - 455L
1,361 MMR
Solo
Merlin
Merlin
Silver I
xEXA1TEDx
Merlin
Silver I
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 34L
1,359 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,497 SR
1,361 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,356 SR
1,371 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Silver I
Fr33Sm0k3
Yemoja
Silver I
Level 178
God Stats
1W - 4L
1,371 SR
Queue Stats
66W - 76L
1,363 MMR
Solo
Susano
Susano
Bronze III
GreivinUR27
Susano
Bronze III
Level 44
God Stats
1W - 4L
1,256 SR
Queue Stats
42W - 77L
1,309 MMR
Party 1
Scylla
Scylla
Gold V
PostAlone01
Scylla
Gold V
Level 97
God Stats
0W - 3L
1,155 SR
Queue Stats
13W - 20L
1,266 MMR
Party 2
Achilles
Achilles
Bronze III
YoungFenrir420
Achilles
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 55L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
9,176
510
7,608
10,887
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 0 / 5
10,616
590
10,760
16,232
9,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Snowwthe8
Aphrodite
15
1 / 0 / 4
8,853
492
7,844
10,080
6,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
VainJester310
Sun Wukong
17
6 / 0 / 4
11,146
619
10,111
12,730
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Merlin
xEXA1TEDx
Merlin
17
2 / 0 / 7
10,531
585
6,390
6,456
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SurtrAwilixBake KujiraCerberus

VS

Bans
ThanatosKukulkanSerqetDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 3 / 0
8,974
499
6,724
14,647
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Fr33Sm0k3
Yemoja
13
0 / 2 / 0
7,945
441
4,495
12,231
9,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
13
1 / 6 / 0
7,514
417
3,908
17,835
7,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
0 / 5 / 0
7,799
433
4,554
10,838
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
0 / 1 / 0
7,257
403
5,003
11,287
11,960

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
17
Kills
2
2
Deaths
17
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
0
0.33
L
Yemoja
Fr33Sm0k3
Yemoja
0
2
0
0
L
Susano
1
6
0
0.17
W
0
2
4
1
W
8
0
5
10.5
L
Scylla
0
5
0
0
W
Aphrodite
Snowwthe8
Aphrodite
1
0
4
3
W
Sun Wukong
VainJester310
Sun Wukong
6
0
4
8
L
Achilles
0
1
0
0
W
Merlin
xEXA1TEDx
Merlin
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,713
Damage
24,684
56,385
Taken
66,838
34,769
Mitigated
37,903
23,178
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,724
2,544
270
2,847
14,647
5,753
0
3,400
11,174
0
85,172
L
Yemoja
Fr33Sm0k3
Yemoja
4,495
605
3,138
3,153
12,231
9,292
0
4,603
7,628
32,062
0
L
Susano
3,908
626
0
4,463
17,835
7,173
0
1,954
15,660
0
57,869
W
7,608
2,184
659
3,469
10,887
4,628
523
541
10,293
0
72,441
W
10,760
4,668
0
3,920
16,232
9,740
0
1,908
14,324
0
108,775
L
Scylla
4,554
562
0
700
10,838
3,725
0
3,709
7,021
67,188
0
W
Aphrodite
Snowwthe8
Aphrodite
7,844
823
2,541
6,765
10,080
6,576
1,027
2,876
7,157
52,977
2,829
W
Sun Wukong
VainJester310
Sun Wukong
10,111
1,299
0
4,964
12,730
11,012
272
1,026
10,914
0
81,816
L
Achilles
5,003
1,004
0
3,572
11,287
11,960
0
231
10,350
0
44,870
W
Merlin
xEXA1TEDx
Merlin
6,390
404
0
860
6,456
2,813
259
3,042
3,414
99,882
2,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,322
Gold Earned
39,489
622
Minions Killed
479
0
Camps Cleared
0
1,822,900
Distance Traveled
1,611,115
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,974
499
138
8
0
321,809
2
L
Yemoja
7,945
441
60
3
0
291,636
3
L
Susano
7,514
417
84
5
0
351,054
0
W
Chiron
9,176
510
111
6
0
335,921
0
W
Fenrir
10,616
590
135
8
0
445,120
2
L
Scylla
7,799
433
129
7
0
312,654
1
W
Aphrodite
8,853
492
80
4
0
322,729
0
W
Sun Wukong
11,146
619
132
7
0
359,201
3
L
Achilles
7,257
403
68
4
0
333,962
0
W
Merlin
10,531
585
164
9
0
359,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role