Player Matchup

Merlin
Merlin
AgentPyro15
Merlin
Level 127
God Stats
5W - 1L
1,918 SR
Queue Stats
111W - 86L
1,556 Elo+
Party 3
King Arthur
King Arthur
Necroninjas
King Arthur
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 51L
1,605 Elo+
Party 3
Neith
Neith
Zorb69
Neith
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 39L
1,559 Elo+
Party 2
Arachne
Arachne
billybonjoe
Arachne
Level 119
God Stats
7W - 6L
1,178 SR
Queue Stats
79W - 66L
1,507 Elo+
Party 2
Ares
Ares
booper87648
Ares
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,610 Elo+
Party 3
Team Averages
Level 119
1,519 SR
1,567 Elo+

VS

Team Averages
Level 137
1,529 SR
1,571 Elo+
Loki
Loki
AvalonCarnelian
Loki
Level 123
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 8L
1,440 Elo+
Party 1
Atlas
Atlas
Longueuil
Atlas
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 78L
1,637 Elo+
Party 4
Scylla
Scylla
LouseKisser
Scylla
Level 109
God Stats
14W - 5L
1,523 SR
Queue Stats
353W - 371L
1,545 Elo+
Party 1
Ullr
Ullr
Mustard45
Ullr
Level 155
God Stats
38W - 27L
1,630 SR
Queue Stats
136W - 114L
1,656 Elo+
Solo
Susano
Susano
hwaryûn
Susano
Level 176
God Stats
43W - 39L
1,709 SR
Queue Stats
222W - 222L
1,577 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 3
7,351
525
6,129
6,883
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Necroninjas
King Arthur
15
3 / 1 / 2
8,874
634
8,341
11,456
10,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Zorb69
Neith
13
0 / 2 / 3
7,666
548
4,817
8,488
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
billybonjoe
Arachne
15
8 / 1 / 1
8,447
603
9,699
15,138
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 4
6,694
478
4,005
13,899
12,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,112
508
6,183
13,318
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
Longueuil
Atlas
10
1 / 3 / 5
6,717
480
4,964
12,766
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
13
3 / 3 / 2
7,710
551
10,085
6,709
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
15
4 / 1 / 2
8,785
628
8,562
7,947
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
hwaryûn
Susano
12
0 / 1 / 2
7,115
508
4,335
11,145
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
11
Kills
11
11
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
3
3
0.5
L
3
3
3
1.5
L
Atlas
Longueuil
Atlas
1
3
5
1.17
L
Scylla
3
3
2
1.33
L
Ullr
4
1
2
5
W
King Arthur
Necroninjas
King Arthur
3
1
2
4
W
Neith
Zorb69
Neith
0
2
3
0.75
W
Arachne
billybonjoe
Arachne
8
1
1
8.5
W
0
4
4
0.5
L
Susano
hwaryûn
Susano
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
34,129
55,864
Taken
51,885
35,811
Mitigated
26,771
15,901
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,129
339
0
537
6,883
2,756
0
3,057
3,826
51,950
0
L
6,183
2,337
0
7,391
13,318
5,445
0
1,275
11,981
0
55,554
L
Atlas
Longueuil
Atlas
4,964
1,611
0
1,912
12,766
10,817
0
4,235
8,163
15,919
0
L
Scylla
10,085
1,013
0
857
6,709
2,686
290
2,691
3,713
51,257
0
L
Ullr
8,562
3,306
0
2,319
7,947
3,301
1,416
799
7,110
0
81,241
W
King Arthur
Necroninjas
King Arthur
8,341
833
0
1,365
11,456
10,816
0
1,894
9,562
0
67,815
W
Neith
Zorb69
Neith
4,817
1,534
0
3,590
8,488
3,475
190
1,021
7,467
0
61,872
W
Arachne
billybonjoe
Arachne
9,699
6,394
0
9,764
15,138
6,648
19
3,630
11,508
0
73,979
W
4,005
638
0
645
13,899
12,116
265
5,447
8,452
22,315
1,746
L
Susano
hwaryûn
Susano
4,335
919
0
1,889
11,145
4,522
0
0
11,145
0
49,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
37,439
451
Minions Killed
423
0
Camps Cleared
0
1,433,778
Distance Traveled
1,448,755
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,351
525
97
7
0
274,406
0
L
Loki
7,112
508
88
6
0
312,001
2
L
Atlas
6,717
480
20
1
0
307,065
2
L
Scylla
7,710
551
81
6
0
262,896
2
L
Ullr
8,785
628
137
10
0
274,957
3
W
King Arthur
8,874
634
115
8
0
277,970
3
W
Neith
7,666
548
108
8
0
280,216
0
W
Arachne
8,447
603
107
8
0
332,307
1
W
Ares
6,694
478
24
2
0
268,879
0
L
Susano
7,115
508
97
7
0
291,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role