Player Matchup

Mulan
Mulan
ColumnedNine
Mulan
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
213W - 195L
1,633 Elo+
Solo
Thor
Thor
DugoodFister
Thor
Level 95
God Stats
35W - 38L
1,817 SR
Queue Stats
294W - 280L
1,626 Elo+
Solo
Anubis
Anubis
KneeDropper
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 2
Cliodhna
Cliodhna
Skrublord17
Cliodhna
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 100L
1,555 Elo+
Party 2
Sol
Sol
cerz638
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,526 Elo+
Solo
Team Averages
Level 97
1,563 SR
1,565 Elo+

VS

Team Averages
Level 119
1,495 SR
1,509 Elo+
Yemoja
Yemoja
Bartemiz
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,484 Elo+
Party 1
Poseidon
Poseidon
FoggyGem80
Poseidon
Level 113
God Stats
3W - 1L
1,898 SR
Queue Stats
20W - 23L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
SCHIMPFY1
Hou Yi
Level 98
God Stats
5W - 4L
1,369 SR
Queue Stats
59W - 52L
1,564 Elo+
Solo
Awilix
Awilix
TerminatorXgod
Awilix
Level 127
God Stats
10W - 9L
1,530 SR
Queue Stats
142W - 126L
1,432 Elo+
Solo
Hercules
Hercules
brayanC289
Hercules
Level 99
God Stats
3W - 7L
1,179 SR
Queue Stats
340W - 306L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 8
7,210
481
10,522
12,977
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 6 / 5
7,295
486
9,757
16,350
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
4 / 4 / 4
7,843
523
8,705
10,536
4,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cliodhna
Skrublord17
Cliodhna
14
4 / 4 / 6
8,845
590
10,543
13,024
7,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
14
2 / 2 / 1
7,516
501
5,102
12,419
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bartemiz
Yemoja
10
1 / 2 / 5
6,811
454
2,293
12,488
6,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
FoggyGem80
Poseidon
15
4 / 3 / 5
8,707
580
15,308
11,353
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
SCHIMPFY1
Hou Yi
15
4 / 1 / 1
9,116
608
8,086
8,903
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 4 / 6
8,165
544
9,685
13,677
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
brayanC289
Hercules
15
6 / 5 / 5
9,586
639
11,118
15,017
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
15
Kills
19
19
Deaths
15
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bartemiz
Yemoja
1
2
5
1.75
L
2
3
8
2
L
3
6
5
0.92
W
Poseidon
FoggyGem80
Poseidon
4
3
5
2.17
L
Anubis
4
4
4
1.5
W
Hou Yi
SCHIMPFY1
Hou Yi
4
1
1
4.5
L
Cliodhna
Skrublord17
Cliodhna
4
4
6
1.75
W
4
4
6
1.75
W
Hercules
brayanC289
Hercules
6
5
5
1.7
L
Sol
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,629
Damage
46,490
65,306
Taken
61,438
33,395
Mitigated
32,621
14,728
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bartemiz
Yemoja
2,293
947
2,695
2,430
12,488
6,654
0
4,850
7,638
15,893
0
L
10,522
1,035
0
2,957
12,977
10,494
0
4,632
8,251
638
22,829
L
9,757
3,189
0
500
16,350
6,771
0
4,518
11,542
0
48,424
W
Poseidon
FoggyGem80
Poseidon
15,308
2,125
0
1,456
11,353
3,402
0
2,812
8,541
70,283
669
L
Anubis
8,705
522
0
4,545
10,536
4,899
0
5,665
4,871
53,481
1,040
W
Hou Yi
SCHIMPFY1
Hou Yi
8,086
5,613
0
3,928
8,903
3,853
1,327
2,102
6,801
0
79,477
L
Cliodhna
Skrublord17
Cliodhna
10,543
1,677
0
648
13,024
7,308
0
1,865
10,616
29
62,695
W
9,685
3,241
0
1,179
13,677
5,910
0
2,664
11,013
0
56,839
W
Hercules
brayanC289
Hercules
11,118
2,048
0
3,595
15,017
12,802
43
1,980
13,037
0
71,277
L
Sol
5,102
1,903
0
6,078
12,419
3,923
0
703
11,667
64,217
6,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
42,385
419
Minions Killed
432
0
Camps Cleared
0
1,437,599
Distance Traveled
1,376,422
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,811
454
24
2
0
250,776
0
L
Mulan
7,210
481
26
2
0
300,013
3
L
Thor
7,295
486
66
4
0
291,750
0
W
Poseidon
8,707
580
89
6
0
295,770
0
L
Anubis
7,843
523
103
7
0
239,070
1
W
Hou Yi
9,116
608
134
9
0
256,911
0
L
Cliodhna
8,845
590
122
8
0
316,323
0
W
Awilix
8,165
544
74
5
0
338,538
0
W
Hercules
9,586
639
111
7
0
234,427
0
L
Sol
7,516
501
102
7
0
290,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role