Player Matchup

Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Candy0fdoom
Ah Puch
Level 105
God Stats
1W - 2L
1,607 SR
Queue Stats
62W - 60L
1,488 Elo+
Party 2
Hel
Hel
DocKracken
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 95L
1,492 Elo+
Party 2
Raijin
Raijin
gluttonofares
Raijin
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 182L
1,494 Elo+
Party 1
Team Averages
Level 116
1,521 SR
1,495 Elo+

VS

Team Averages
Level 93
1,500 SR
1,453 Elo+
Mercury
Mercury
DegenPo
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
948W - 980L
1,476 Elo+
Solo
Ullr
Ullr
Infinturq25
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,450 Elo+
Party 3
Ares
Ares
MadsMester
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,600 Elo+
Solo
Aphrodite
Aphrodite
Pyrripus
Aphrodite
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 43L
1,271 Elo+
Party 3
Raijin
Raijin
lmmune Crown
Raijin
Level 116
God Stats
1W - 6L
1,500 SR
Queue Stats
167W - 180L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
7 / 4 / 9
8,999
900
13,887
12,536
12,128
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
 
Sol
13
0 / 1 / 5
7,729
773
3,367
5,973
2,299
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Candy0fdoom
Ah Puch
15
5 / 1 / 8
9,179
918
14,528
8,278
5,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 1 / 12
8,410
841
2,560
7,840
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 9
9,172
917
10,821
9,229
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DegenPo
Mercury
12
0 / 4 / 4
6,891
689
6,627
9,758
4,181
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 4 / 1
7,892
789
4,644
9,703
5,242
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 3
7,547
755
6,451
14,027
15,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Pyrripus
Aphrodite
13
0 / 3 / 4
6,961
696
3,813
8,980
5,072
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Raijin
11
0 / 4 / 3
6,847
685
10,011
6,305
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
18
Kills
6
9
Deaths
18
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
4
9
2.88
W
Sol
 
Sol
0
1
5
2.5
W
Ah Puch
Candy0fdoom
Ah Puch
5
1
8
9
L
Mercury
DegenPo
Mercury
0
4
4
0.5
W
1
1
12
7
L
4
4
1
1.13
L
2
3
3
1.17
L
Aphrodite
Pyrripus
Aphrodite
0
3
4
0.67
W
5
2
9
4.75
L
Raijin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,163
Damage
31,546
43,856
Taken
48,773
26,769
Mitigated
33,249
20,284
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,887
1,194
483
994
12,536
12,128
283
4,811
7,725
1,102
14,697
W
Sol
 
Sol
3,367
828
0
937
5,973
2,299
4,517
3,223
2,750
17,843
0
W
Ah Puch
Candy0fdoom
Ah Puch
14,528
446
1,456
2,209
8,278
5,069
824
2,879
5,399
25,432
0
L
Mercury
DegenPo
Mercury
6,627
1,064
316
2,225
9,758
4,181
0
6,842
2,716
0
12,890
W
2,560
99
9,084
4,606
7,840
3,325
712
4,865
2,975
10,283
633
L
4,644
1,945
503
1,650
9,703
5,242
0
6,173
3,479
0
15,074
L
6,451
298
8
1,540
14,027
15,985
0
9,468
4,331
9,163
1,111
L
Aphrodite
Pyrripus
Aphrodite
3,813
455
3,231
2,875
8,980
5,072
0
6,305
2,550
12,529
0
W
10,821
1,108
256
259
9,229
3,948
1,020
3,959
5,270
20,686
380
L
Raijin
10,011
212
694
344
6,305
2,769
0
3,007
3,033
21,817
157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
36,138
113
Minions Killed
103
0
Camps Cleared
0
977,676
Distance Traveled
843,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,999
900
4
0
0
191,766
0
W
Sol
7,729
773
24
2
0
196,035
0
W
Ah Puch
9,179
918
30
3
0
194,801
0
L
Mercury
6,891
689
12
1
0
190,906
0
W
Hel
8,410
841
27
3
0
210,405
0
L
Ullr
7,892
789
31
3
0
147,803
0
L
Ares
7,547
755
7
1
0
188,182
0
L
Aphrodite
6,961
696
21
2
0
191,230
0
W
Raijin
9,172
917
28
3
0
184,669
0
L
Raijin
6,847
685
32
3
0
125,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role