Player Matchup

Cerberus
Cerberus
SilentNines
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,557 Elo+
Party 1
Nike
Nike
SpiritofAnubis
Nike
Level 119
God Stats
0W - 3L
1,269 SR
Queue Stats
16W - 19L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Vengeance1534
Baron Samedi
Level 86
God Stats
4W - 7L
1,336 SR
Queue Stats
38W - 40L
1,523 Elo+
Party 1
Team Averages
Level 91
1,368 SR
1,531 Elo+

VS

Team Averages
Level 100
1,425 SR
1,678 Elo+
Anhur
Anhur
Brohnzy
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
G3Mv
Sylvanus
Level 145
God Stats
1W - 2L
1,276 SR
Queue Stats
20W - 13L
1,767 Elo+
Party 2
Cernunnos
Cernunnos
LaxDC
Cernunnos
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 38L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SilentNines
Cerberus
15
3 / 2 / 8
9,859
704
9,369
21,560
21,115
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
5 / 4 / 6
9,936
710
10,914
20,889
19,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Vengeance1534
Baron Samedi
15
3 / 5 / 5
9,594
685
9,624
12,293
7,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brohnzy
Anhur
17
8 / 3 / 2
11,917
851
18,513
15,592
6,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
G3Mv
Sylvanus
14
2 / 5 / 4
10,138
724
9,851
16,996
12,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
LaxDC
Cernunnos
16
1 / 3 / 7
10,467
748
13,000
14,009
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
11
Kills
11
11
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Brohnzy
Anhur
8
3
2
3
W
Sylvanus
G3Mv
Sylvanus
2
5
4
0.8
W
Cernunnos
LaxDC
Cernunnos
1
3
7
1.5
L
Cerberus
SilentNines
Cerberus
3
2
8
3.5
L
5
4
6
2
L
Baron Samedi
Vengeance1534
Baron Samedi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,907
Damage
41,364
54,742
Taken
46,597
48,686
Mitigated
24,240
16,522
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Brohnzy
Anhur
18,513
11,843
0
3,315
15,592
6,520
2,086
7,235
8,084
0
54,516
W
Sylvanus
G3Mv
Sylvanus
9,851
4,424
3,594
3,763
16,996
12,041
545
6,562
10,028
27,642
6,346
W
Cernunnos
LaxDC
Cernunnos
13,000
6,561
0
3,383
14,009
5,679
1,009
7,047
6,617
0
50,007
L
Cerberus
SilentNines
Cerberus
9,369
497
0
9,124
21,560
21,115
194
3,025
18,533
30,107
42
L
10,914
479
0
4,981
20,889
19,583
425
3,484
17,366
2,813
18,672
L
Baron Samedi
Vengeance1534
Baron Samedi
9,624
1,125
1,491
926
12,293
7,988
791
2,471
9,800
47,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
32,522
168
Minions Killed
173
0
Camps Cleared
0
702,641
Distance Traveled
682,605
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,917
851
57
4
0
238,991
0
W
Sylvanus
10,138
724
45
3
0
206,526
1
W
Cernunnos
10,467
748
71
5
0
237,088
0
L
Cerberus
9,859
704
55
4
0
239,663
0
L
Nike
9,936
710
36
3
0
234,879
2
L
Baron Samedi
9,594
685
77
6
0
228,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role