Player Matchup

Erlang Shen
Erlang Shen
Silver II
Hlance425
Erlang Shen
Silver II
Level 147
God Stats
1W - 0L
1,799 SR
Queue Stats
84W - 90L
1,062 MMR
Party 2
Ra
Ra
Silver II
SUPPERKILLER22
Ra
Silver II
Level 124
God Stats
8W - 3L
1,687 SR
Queue Stats
13W - 11L
1,462 MMR
Party 2
Horus
Horus
Silver II
UchihaVengence4
Horus
Silver II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,462 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,662 SR
1,329 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,391 SR
1,325 MMR
Surtr
Surtr
Silver II
AFHJEFF
Surtr
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,501 MMR
Party 1
Scylla
Scylla
Bronze III
AFHMONEY
Scylla
Bronze III
Level 124
God Stats
0W - 3L
1,174 SR
Queue Stats
4W - 9L
1,212 MMR
Party 1
Achilles
Achilles
Bronze III
HarleyDH
Achilles
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,261 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hlance425
Erlang Shen
15
4 / 1 / 5
10,118
723
13,151
17,823
16,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 2 / 5
10,651
761
15,574
8,127
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 9
9,269
662
10,762
14,670
14,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Bake KujiraCharonKuzenboNe ZhaThoth

VS

Bans
MulanAh PuchArtemisHeraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AFHJEFF
Surtr
13
0 / 3 / 1
7,916
565
9,620
20,399
13,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Scylla
AFHMONEY
Scylla
16
4 / 1 / 1
10,006
715
13,601
10,033
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
HarleyDH
Achilles
12
1 / 6 / 2
8,211
587
7,126
16,465
15,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
5
5
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
AFHJEFF
Surtr
0
3
1
0.17
L
Scylla
AFHMONEY
Scylla
4
1
1
4.5
L
Achilles
HarleyDH
Achilles
1
6
2
0.33
W
Erlang Shen
Hlance425
Erlang Shen
4
1
5
6.5
W
5
2
5
3.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,487
Damage
30,347
40,620
Taken
46,897
35,484
Mitigated
33,641
18,436
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AFHJEFF
Surtr
9,620
3,253
0
6,138
20,399
13,964
0
5,362
13,914
445
21,716
L
Scylla
AFHMONEY
Scylla
13,601
1,116
0
1,212
10,033
3,687
63
2,508
6,914
63,907
1,213
L
Achilles
HarleyDH
Achilles
7,126
1,035
0
2,084
16,465
15,990
138
6,359
9,073
0
13,973
W
Erlang Shen
Hlance425
Erlang Shen
13,151
6,820
0
7,270
17,823
16,572
40
6,165
11,246
0
40,935
W
15,574
1,115
3,064
3,009
8,127
3,953
244
2,532
5,469
69,650
0
W
10,762
4,292
1,102
3,991
14,670
14,959
70
5,131
8,833
0
23,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
26,133
220
Minions Killed
148
0
Camps Cleared
0
784,149
Distance Traveled
729,880
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,916
565
17
1
0
251,332
3
L
Scylla
10,006
715
115
8
0
233,418
0
L
Achilles
8,211
587
16
1
0
245,130
0
W
Erlang Shen
10,118
723
69
5
0
263,512
0
W
Ra
10,651
761
124
9
0
261,982
1
W
Horus
9,269
662
27
2
0
258,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role