Player Matchup

Hou Yi
Hou Yi
Bronze III
AxZodiac
Hou Yi
Bronze III
Level 153
God Stats
2W - 0L
1,561 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
DEATH SHADOW135
Bacchus
Bronze III
Level 154
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
deathbull43
Gilgamesh
Bronze III
Level 155
God Stats
1W - 0L
1,768 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 154
1,623 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,699 SR
1,454 MMR
Chernobog
Chernobog
Gold V
Dj_Coby_24
Chernobog
Gold V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,454 MMR
Party 2
Horus
Horus
Gold V
UselessBlue_
Horus
Gold V
Level 140
God Stats
2W - 3L
1,904 SR
Queue Stats
33W - 34L
1,454 MMR
Party 2
Merlin
Merlin
Gold V
dunbarthe
Merlin
Gold V
Level 148
God Stats
1W - 2L
1,692 SR
Queue Stats
33W - 34L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AxZodiac
Hou Yi
19
8 / 0 / 2
12,831
802
16,693
9,254
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

16
1 / 0 / 9
10,697
669
8,177
14,271
17,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
deathbull43
Gilgamesh
17
1 / 0 / 9
11,572
723
13,034
12,162
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
HelAchillesMaman BrigitteGaneshaBake Kujira

VS

Bans
AthenaAh Muzen CabScyllaHachimanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dj_Coby_24
Chernobog
15
0 / 3 / 0
9,289
581
6,056
11,548
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 0
8,765
548
7,504
22,432
22,998
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
dunbarthe
Merlin
15
0 / 3 / 0
9,398
587
13,207
8,784
4,133
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AxZodiac
Hou Yi
8
0
2
9
W
1
0
9
5.5
L
Chernobog
Dj_Coby_24
Chernobog
0
3
0
0
L
0
4
0
0
W
Gilgamesh
deathbull43
Gilgamesh
1
0
9
5.5
L
Merlin
dunbarthe
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,904
Damage
26,767
35,687
Taken
42,764
35,087
Mitigated
32,988
9,201
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AxZodiac
Hou Yi
16,693
6,810
0
2,224
9,254
4,273
2,071
3,406
5,493
0
81,167
W
8,177
615
0
4,107
14,271
17,759
176
4,896
8,459
25,854
1,400
L
Chernobog
Dj_Coby_24
Chernobog
6,056
3,492
0
260
11,548
5,857
0
2,940
8,379
0
40,774
L
7,504
2,653
2,578
5,511
22,432
22,998
0
3,664
17,821
0
18,763
W
Gilgamesh
deathbull43
Gilgamesh
13,034
2,849
0
2,870
12,162
13,055
470
4,167
7,298
686
65,659
L
Merlin
dunbarthe
Merlin
13,207
934
0
354
8,784
4,133
0
1,514
6,909
51,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
27,452
248
Minions Killed
169
0
Camps Cleared
0
935,110
Distance Traveled
864,421
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,831
802
133
8
0
288,784
0
W
Bacchus
10,697
669
30
2
0
303,697
0
L
Chernobog
9,289
581
79
5
0
278,209
2
L
Horus
8,765
548
19
1
0
305,014
2
W
Gilgamesh
11,572
723
85
5
0
342,629
0
L
Merlin
9,398
587
71
4
0
281,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role