Player Matchup

Yemoja
Yemoja
Daekei
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,440 Elo+
Party 1
King Arthur
King Arthur
Frostsocks
King Arthur
Level 145
God Stats
1W - 1L
1,291 SR
Queue Stats
67W - 99L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
MoJoe33
Cernunnos
Level 122
God Stats
1W - 3L
1,696 SR
Queue Stats
61W - 86L
1,404 Elo+
Party 1
Xing Tian
Xing Tian
NOOBMASTER73
Xing Tian
Level 65
God Stats
3W - 1L
1,529 SR
Queue Stats
70W - 96L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
OXxFatalFirexXO
Danzaburou
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 266L
1,469 Elo+
Solo
Team Averages
Level 97
1,503 SR
1,417 Elo+

VS

Team Averages
Level 90
1,451 SR
1,443 Elo+
Yemoja
Yemoja
BOOFAY
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,553 Elo+
Solo
Sobek
Sobek
FreakMeOwt
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,438 Elo+
Party 2
Fenrir
Fenrir
GraveNight
Fenrir
Level 62
God Stats
1W - 3L
1,285 SR
Queue Stats
53W - 53L
1,456 Elo+
Party 2
Kali
Kali
Kindralas
Kali
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
86W - 63L
1,377 Elo+
Solo
Chaac
Chaac
cobra1d
Chaac
Level 29
God Stats
1W - 1L
1,688 SR
Queue Stats
34W - 39L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daekei
Yemoja
11
2 / 3 / 2
6,365
1,273
3,076
7,712
4,149
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

King Arthur
Frostsocks
King Arthur
10
2 / 2 / 2
5,892
1,178
5,385
7,536
7,552
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
MoJoe33
Cernunnos
11
1 / 2 / 5
6,296
1,259
6,366
5,752
2,442
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
NOOBMASTER73
Xing Tian
10
0 / 1 / 3
5,506
1,101
2,492
4,959
4,804
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
OXxFatalFirexXO
Danzaburou
11
1 / 1 / 4
5,971
1,194
5,603
3,324
1,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BOOFAY
Yemoja
1
0 / 0 / 0
1,424
285
0
0
0
Sobek
10
1 / 2 / 2
5,655
1,131
2,552
6,442
7,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
GraveNight
Fenrir
10
1 / 2 / 3
5,333
1,067
2,688
7,479
7,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
11
0 / 1 / 4
5,387
1,077
4,094
5,621
2,874
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
cobra1d
Chaac
12
4 / 1 / 3
6,400
1,280
8,391
5,929
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
6
Kills
6
9
Deaths
6
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BOOFAY
Yemoja
0
0
0
0
W
Yemoja
Daekei
Yemoja
2
3
2
1
L
Sobek
1
2
2
1
W
King Arthur
Frostsocks
King Arthur
2
2
2
1.5
L
Fenrir
GraveNight
Fenrir
1
2
3
1.25
L
Kali
0
1
4
2
W
Cernunnos
MoJoe33
Cernunnos
1
2
5
1.75
W
Xing Tian
NOOBMASTER73
Xing Tian
0
1
3
1.5
W
Danzaburou
OXxFatalFirexXO
Danzaburou
1
1
4
3
L
Chaac
cobra1d
Chaac
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
17,725
29,283
Taken
25,471
20,643
Mitigated
24,177
6,930
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BOOFAY
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Daekei
Yemoja
3,076
677
2,884
958
7,712
4,149
211
377
7,335
9,194
0
L
Sobek
2,552
328
377
1,097
6,442
7,283
0
1,794
4,648
4,398
0
W
King Arthur
Frostsocks
King Arthur
5,385
766
286
801
7,536
7,552
131
677
6,859
0
8,871
L
Fenrir
GraveNight
Fenrir
2,688
1,389
400
1,087
7,479
7,704
0
1,815
5,664
0
3,988
L
Kali
4,094
855
536
1,371
5,621
2,874
0
939
4,682
0
10,680
W
Cernunnos
MoJoe33
Cernunnos
6,366
2,345
260
649
5,752
2,442
1,053
417
5,335
0
14,461
W
Xing Tian
NOOBMASTER73
Xing Tian
2,492
256
215
131
4,959
4,804
152
654
4,305
4,148
186
W
Danzaburou
OXxFatalFirexXO
Danzaburou
5,603
2,170
394
352
3,324
1,696
376
427
2,897
0
10,612
L
Chaac
cobra1d
Chaac
8,391
342
238
1,730
5,929
6,316
0
961
4,968
0
19,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
24,199
54
Minions Killed
42
0
Camps Cleared
0
606,522
Distance Traveled
481,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
1,424
285
0
0
0
0
0
W
Yemoja
6,365
1,273
10
2
0
107,925
0
L
Sobek
5,655
1,131
4
1
0
93,600
0
W
King Arthur
5,892
1,178
11
2
0
139,402
0
L
Fenrir
5,333
1,067
4
1
0
123,512
0
L
Kali
5,387
1,077
13
3
0
142,971
0
W
Cernunnos
6,296
1,259
19
4
0
108,986
0
W
Xing Tian
5,506
1,101
1
0
0
138,633
0
W
Danzaburou
5,971
1,194
13
3
0
111,576
0
L
Chaac
6,400
1,280
21
4
0
121,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role