Player Matchup

Ymir
Ymir
Cοdester
Ymir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 58L
1,706 Elo+
Party 1
Scylla
Scylla
Nexxah
Scylla
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 49L
1,555 Elo+
Party 1
Freya
Freya
SteavyWeavy
Freya
Level 158
God Stats
10W - 2L
1,533 SR
Queue Stats
289W - 185L
1,656 Elo+
Party 1
Anhur
Anhur
cojafox
Anhur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 148L
1,716 Elo+
Party 1
Amaterasu
Amaterasu
sauccy
Amaterasu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 154L
1,575 Elo+
Solo
Team Averages
Level 138
1,507 SR
1,642 Elo+

VS

Team Averages
Level 177
1,611 SR
1,583 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
EmeraldRepulser
Medusa
Level 254
God Stats
2W - 6L
1,191 SR
Queue Stats
50W - 67L
1,613 Elo+
Party 2
Thoth
Thoth
IAmTinySmaug
Thoth
Level 192
God Stats
0W - 1L
1,757 SR
Queue Stats
15W - 32L
1,474 Elo+
Party 2
Fenrir
Fenrir
goyagod
Fenrir
Level 138
God Stats
6W - 2L
1,888 SR
Queue Stats
57W - 55L
1,629 Elo+
Party 2
Mercury
Mercury
smereJ
Mercury
Level 153
God Stats
3W - 2L
1,718 SR
Queue Stats
31W - 28L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 5
7,536
580
4,961
9,292
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Nexxah
Scylla
15
3 / 1 / 6
8,594
661
7,677
5,063
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 0 / 1
8,563
659
11,404
7,611
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
cojafox
Anhur
11
1 / 3 / 5
6,800
523
5,219
12,216
7,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Amaterasu
sauccy
Amaterasu
14
1 / 0 / 2
8,292
638
8,460
9,491
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 3
6,002
462
4,116
11,477
5,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 1
6,280
483
6,305
9,653
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
6,609
508
4,106
5,713
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
goyagod
Fenrir
12
0 / 2 / 0
6,295
484
3,287
15,722
10,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
smereJ
Mercury
11
2 / 5 / 0
6,031
464
3,495
13,507
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
4
4
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
3
1.5
W
Ymir
2
0
5
4.5
L
1
4
1
0.38
L
1
3
1
0.5
W
Scylla
Nexxah
Scylla
3
1
6
6
W
8
0
1
8.5
W
Anhur
cojafox
Anhur
1
3
5
1.17
L
Fenrir
goyagod
Fenrir
0
2
0
0
W
Amaterasu
sauccy
Amaterasu
1
0
2
2
L
Mercury
smereJ
Mercury
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,721
Damage
21,309
43,673
Taken
56,072
28,694
Mitigated
26,994
14,497
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,116
758
1,033
2,787
11,477
5,945
0
5,524
5,624
19,963
1,760
W
Ymir
4,961
1,331
0
4,648
9,292
5,098
0
2,543
6,749
69,030
0
L
6,305
2,277
0
1,125
9,653
3,165
0
4,106
5,215
0
55,599
L
4,106
169
0
449
5,713
1,779
0
4,290
1,184
42,976
135
W
Scylla
Nexxah
Scylla
7,677
1,160
0
625
5,063
1,842
31
1,558
3,505
71,650
152
W
11,404
4,159
0
3,945
7,611
3,422
653
1,329
6,282
60,689
5,614
W
Anhur
cojafox
Anhur
5,219
1,982
0
1,831
12,216
7,583
43
1,639
10,577
0
22,922
L
Fenrir
goyagod
Fenrir
3,287
1,567
0
7,067
15,722
10,831
0
1,688
13,144
0
42,517
W
Amaterasu
sauccy
Amaterasu
8,460
2,943
0
3,448
9,491
10,749
421
638
8,853
0
70,335
L
Mercury
smereJ
Mercury
3,495
1,831
0
1,933
13,507
5,274
0
7,079
6,162
0
44,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,785
Gold Earned
31,217
522
Minions Killed
356
0
Camps Cleared
0
1,315,884
Distance Traveled
1,325,039
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,002
462
53
4
0
274,715
5
W
Ymir
7,536
580
107
8
0
291,513
0
L
Medusa
6,280
483
74
6
0
237,142
1
L
Thoth
6,609
508
85
7
0
267,207
4
W
Scylla
8,594
661
146
11
0
264,528
0
W
Freya
8,563
659
132
10
0
276,821
2
W
Anhur
6,800
523
20
2
0
241,217
0
L
Fenrir
6,295
484
75
6
0
252,733
0
W
Amaterasu
8,292
638
117
9
0
241,805
0
L
Mercury
6,031
464
69
5
0
293,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role