Player Matchup

Hachiman
Hachiman
GODFATH5R 05
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
GixxerReezy
Kukulkan
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 60L
1,549 Elo+
Party 1
Nemesis
Nemesis
R1m_Reaper_69
Nemesis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,639 Elo+
Party 2
Skadi
Skadi
RickyBootyLeg
Skadi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 231L
1,432 Elo+
Solo
Sylvanus
Sylvanus
SavageShot_Frank
Sylvanus
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 17L
1,832 Elo+
Party 2
Team Averages
Level 128
1,500 SR
1,596 Elo+

VS

Team Averages
Level 106
1,457 SR
1,559 Elo+
Chiron
Chiron
ArcNVolt
Chiron
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,627 Elo+
Solo
Ishtar
Ishtar
BLK_MAMBA_RIP_24
Ishtar
Level 106
God Stats
3W - 5L
1,285 SR
Queue Stats
196W - 188L
1,588 Elo+
Solo
Ra
Ra
RhymeGeek
Ra
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,492 Elo+
Solo
Ymir
Ymir
Shot_Caller_74
Ymir
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
376W - 403L
1,685 Elo+
Solo
Persephone
Persephone
phunkeybuddha
Persephone
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GODFATH5R 05
Hachiman
20
10 / 5 / 7
14,497
906
19,184
17,200
8,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
GixxerReezy
Kukulkan
18
3 / 6 / 9
11,449
716
12,813
15,552
8,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
18
3 / 3 / 15
11,492
718
8,877
16,179
14,409
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

19
5 / 7 / 12
12,134
758
14,828
16,824
8,186
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
2 / 4 / 15
11,899
744
7,197
24,675
27,752
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ArcNVolt
Chiron
20
14 / 5 / 7
14,014
876
26,551
20,564
11,732
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 6 / 7
12,163
760
20,190
17,205
9,509
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 5 / 16
10,685
668
12,505
17,292
9,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
3,956
247
0
825
179
Persephone
phunkeybuddha
Persephone
17
1 / 6 / 11
9,992
625
10,968
14,605
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
64
23
Kills
23
25
Deaths
23
58
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chiron
ArcNVolt
Chiron
14
5
7
3.5
L
7
6
7
1.75
W
Hachiman
GODFATH5R 05
Hachiman
10
5
7
2.7
W
Kukulkan
GixxerReezy
Kukulkan
3
6
9
1.25
W
Nemesis
3
3
15
3.5
L
1
5
16
1.8
W
5
7
12
1.57
W
2
4
15
2.38
L
0
1
0
0
L
Persephone
phunkeybuddha
Persephone
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,899
Damage
70,214
90,430
Taken
70,491
67,220
Mitigated
37,465
29,699
Healing
24,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ArcNVolt
Chiron
26,551
9,799
1,842
4,570
20,564
11,732
1,119
6,481
13,695
0
53,983
L
20,190
9,261
723
997
17,205
9,509
0
4,923
11,775
0
42,429
W
Hachiman
GODFATH5R 05
Hachiman
19,184
7,566
530
2,721
17,200
8,718
3,211
4,135
12,859
0
61,963
W
Kukulkan
GixxerReezy
Kukulkan
12,813
236
725
1,721
15,552
8,155
1,138
3,123
12,429
33,370
0
W
Nemesis
8,877
1,328
1,810
6,118
16,179
14,409
683
4,051
11,996
938
13,271
L
12,505
137
7,185
6,231
17,292
9,096
0
5,536
11,534
32,578
277
W
14,828
5,861
648
1,384
16,824
8,186
2,676
5,821
10,847
0
31,413
W
7,197
1,271
7,151
6,891
24,675
27,752
1,742
5,185
19,337
10,496
0
L
0
0
0
0
825
179
0
390
435
0
0
L
Persephone
phunkeybuddha
Persephone
10,968
716
714
1,868
14,605
6,949
72
3,510
10,932
17,670
424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,471
Gold Earned
50,810
172
Minions Killed
164
0
Camps Cleared
0
1,330,169
Distance Traveled
1,050,606
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,014
876
57
4
0
275,648
0
L
Ishtar
12,163
760
51
3
0
233,840
0
W
Hachiman
14,497
906
89
6
0
248,189
0
W
Kukulkan
11,449
716
32
2
0
273,434
0
W
Nemesis
11,492
718
16
1
0
277,582
0
L
Ra
10,685
668
41
3
0
280,649
4
W
Skadi
12,134
758
32
2
0
264,781
0
W
Sylvanus
11,899
744
3
0
0
266,183
0
L
Ymir
3,956
247
0
0
0
1,385
0
L
Persephone
9,992
625
15
1
0
259,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role