Player Matchup

Nike
Nike
Silver V
Knxwlegde
Nike
Silver V
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,203 MMR
Party 2
Danzaburou
Danzaburou
Silver I
playbari707
Danzaburou
Silver I
Level 137
God Stats
18W - 14L
1,747 SR
Queue Stats
127W - 141L
1,414 MMR
Party 2
Vulcan
Vulcan
Silver I
tRaN707
Vulcan
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,435 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,582 SR
1,351 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,610 SR
1,566 MMR
Jing Wei
Jing Wei
Bronze III
Mojo In Ybor
Jing Wei
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,445 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
NLE Skylin
Kukulkan
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,445 MMR
Party 1
Chaac
Chaac
Platinum IV
RichHades82
Chaac
Platinum IV
Level 157
God Stats
6W - 3L
1,830 SR
Queue Stats
173W - 157L
1,807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
5 / 1 / 6
9,759
813
7,328
10,824
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
playbari707
Danzaburou
13
4 / 3 / 5
9,541
795
8,198
9,952
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
tRaN707
Vulcan
15
2 / 1 / 7
9,608
801
10,316
5,616
2,439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GilgameshNe ZhaThothAchillesBacchus

VS

Bans
Bake KujiraMorgan Le FayAthenaSolKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mojo In Ybor
Jing Wei
15
3 / 3 / 1
9,236
770
8,396
12,001
4,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
NLE Skylin
Kukulkan
13
1 / 5 / 1
8,168
681
6,774
10,148
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 1
6,634
553
2,714
7,049
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
4
5
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
5
1
6
8
L
Jing Wei
Mojo In Ybor
Jing Wei
3
3
1
1.17
L
Kukulkan
NLE Skylin
Kukulkan
1
5
1
0.3
L
0
3
1
0.17
W
Danzaburou
playbari707
Danzaburou
4
3
5
2.17
W
Vulcan
tRaN707
Vulcan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,842
Damage
17,884
26,392
Taken
29,198
16,654
Mitigated
11,871
3,919
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,328
626
0
1,084
10,824
9,676
729
3,022
7,347
0
28,044
L
Jing Wei
Mojo In Ybor
Jing Wei
8,396
5,376
0
2,164
12,001
4,743
0
3,510
8,245
0
32,751
L
Kukulkan
NLE Skylin
Kukulkan
6,774
562
0
1,806
10,148
3,879
84
3,759
6,059
30,180
0
L
2,714
139
0
1,832
7,049
3,249
0
2,924
3,894
0
11,430
W
Danzaburou
playbari707
Danzaburou
8,198
3,814
0
2,202
9,952
4,539
1,045
1,148
8,667
0
38,345
W
Vulcan
tRaN707
Vulcan
10,316
4,836
0
633
5,616
2,439
1,051
2,181
3,261
42,046
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
24,038
163
Minions Killed
137
0
Camps Cleared
0
723,377
Distance Traveled
566,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,759
813
35
3
0
239,156
0
L
Jing Wei
9,236
770
64
5
0
246,966
0
L
Kukulkan
8,168
681
63
5
0
210,132
0
L
Chaac
6,634
553
10
1
0
109,262
0
W
Danzaburou
9,541
795
56
5
0
236,319
0
W
Vulcan
9,608
801
72
6
0
247,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role