Player Matchup

Poseidon
Poseidon
BMY_Beef
Poseidon
Level 81
God Stats
2W - 1L
1,761 SR
Queue Stats
32W - 31L
1,492 Elo+
Party 1
Thanatos
Thanatos
LMY_Bacon
Thanatos
Level 100
God Stats
37W - 31L
1,594 SR
Queue Stats
60W - 51L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
TheDonDon95
Sylvanus
Level 124
God Stats
9W - 6L
1,467 SR
Queue Stats
130W - 124L
1,520 Elo+
Party 3
Achilles
Achilles
WMY_Cream
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,517 Elo+
Party 1
Osiris
Osiris
XxSnip3FixX
Osiris
Level 99
God Stats
13W - 10L
1,586 SR
Queue Stats
102W - 105L
1,485 Elo+
Party 3
Team Averages
Level 107
1,582 SR
1,499 Elo+

VS

Team Averages
Level 58
1,609 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FarJalapeno11
Anubis
Level 48
God Stats
51W - 33L
1,722 SR
Queue Stats
269W - 267L
1,573 Elo+
Party 4
Hercules
Hercules
MyShinyPantz
Hercules
Level 67
God Stats
2W - 4L
1,621 SR
Queue Stats
16W - 17L
1,674 Elo+
Solo
Ymir
Ymir
Rykrenon
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Thanatos
Thanatos
XxDavid11xX5605
Thanatos
Level 80
God Stats
82W - 62L
1,699 SR
Queue Stats
404W - 386L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BMY_Beef
Poseidon
11
2 / 3 / 0
6,125
557
2,435
4,031
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LMY_Bacon
Thanatos
8
0 / 3 / 0
5,070
461
1,663
9,097
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
TheDonDon95
Sylvanus
9
3 / 3 / 4
5,824
529
7,242
9,038
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
WMY_Cream
Achilles
11
5 / 3 / 0
6,917
629
5,402
9,702
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
10
4 / 1 / 4
6,175
561
7,700
7,681
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 4 / 2
3,929
357
2,474
5,701
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
4 / 1 / 2
6,695
609
3,643
4,107
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
MyShinyPantz
Hercules
11
6 / 1 / 1
6,629
603
8,311
11,236
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
6
0 / 3 / 2
4,435
403
1,758
6,629
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
2 / 5 / 0
5,528
503
5,963
11,108
4,023
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
14
Kills
12
13
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
2
0.25
W
Poseidon
BMY_Beef
Poseidon
2
3
0
0.67
L
4
1
2
5
W
Thanatos
LMY_Bacon
Thanatos
0
3
0
0
L
Hercules
MyShinyPantz
Hercules
6
1
1
6.5
L
Ymir
0
3
2
0.33
W
Sylvanus
TheDonDon95
Sylvanus
3
3
4
1.67
W
Achilles
WMY_Cream
Achilles
5
3
0
1.67
L
Thanatos
2
5
0
0.4
W
Osiris
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
22,149
39,549
Taken
38,781
23,198
Mitigated
16,792
12,976
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,474
2,067
0
385
5,701
1,497
0
1,715
3,630
0
13,240
W
Poseidon
BMY_Beef
Poseidon
2,435
372
0
686
4,031
1,150
357
682
3,349
38,710
1,611
L
3,643
204
0
1,600
4,107
1,657
42
272
3,563
40,037
664
W
Thanatos
LMY_Bacon
Thanatos
1,663
73
0
4,302
9,097
3,602
0
530
8,567
0
34,087
L
Hercules
MyShinyPantz
Hercules
8,311
3,558
0
3,367
11,236
5,410
0
4,293
6,741
0
47,987
L
Ymir
1,758
555
226
1,436
6,629
4,205
0
1,538
4,757
10,778
0
W
Sylvanus
TheDonDon95
Sylvanus
7,242
3,013
433
1,618
9,038
4,063
751
693
8,345
31,420
6,010
W
Achilles
WMY_Cream
Achilles
5,402
1,775
0
3,792
9,702
6,858
0
1,853
7,849
0
39,126
L
Thanatos
5,963
2,502
0
6,144
11,108
4,023
0
1,621
9,056
0
35,968
W
Osiris
7,700
1,578
109
2,036
7,681
7,525
235
1,584
6,097
0
24,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
27,216
259
Minions Killed
206
0
Camps Cleared
0
1,026,335
Distance Traveled
887,341
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,929
357
13
1
0
131,939
0
W
Poseidon
6,125
557
70
6
0
219,748
0
L
Anubis
6,695
609
60
5
0
155,716
0
W
Thanatos
5,070
461
47
4
0
209,975
0
L
Hercules
6,629
603
67
6
0
260,670
4
L
Ymir
4,435
403
15
1
0
139,313
0
W
Sylvanus
5,824
529
54
5
0
182,535
0
W
Achilles
6,917
629
58
5
0
194,083
0
L
Thanatos
5,528
503
51
5
0
199,703
4
W
Osiris
6,175
561
30
3
0
219,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role