Player Matchup

Awilix
Awilix
GutishGod
Awilix
Level 105
God Stats
1W - 2L
1,613 SR
Queue Stats
7W - 10L
1,430 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JS NicoGod
Ah Muzen Cab
Level 59
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 3L
1,724 Elo+
Party 3
Ix Chel
Ix Chel
Jingwey44
Ix Chel
Level 153
God Stats
4W - 6L
1,670 SR
Queue Stats
119W - 103L
1,557 Elo+
Party 4
Charon
Charon
StockElchingon
Charon
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 65L
1,519 Elo+
Party 4
Nu Wa
Nu Wa
ZemmyGod
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,462 Elo+
Party 3
Team Averages
Level 120
1,599 SR
1,539 Elo+

VS

Team Averages
Level 129
1,506 SR
1,520 Elo+
Ix Chel
Ix Chel
Evylux
Ix Chel
Level 146
God Stats
1W - 0L
1,554 SR
Queue Stats
14W - 9L
1,492 Elo+
Party 1
Eset
Eset
Raven2k15
Eset
Level 148
God Stats
2W - 3L
1,749 SR
Queue Stats
23W - 30L
1,558 Elo+
Party 1
Osiris
Osiris
SuperSalinas22
Osiris
Level 129
God Stats
3W - 2L
1,550 SR
Queue Stats
73W - 57L
1,608 Elo+
Party 2
Nemesis
Nemesis
Zacrix
Nemesis
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
165W - 175L
1,416 Elo+
Solo
Loki
Loki
iN54N1TY24
Loki
Level 94
God Stats
6W - 5L
1,179 SR
Queue Stats
21W - 13L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GutishGod
Awilix
12
0 / 5 / 1
6,993
699
6,079
14,200
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
JS NicoGod
Ah Muzen Cab
13
0 / 4 / 1
7,300
730
5,596
8,856
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Jingwey44
Ix Chel
13
1 / 1 / 0
7,152
715
7,242
9,240
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 1
7,286
729
7,490
8,969
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
ZemmyGod
Nu Wa
14
0 / 3 / 0
7,414
741
10,052
9,184
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Evylux
Ix Chel
15
3 / 0 / 6
8,402
840
11,329
6,079
3,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
14
3 / 1 / 6
8,022
802
7,181
7,563
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 9
8,278
828
13,154
14,598
15,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Zacrix
Nemesis
15
4 / 0 / 5
8,408
841
9,941
11,916
5,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 7
8,468
847
4,383
8,511
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
1
Kills
15
15
Deaths
1
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Evylux
Ix Chel
3
0
6
6
L
Awilix
GutishGod
Awilix
0
5
1
0.1
L
Ah Muzen Cab
JS NicoGod
Ah Muzen Cab
0
4
1
0.13
L
Ix Chel
Jingwey44
Ix Chel
1
1
0
1
W
Eset
3
1
6
6
L
0
2
1
0.25
W
3
0
9
7.5
W
Nemesis
Zacrix
Nemesis
4
0
5
6.5
L
Nu Wa
ZemmyGod
Nu Wa
0
3
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
45,988
50,449
Taken
48,667
27,923
Mitigated
33,922
2,954
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Evylux
Ix Chel
11,329
958
2,361
1,649
6,079
3,692
346
2,726
3,087
35,569
697
L
Awilix
GutishGod
Awilix
6,079
1,884
0
500
14,200
5,780
0
5,645
8,096
0
14,090
L
Ah Muzen Cab
JS NicoGod
Ah Muzen Cab
5,596
1,130
0
0
8,856
3,825
151
1,255
7,015
0
17,461
L
Ix Chel
Jingwey44
Ix Chel
7,242
939
237
917
9,240
7,782
0
4,428
4,447
14,371
339
W
Eset
7,181
476
657
662
7,563
3,027
0
3,927
3,237
15,184
1,178
L
7,490
652
0
1,170
8,969
7,190
0
5,226
3,498
22,400
0
W
13,154
3,372
0
3,906
14,598
15,687
0
7,248
6,638
0
23,818
W
Nemesis
Zacrix
Nemesis
9,941
901
0
2,190
11,916
5,160
651
5,016
6,504
0
27,963
L
Nu Wa
ZemmyGod
Nu Wa
10,052
3,138
0
130
9,184
3,346
0
1,689
6,825
26,947
0
W
4,383
664
0
1,292
8,511
6,356
0
3,837
4,597
0
22,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
41,578
153
Minions Killed
209
0
Camps Cleared
0
1,024,692
Distance Traveled
1,063,167
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,402
840
61
6
0
201,780
0
L
Awilix
6,993
699
21
2
0
246,962
2
L
Ah Muzen Cab
7,300
730
29
3
0
196,161
0
L
Ix Chel
7,152
715
18
2
0
204,235
0
W
Eset
8,022
802
23
2
0
216,716
0
L
Charon
7,286
729
35
4
0
181,865
0
W
Osiris
8,278
828
37
4
0
229,036
0
W
Nemesis
8,408
841
45
5
0
222,397
0
L
Nu Wa
7,414
741
50
5
0
195,469
0
W
Loki
8,468
847
43
4
0
193,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role