Player Matchup

Danzaburou
Danzaburou
DamyPhantonn
Danzaburou
Level 65
God Stats
4W - 1L
1,507 SR
Queue Stats
17W - 16L
1,510 Elo+
Solo
Osiris
Osiris
HollowCaillou
Osiris
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 70L
1,473 Elo+
Party 1
Bacchus
Bacchus
LordFranker
Bacchus
Level 149
God Stats
3W - 0L
1,746 SR
Queue Stats
16W - 9L
1,572 Elo+
Party 1
Surtr
Surtr
MoukZER
Surtr
Level 66
God Stats
12W - 4L
1,670 SR
Queue Stats
76W - 73L
1,554 Elo+
Solo
Nu Wa
Nu Wa
SpacePug5669
Nu Wa
Level 118
God Stats
2W - 1L
1,703 SR
Queue Stats
62W - 49L
1,617 Elo+
Solo
Team Averages
Level 105
1,625 SR
1,545 Elo+

VS

Team Averages
Level 100
1,524 SR
1,448 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AORDS
Gilgamesh
Level 45
God Stats
34W - 33L
1,500 SR
Queue Stats
397W - 390L
1,154 Elo+
Solo
Jing Wei
Jing Wei
joe1212
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 125L
1,573 Elo+
Solo
Rama
Rama
kaderitos
Rama
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
384W - 404L
1,507 Elo+
Solo
Bastet
Bastet
xDarKInstinTx
Bastet
Level 81
God Stats
3W - 3L
1,620 SR
Queue Stats
148W - 120L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamyPhantonn
Danzaburou
15
2 / 1 / 3
8,386
599
8,536
8,721
3,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
4 / 4 / 1
8,611
615
12,170
15,941
22,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
LordFranker
Bacchus
11
5 / 1 / 9
7,488
535
8,346
9,466
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Surtr
MoukZER
Surtr
14
7 / 1 / 3
7,965
569
9,257
11,749
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 5
7,513
537
8,214
10,063
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 3 / 1
7,792
557
8,695
10,367
3,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
AORDS
Gilgamesh
12
3 / 4 / 0
7,594
542
11,445
18,512
20,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
joe1212
Jing Wei
9
0 / 4 / 0
5,882
420
3,105
12,892
9,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rama
13
1 / 6 / 0
7,259
519
4,611
11,345
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 3
7,556
540
6,157
14,406
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
20
Kills
10
10
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
1
1.17
L
Gilgamesh
AORDS
Gilgamesh
3
4
0
0.75
W
Danzaburou
DamyPhantonn
Danzaburou
2
1
3
3.5
W
4
4
1
1.13
W
Bacchus
LordFranker
Bacchus
5
1
9
9.5
W
Surtr
MoukZER
Surtr
7
1
3
8.5
W
2
3
5
1.5
L
Jing Wei
joe1212
Jing Wei
0
4
0
0
L
Rama
1
6
0
0.17
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,523
Damage
34,013
55,940
Taken
67,522
47,652
Mitigated
44,923
16,204
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,695
3,637
0
3,173
10,367
3,514
203
5,050
5,317
0
70,115
L
Gilgamesh
AORDS
Gilgamesh
11,445
3,707
0
3,032
18,512
20,635
0
1,360
16,031
483
50,656
W
Danzaburou
DamyPhantonn
Danzaburou
8,536
4,862
0
4,273
8,721
3,862
972
0
8,721
0
78,560
W
12,170
4,849
0
1,817
15,941
22,267
0
428
14,529
0
59,553
W
Bacchus
LordFranker
Bacchus
8,346
1,861
0
3,238
9,466
11,624
0
24
9,357
22,274
2,087
W
Surtr
MoukZER
Surtr
9,257
4,674
0
6,066
11,749
6,640
0
31
11,670
1,905
56,800
W
8,214
2,397
0
810
10,063
3,259
0
0
10,063
56,811
1,293
L
Jing Wei
joe1212
Jing Wei
3,105
2,042
0
489
12,892
9,534
0
4,380
8,512
0
24,927
L
Rama
4,611
3,822
0
2,279
11,345
4,423
0
3,271
8,074
0
55,104
L
6,157
2,797
0
2,016
14,406
6,817
0
2,265
12,099
0
61,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
36,083
428
Minions Killed
425
0
Camps Cleared
0
1,393,608
Distance Traveled
1,272,960
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,792
557
118
8
0
268,733
4
L
Gilgamesh
7,594
542
91
7
0
223,702
0
W
Danzaburou
8,386
599
119
9
0
241,958
0
W
Osiris
8,611
615
98
7
0
233,990
0
W
Bacchus
7,488
535
35
3
0
328,476
1
W
Surtr
7,965
569
79
6
0
319,870
1
W
Nu Wa
7,513
537
97
7
0
269,314
0
L
Jing Wei
5,882
420
32
2
0
254,041
0
L
Rama
7,259
519
95
7
0
223,419
0
L
Bastet
7,556
540
89
6
0
303,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role