Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BrymanSteel
Bellona
Level 94
God Stats
4W - 9L
1,323 SR
Queue Stats
26W - 25L
1,448 Elo+
Solo
Kukulkan
Kukulkan
FBGM Wave
Kukulkan
Level 105
God Stats
13W - 9L
1,689 SR
Queue Stats
119W - 111L
1,440 Elo+
Solo
Tyr
Tyr
ReepsOne126
Tyr
Level 150
God Stats
4W - 3L
1,277 SR
Queue Stats
173W - 149L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
alphasquad178
Danzaburou
Level 110
God Stats
86W - 66L
1,602 SR
Queue Stats
155W - 142L
1,465 Elo+
Solo
Team Averages
Level 130
1,478 SR
1,470 Elo+

VS

Team Averages
Level 92
1,680 SR
1,507 Elo+
Jing Wei
Jing Wei
BarkingSnail64
Jing Wei
Level 84
God Stats
12W - 13L
1,758 SR
Queue Stats
69W - 74L
1,522 Elo+
Party 2
Ra
Ra
DiRtYakaHITMAN
Ra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,443 Elo+
Solo
Anubis
Anubis
Huckcorwin16
Anubis
Level 68
God Stats
9W - 8L
1,768 SR
Queue Stats
31W - 38L
1,550 Elo+
Party 2
Arachne
Arachne
fluffyboss76
Arachne
Level 42
God Stats
5W - 4L
1,817 SR
Queue Stats
9W - 18L
1,558 Elo+
Party 2
Surtr
Surtr
sinsixx25
Surtr
Level 123
God Stats
7W - 7L
1,559 SR
Queue Stats
84W - 89L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 2
4,320
617
2,974
5,211
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
BrymanSteel
Bellona
8
2 / 1 / 0
4,596
657
3,704
6,402
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
FBGM Wave
Kukulkan
7
0 / 0 / 1
4,135
591
1,379
1,523
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
5 / 0 / 0
4,649
664
2,519
4,224
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
alphasquad178
Danzaburou
7
0 / 1 / 1
3,981
569
3,394
4,427
1,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
6
1 / 2 / 0
4,106
587
2,370
6,082
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
3,824
546
2,249
4,251
1,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
2
0 / 0 / 0
2,972
425
120
298
114
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
fluffyboss76
Arachne
7
0 / 2 / 1
3,944
563
1,212
5,351
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Surtr
sinsixx25
Surtr
7
1 / 2 / 0
4,431
633
3,025
6,073
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
2
1
L
Jing Wei
1
2
0
0.5
W
Bellona
BrymanSteel
Bellona
2
1
0
2
L
0
1
0
0
W
Kukulkan
FBGM Wave
Kukulkan
0
0
1
0.5
L
Anubis
0
0
0
0
W
5
0
0
5
W
Danzaburou
alphasquad178
Danzaburou
0
1
1
0.5
L
Arachne
fluffyboss76
Arachne
0
2
1
0.25
L
Surtr
sinsixx25
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,970
Damage
8,976
21,787
Taken
22,055
11,171
Mitigated
8,174
9,542
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,974
167
0
3,028
5,211
3,322
0
1,457
3,681
13,520
1,834
L
Jing Wei
2,370
1,371
0
1,178
6,082
1,736
0
1,274
4,808
0
20,948
W
Bellona
BrymanSteel
Bellona
3,704
1,441
0
2,929
6,402
4,237
0
105
5,898
0
22,688
L
2,249
236
399
2,534
4,251
1,210
0
1,703
2,548
21,399
0
W
Kukulkan
FBGM Wave
Kukulkan
1,379
40
0
517
1,523
431
512
460
1,063
22,216
1,375
L
Anubis
120
0
0
28
298
114
0
147
151
2,839
0
W
2,519
240
0
1,212
4,224
1,832
0
0
4,224
0
23,741
W
Danzaburou
alphasquad178
Danzaburou
3,394
1,040
67
1,789
4,427
1,349
0
379
4,048
0
23,824
L
Arachne
fluffyboss76
Arachne
1,212
756
0
677
5,351
1,918
0
965
4,386
0
19,476
L
Surtr
sinsixx25
Surtr
3,025
1,728
0
2,206
6,073
3,196
0
0
5,565
576
20,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,681
Gold Earned
19,277
192
Minions Killed
151
0
Camps Cleared
0
677,843
Distance Traveled
564,351
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,320
617
28
4
0
129,242
1
L
Jing Wei
4,106
587
37
5
0
152,434
0
W
Bellona
4,596
657
53
8
0
134,090
0
L
Ra
3,824
546
38
5
0
142,138
0
W
Kukulkan
4,135
591
40
6
0
128,194
0
L
Anubis
2,972
425
2
0
0
36,249
0
W
Tyr
4,649
664
40
6
0
166,347
0
W
Danzaburou
3,981
569
31
4
0
119,970
0
L
Arachne
3,944
563
36
5
0
126,883
0
L
Surtr
4,431
633
38
5
0
106,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role