Player Matchup

Tsukuyomi
Tsukuyomi
AM Slaughter
Tsukuyomi
Level 37
God Stats
0W - 2L
1,267 SR
Queue Stats
206W - 222L
1,103 Elo+
Party 2
Chang'e
Chang'e
Chronotonic716
Chang'e
Level 14
God Stats
1W - 6L
1,267 SR
Queue Stats
74W - 113L
1,085 Elo+
Party 2
Atlas
Atlas
HappyLightSLayer
Atlas
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
48W - 70L
1,091 Elo+
Party 2
Team Averages
Level 20
1,345 SR
1,093 Elo+

VS

Team Averages
Level 39
1,444 SR
1,349 Elo+
Sobek
Sobek
Latty319
Sobek
Level 8
God Stats
22W - 15L
1,427 SR
Queue Stats
47W - 47L
1,351 Elo+
Party 1
Arachne
Arachne
Xcura
Arachne
Level 87
God Stats
1W - 1L
1,247 SR
Queue Stats
98W - 100L
1,348 Elo+
Party 1
Anubis
Anubis
xTxStrafexTx
Anubis
Level 21
God Stats
16W - 9L
1,660 SR
Queue Stats
21W - 18L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AM Slaughter
Tsukuyomi
10
0 / 7 / 0
6,564
597
7,866
13,994
4,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 11 / 0
7,118
647
5,250
15,351
5,197
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 8 / 1
6,551
596
6,994
17,759
13,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Latty319
Sobek
15
4 / 0 / 21
9,555
869
10,997
11,894
12,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Xcura
Arachne
14
10 / 0 / 10
10,262
933
13,871
9,158
5,075
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
15
12 / 1 / 9
10,568
961
13,076
5,178
2,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
66
1
Kills
26
26
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AM Slaughter
Tsukuyomi
0
7
0
0
L
1
11
0
0.09
L
0
8
1
0.06
W
Sobek
Latty319
Sobek
4
0
21
14.5
W
Arachne
Xcura
Arachne
10
0
10
15
W
Anubis
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,110
Damage
37,944
47,104
Taken
26,230
23,385
Mitigated
20,183
4,415
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AM Slaughter
Tsukuyomi
7,866
1,263
246
578
13,994
4,245
0
7,541
6,266
0
21,765
L
5,250
1,644
1,198
1,144
15,351
5,197
0
6,592
8,705
14,665
381
L
6,994
3,684
0
1,249
17,759
13,943
0
8,510
9,108
14,092
230
W
Sobek
Latty319
Sobek
10,997
1,131
0
3,124
11,894
12,310
375
6,871
5,023
20,356
2,857
W
Arachne
Xcura
Arachne
13,871
8,838
0
4,097
9,158
5,075
509
3,780
5,378
0
33,060
W
Anubis
13,076
683
0
425
5,178
2,798
1,119
1,324
3,854
47,523
676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,233
Gold Earned
30,385
67
Minions Killed
131
0
Camps Cleared
0
511,512
Distance Traveled
631,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,564
597
25
2
0
194,803
0
L
Chang'e
7,118
647
28
3
0
148,310
0
L
Atlas
6,551
596
14
1
0
168,399
0
W
Sobek
9,555
869
21
2
0
236,630
0
W
Arachne
10,262
933
41
4
0
214,303
0
W
Anubis
10,568
961
69
6
0
180,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role