Player Matchup

Atlas
Atlas
BuschL1ght27
Atlas
Level 28
God Stats
1W - 3L
1,399 SR
Queue Stats
30W - 28L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
CoRnHoLeMuNcH96
Ne Zha
Level 138
God Stats
11W - 18L
1,451 SR
Queue Stats
266W - 258L
1,531 Elo+
Party 1
Janus
Janus
Jezzyyyy
Janus
Level 129
God Stats
8W - 9L
1,929 SR
Queue Stats
320W - 294L
1,571 Elo+
Party 1
Sol
Sol
carmego
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,565 Elo+
Party 1
Vamana
Vamana
drbootyluv
Vamana
Level 49
God Stats
6W - 2L
1,767 SR
Queue Stats
53W - 63L
1,473 Elo+
Solo
Team Averages
Level 93
1,609 SR
1,523 Elo+

VS

Team Averages
Level 69
1,532 SR
1,379 Elo+
Ares
Ares
BigBoiMcKoi
Ares
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,323 Elo+
Party 2
Fenrir
Fenrir
CoRNDoG019
Fenrir
Level 18
God Stats
2W - 4L
1,446 SR
Queue Stats
4W - 14L
1,350 Elo+
Party 2
Xbalanque
Xbalanque
Fozy_hp
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,350 Elo+
Party 2
Lancelot
Lancelot
XimenaXD2426
Lancelot
Level 25
God Stats
5W - 3L
1,714 SR
Queue Stats
23W - 33L
1,344 Elo+
Party 3
Persephone
Persephone
ultrardark123
Persephone
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 129L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,708
428
3,294
16,227
13,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 4 / 1
10,430
579
11,178
16,919
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Jezzyyyy
Janus
18
5 / 2 / 2
9,969
554
8,226
9,540
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
17
7 / 3 / 5
10,497
583
21,520
19,230
6,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
drbootyluv
Vamana
10
0 / 5 / 1
6,837
380
5,529
14,239
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
9,584
532
5,284
16,879
16,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
CoRNDoG019
Fenrir
16
6 / 5 / 3
9,608
534
8,637
16,120
8,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Fozy_hp
Xbalanque
16
4 / 5 / 8
9,711
540
12,238
15,551
6,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
XimenaXD2426
Lancelot
19
8 / 2 / 2
12,208
678
17,740
15,312
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
ultrardark123
Persephone
17
1 / 4 / 6
11,155
620
8,735
13,228
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
20
Kills
20
20
Deaths
20
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
0
6
4
0.33
W
Fenrir
CoRNDoG019
Fenrir
6
5
3
1.5
L
8
4
1
2.13
W
Xbalanque
Fozy_hp
Xbalanque
4
5
8
1.6
L
Janus
Jezzyyyy
Janus
5
2
2
3
W
Lancelot
XimenaXD2426
Lancelot
8
2
2
4.5
L
Sol
7
3
5
3.17
L
Vamana
drbootyluv
Vamana
0
5
1
0.1
W
Persephone
ultrardark123
Persephone
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,747
Damage
52,634
76,155
Taken
77,090
44,928
Mitigated
49,745
23,011
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,284
896
92
3,962
16,879
16,450
94
10,398
6,453
36,707
1,197
L
3,294
1,112
0
1,862
16,227
13,216
0
2,799
13,265
15,953
607
W
Fenrir
CoRNDoG019
Fenrir
8,637
1,919
0
1,143
16,120
8,453
2,240
4,689
11,321
0
65,429
L
11,178
3,921
0
7,147
16,919
8,003
0
2,238
14,480
0
92,066
W
Xbalanque
Fozy_hp
Xbalanque
12,238
6,006
0
4,783
15,551
6,850
1,074
9,376
6,175
0
75,556
L
Janus
Jezzyyyy
Janus
8,226
408
0
1,398
9,540
4,016
0
4,996
4,488
87,353
632
W
Lancelot
XimenaXD2426
Lancelot
17,740
3,851
0
1,712
15,312
13,545
62
2,321
12,327
0
94,565
L
Sol
21,520
8,142
0
10,735
19,230
6,406
0
3,374
15,856
88,615
9,239
L
Vamana
drbootyluv
Vamana
5,529
3,070
0
1,869
14,239
13,287
0
202
13,062
0
33,743
W
Persephone
ultrardark123
Persephone
8,735
37
0
3,207
13,228
4,447
518
5,453
7,404
88,466
989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,441
Gold Earned
52,266
508
Minions Killed
533
0
Camps Cleared
0
1,610,268
Distance Traveled
1,685,996
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,584
532
47
3
0
323,355
0
L
Atlas
7,708
428
19
1
0
307,993
3
W
Fenrir
9,608
534
77
4
0
324,108
0
L
Ne Zha
10,430
579
139
8
0
402,574
0
W
Xbalanque
9,711
540
106
6
0
314,785
0
L
Janus
9,969
554
151
8
0
377,311
6
W
Lancelot
12,208
678
152
8
0
385,467
0
L
Sol
10,497
583
141
8
0
335,169
3
L
Vamana
6,837
380
58
3
0
187,221
2
W
Persephone
11,155
620
151
8
0
338,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role