Player Matchup

Zhong Kui
Zhong Kui
E-Quality-333
Zhong Kui
Level 89
God Stats
1W - 3L
1,687 SR
Queue Stats
385W - 375L
1,484 Elo+
Party 1
Rama
Rama
IRicaGamesI
Rama
Level 29
God Stats
4W - 2L
1,675 SR
Queue Stats
19W - 9L
1,722 Elo+
Party 3
Chaac
Chaac
Reach4TheSummit
Chaac
Level 83
God Stats
19W - 9L
1,500 SR
Queue Stats
334W - 286L
1,478 Elo+
Party 1
Ares
Ares
RyuzakiHG
Ares
Level 76
God Stats
2W - 2L
1,878 SR
Queue Stats
19W - 7L
1,759 Elo+
Party 3
Hun Batz
Hun Batz
cbdgreenbrady
Hun Batz
Level 83
God Stats
12W - 14L
1,589 SR
Queue Stats
149W - 130L
1,566 Elo+
Solo
Team Averages
Level 72
1,666 SR
1,602 Elo+

VS

Team Averages
Level 82
1,498 SR
1,656 Elo+
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AgingCarcass82
Bellona
Level 92
God Stats
2W - 0L
1,489 SR
Queue Stats
130W - 118L
1,713 Elo+
Party 2
Discordia
Discordia
Aket28
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,685 Elo+
Party 2
Ymir
Ymir
Pharthurnax2459
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,699 Elo+
Party 2
Baron Samedi
Baron Samedi
Totalyrealplayr
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
E-Quality-333
Zhong Kui
14
3 / 8 / 1
8,549
475
13,191
18,097
12,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,848
214
0
0
0
16
4 / 1 / 1
10,327
574
18,182
21,377
22,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
1
0 / 0 / 0
3,849
214
0
0
0
Hun Batz
cbdgreenbrady
Hun Batz
17
2 / 3 / 2
9,732
541
11,543
19,387
9,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
2
0 / 0 / 0
5,376
299
0
0
0
15
0 / 4 / 2
9,145
508
10,050
21,924
25,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Aket28
Discordia
16
4 / 4 / 2
9,594
533
3,882
8,641
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 0 / 8
10,613
590
16,871
18,879
13,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Totalyrealplayr
Baron Samedi
17
4 / 1 / 3
10,506
584
10,911
13,442
9,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
9
Kills
12
12
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
0
0
W
0
4
2
0.25
W
Discordia
Aket28
Discordia
4
4
2
1.25
L
Zhong Kui
E-Quality-333
Zhong Kui
3
8
1
0.44
L
0
0
0
0
W
4
0
8
8
L
4
1
1
4.5
L
Ares
0
0
0
0
W
Baron Samedi
Totalyrealplayr
Baron Samedi
4
1
3
5.5
L
Hun Batz
cbdgreenbrady
Hun Batz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
41,714
58,861
Taken
62,886
43,696
Mitigated
51,368
17,930
Healing
18,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
10,050
4,322
374
7,975
21,924
25,797
917
1,012
20,912
0
72,127
W
Discordia
Aket28
Discordia
3,882
601
0
767
8,641
3,503
667
3,405
5,236
66,789
0
L
Zhong Kui
E-Quality-333
Zhong Kui
13,191
883
0
3,621
18,097
12,292
0
14,259
3,838
58,596
1,398
L
0
0
0
0
0
0
0
0
0
0
0
W
16,871
5,222
0
3,380
18,879
13,038
511
5,225
13,654
100,565
7,103
L
18,182
3,246
0
7,253
21,377
22,356
0
6,344
15,033
0
89,236
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Totalyrealplayr
Baron Samedi
10,911
1,222
1,401
4,935
13,442
9,030
362
2,930
10,512
61,483
2,789
L
Hun Batz
cbdgreenbrady
Hun Batz
11,543
3,325
0
7,056
19,387
9,048
0
10,704
8,683
0
98,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
45,234
370
Minions Killed
477
0
Camps Cleared
0
1,105,174
Distance Traveled
1,372,436
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,376
299
0
0
0
0
0
W
Bellona
9,145
508
113
6
0
366,844
3
W
Discordia
9,594
533
119
7
0
308,448
4
L
Zhong Kui
8,549
475
75
4
0
322,452
0
L
Rama
3,848
214
0
0
0
0
0
W
Ymir
10,613
590
142
8
0
388,219
0
L
Chaac
10,327
574
127
7
0
398,895
1
L
Ares
3,849
214
0
0
0
0
0
W
Baron Samedi
10,506
584
103
6
0
308,925
0
L
Hun Batz
9,732
541
168
9
0
383,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role