Player Matchup

Danzaburou
Danzaburou
AggressivBookbag
Danzaburou
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 101L
1,707 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Machokitty360
Morgan Le Fay
Level 62
God Stats
2W - 0L
1,668 SR
Queue Stats
3W - 0L
1,842 Elo+
Party 1
Zhong Kui
Zhong Kui
SmolEmelia
Zhong Kui
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 47L
1,842 Elo+
Party 1
Jormungandr
Jormungandr
mnxsub458
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,750 Elo+
Solo
Fafnir
Fafnir
xREMINGTON96x
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 87
1,534 SR
1,728 Elo+

VS

Team Averages
Level 115
1,453 SR
1,471 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Cousinkisser6911
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,381 Elo+
Party 3
Apollo
Apollo
DReamer101
Apollo
Level 122
God Stats
2W - 3L
1,266 SR
Queue Stats
71W - 68L
1,516 Elo+
Party 2
Bellona
Bellona
fallotube
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,789 Elo+
Solo
Lancelot
Lancelot
mDANJ
Lancelot
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,170 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggressivBookbag
Danzaburou
16
5 / 1 / 7
9,539
867
12,334
9,182
5,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Machokitty360
Morgan Le Fay
14
3 / 4 / 2
7,960
724
12,884
8,816
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
SmolEmelia
Zhong Kui
15
3 / 2 / 7
8,351
759
8,537
8,732
12,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Jormungandr
mnxsub458
Jormungandr
15
6 / 3 / 7
8,987
817
11,649
11,078
11,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 9
8,787
799
3,840
10,010
15,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 5 / 6
7,705
700
10,053
9,370
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 7
7,838
713
4,084
11,486
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
DReamer101
Apollo
15
3 / 5 / 1
8,102
737
9,494
12,697
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
fallotube
Bellona
16
5 / 3 / 4
9,136
831
7,079
11,633
15,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
mDANJ
Lancelot
13
1 / 2 / 4
7,144
649
2,059
9,126
8,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
18
Kills
11
11
Deaths
18
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
6
0.8
W
Danzaburou
AggressivBookbag
Danzaburou
5
1
7
8.5
L
1
3
7
1.5
L
Apollo
DReamer101
Apollo
3
5
1
0.7
W
Morgan Le Fay
Machokitty360
Morgan Le Fay
3
4
2
1
W
Zhong Kui
SmolEmelia
Zhong Kui
3
2
7
3.25
L
Bellona
fallotube
Bellona
5
3
4
2.33
L
Lancelot
mDANJ
Lancelot
1
2
4
1.5
W
Jormungandr
mnxsub458
Jormungandr
6
3
7
3.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,244
Damage
32,769
47,818
Taken
54,312
49,562
Mitigated
47,697
13,817
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,053
1,275
478
1,821
9,370
4,509
0
8,004
1,366
26,599
0
W
Danzaburou
AggressivBookbag
Danzaburou
12,334
5,774
525
2,924
9,182
5,414
1,253
1,768
7,111
0
35,080
L
4,084
427
364
1,847
11,486
13,009
0
7,348
4,138
0
9,195
L
Apollo
DReamer101
Apollo
9,494
6,076
515
2,483
12,697
6,705
0
8,547
4,150
0
19,841
W
Morgan Le Fay
Machokitty360
Morgan Le Fay
12,884
378
229
1,123
8,816
4,329
14
2,359
6,248
19,557
0
W
Zhong Kui
SmolEmelia
Zhong Kui
8,537
666
1,457
1,408
8,732
12,886
139
584
7,855
11,842
2,850
L
Bellona
fallotube
Bellona
7,079
2,526
1,492
3,167
11,633
15,171
0
4,868
6,691
0
14,205
L
Lancelot
mDANJ
Lancelot
2,059
202
1,572
1,901
9,126
8,303
0
5,700
3,426
0
6,654
W
Jormungandr
mnxsub458
Jormungandr
11,649
1,492
454
1,110
11,078
11,760
39
3,533
7,360
22,020
0
W
3,840
826
1,745
2,842
10,010
15,173
0
1,809
7,782
8,355
1,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
39,925
130
Minions Killed
107
0
Camps Cleared
0
992,595
Distance Traveled
986,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,705
700
35
3
0
182,790
0
W
Danzaburou
9,539
867
56
5
0
200,066
0
L
Odin
7,838
713
11
1
0
187,779
0
L
Apollo
8,102
737
33
3
0
213,824
0
W
Morgan Le Fay
7,960
724
21
2
0
186,495
0
W
Zhong Kui
8,351
759
16
1
0
211,313
0
L
Bellona
9,136
831
18
2
0
204,093
0
L
Lancelot
7,144
649
10
1
0
198,488
0
W
Jormungandr
8,987
817
23
2
0
175,584
0
W
Fafnir
8,787
799
14
1
0
219,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role