Player Matchup

Hachiman
Hachiman
BullyMaguire07
Hachiman
Level 88
God Stats
2W - 2L
1,372 SR
Queue Stats
49W - 43L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
OgSkyBubble
Zhong Kui
Level 88
God Stats
5W - 4L
1,280 SR
Queue Stats
151W - 144L
1,486 Elo+
Solo
Thanatos
Thanatos
Thanatoast1
Thanatos
Level 93
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 0L
1,695 Elo+
Party 1
Gilgamesh
Gilgamesh
hoggystyl3
Gilgamesh
Level 124
God Stats
10W - 3L
1,837 SR
Queue Stats
18W - 7L
1,817 Elo+
Solo
Bacchus
Bacchus
jacrispy34
Bacchus
Level 96
God Stats
2W - 0L
1,707 SR
Queue Stats
3W - 0L
1,695 Elo+
Party 1
Team Averages
Level 98
1,580 SR
1,638 Elo+

VS

Team Averages
Level 110
1,471 SR
1,440 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
LonelyDarness
Camazotz
Level 137
God Stats
2W - 5L
1,356 SR
Queue Stats
241W - 232L
1,436 Elo+
Party 2
Serqet
Serqet
SGKharma
Serqet
Level 96
God Stats
12W - 13L
1,500 SR
Queue Stats
236W - 209L
1,508 Elo+
Party 2
Hel
Hel
captainslop
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,264 Elo+
Solo
Cu Chulainn
Cu Chulainn
lmTrashLikeFr
Cu Chulainn
Level 103
God Stats
16W - 12L
1,500 SR
Queue Stats
203W - 201L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 0 / 2
5,415
492
5,966
2,789
643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
OgSkyBubble
Zhong Kui
12
2 / 1 / 3
6,948
632
6,250
5,260
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Thanatoast1
Thanatos
14
5 / 1 / 0
6,949
632
4,104
9,476
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
hoggystyl3
Gilgamesh
12
1 / 1 / 0
7,170
652
7,192
11,954
13,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
jacrispy34
Bacchus
10
0 / 2 / 2
5,756
523
4,092
6,879
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 1 / 2
5,849
532
3,548
9,794
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
LonelyDarness
Camazotz
10
0 / 1 / 1
5,237
476
2,143
7,076
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
SGKharma
Serqet
10
1 / 1 / 0
5,914
538
2,885
8,909
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 4 / 0
5,636
512
2,608
8,064
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
lmTrashLikeFr
Cu Chulainn
12
0 / 1 / 1
6,651
605
7,016
11,393
10,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
5
5
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
1
2
3
W
Hachiman
0
0
2
1
L
Camazotz
LonelyDarness
Camazotz
0
1
1
0.5
W
Zhong Kui
OgSkyBubble
Zhong Kui
2
1
3
3.5
L
Serqet
SGKharma
Serqet
1
1
0
1
W
Thanatos
Thanatoast1
Thanatos
5
1
0
5
L
2
4
0
0.5
W
Gilgamesh
hoggystyl3
Gilgamesh
1
1
0
1
W
Bacchus
jacrispy34
Bacchus
0
2
2
0.5
L
Cu Chulainn
lmTrashLikeFr
Cu Chulainn
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,604
Damage
18,200
36,358
Taken
45,236
26,283
Mitigated
24,736
17,194
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,548
759
0
7,123
9,794
3,512
0
1,887
7,863
0
38,538
W
Hachiman
5,966
2,904
0
1,111
2,789
643
0
0
2,469
0
39,393
L
Camazotz
LonelyDarness
Camazotz
2,143
66
0
1,836
7,076
2,491
0
2,185
4,891
0
42,795
W
Zhong Kui
OgSkyBubble
Zhong Kui
6,250
1,710
0
1,400
5,260
3,814
0
1,760
3,500
38,414
7,920
L
Serqet
SGKharma
Serqet
2,885
275
0
2,222
8,909
5,796
0
2,074
6,835
0
18,102
W
Thanatos
Thanatoast1
Thanatos
4,104
315
0
10,372
9,476
4,061
0
848
8,628
0
67,028
L
2,608
512
730
2,164
8,064
2,754
0
3,826
4,238
30,129
0
W
Gilgamesh
hoggystyl3
Gilgamesh
7,192
2,694
0
2,752
11,954
13,834
0
0
11,954
0
55,368
W
Bacchus
jacrispy34
Bacchus
4,092
223
78
1,481
6,879
3,931
0
0
6,833
20,679
0
L
Cu Chulainn
lmTrashLikeFr
Cu Chulainn
7,016
1,665
0
1,031
11,393
10,183
0
0
10,606
0
52,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
29,287
377
Minions Killed
309
0
Camps Cleared
0
1,136,130
Distance Traveled
1,205,402
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,849
532
61
6
0
268,206
0
W
Hachiman
5,415
492
57
5
0
217,698
0
L
Camazotz
5,237
476
78
7
0
267,726
0
W
Zhong Kui
6,948
632
85
8
0
210,711
0
L
Serqet
5,914
538
29
3
0
252,426
2
W
Thanatos
6,949
632
99
9
0
236,139
2
L
Hel
5,636
512
50
5
0
188,194
0
W
Gilgamesh
7,170
652
107
10
0
222,109
0
W
Bacchus
5,756
523
29
3
0
249,473
3
L
Cu Chulainn
6,651
605
91
8
0
228,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role