Player Matchup

Bastet
Bastet
DA G0AT1738
Bastet
Level 98
God Stats
5W - 4L
1,609 SR
Queue Stats
23W - 36L
1,371 Elo+
Party 2
Nike
Nike
Deucepat2
Nike
Level 56
God Stats
15W - 8L
1,592 SR
Queue Stats
112W - 117L
1,427 Elo+
Solo
Hachiman
Hachiman
F41L VinKe
Hachiman
Level 46
God Stats
1W - 1L
1,277 SR
Queue Stats
10W - 27L
1,310 Elo+
Party 2
Athena
Athena
LousyBarracuda
Athena
Level 15
God Stats
6W - 11L
1,318 SR
Queue Stats
12W - 25L
1,292 Elo+
Party 2
Scylla
Scylla
O block Addi
Scylla
Level 27
God Stats
1W - 2L
1,160 SR
Queue Stats
12W - 23L
1,371 Elo+
Party 2
Team Averages
Level 48
1,391 SR
1,354 Elo+

VS

Team Averages
Level 44
1,490 SR
1,344 Elo+
Thanatos
Thanatos
AngelMX131
Thanatos
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 62L
1,246 Elo+
Solo
Fenrir
Fenrir
Izukanee
Fenrir
Level 25
God Stats
54W - 58L
1,284 SR
Queue Stats
65W - 77L
1,234 Elo+
Party 1
Izanami
Izanami
LER1C1085-_-
Izanami
Level 43
God Stats
10W - 13L
1,311 SR
Queue Stats
117W - 124L
1,316 Elo+
Party 1
Ymir
Ymir
emikyelin
Ymir
Level 26
God Stats
70W - 60L
1,637 SR
Queue Stats
80W - 81L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
oG HazrD
Kukulkan
Level 81
God Stats
5W - 7L
1,716 SR
Queue Stats
323W - 327L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 0 / 3
6,072
552
4,421
8,229
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
12
1 / 1 / 0
6,890
626
3,313
5,298
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
F41L VinKe
Hachiman
10
1 / 1 / 0
5,572
507
3,712
6,727
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 2
5,861
533
2,608
10,109
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
11
0 / 0 / 0
6,227
566
675
3,119
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngelMX131
Thanatos
1
0 / 0 / 0
3,719
338
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Izukanee
Fenrir
9
1 / 0 / 0
5,148
468
1,823
5,924
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
LER1C1085-_-
Izanami
10
2 / 1 / 0
5,805
528
5,744
6,134
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
0 / 2 / 3
6,041
549
3,420
10,674
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
oG HazrD
Kukulkan
11
1 / 2 / 0
6,102
555
4,252
5,189
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AngelMX131
Thanatos
0
0
0
0
W
Bastet
2
0
3
3.5
W
Nike
1
1
0
1
W
Hachiman
F41L VinKe
Hachiman
1
1
0
1
L
Fenrir
Izukanee
Fenrir
1
0
0
1
L
Izanami
LER1C1085-_-
Izanami
2
1
0
2
W
1
2
2
1
W
Scylla
0
0
0
0
L
Ymir
0
2
3
0.75
L
Kukulkan
oG HazrD
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,729
Damage
15,239
33,482
Taken
27,921
16,261
Mitigated
13,204
8,019
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AngelMX131
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
4,421
1,283
0
1,306
8,229
2,807
0
797
7,432
0
39,165
W
Nike
3,313
602
0
1,637
5,298
2,946
0
81
5,217
0
49,402
W
Hachiman
F41L VinKe
Hachiman
3,712
2,546
0
2,814
6,727
2,189
0
960
5,767
0
33,985
L
Fenrir
Izukanee
Fenrir
1,823
468
0
1,434
5,924
2,395
0
0
5,684
0
22,284
L
Izanami
LER1C1085-_-
Izanami
5,744
3,726
0
1,964
6,134
2,162
663
1,216
4,918
0
49,761
W
2,608
955
0
1,762
10,109
7,254
0
3,315
6,794
12,591
664
W
Scylla
675
70
0
500
3,119
1,065
0
1,983
1,116
39,925
1,291
L
Ymir
3,420
483
369
2,796
10,674
6,585
0
985
9,689
18,940
760
L
Kukulkan
oG HazrD
Kukulkan
4,252
469
0
873
5,189
2,062
0
1,076
4,113
44,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
26,815
282
Minions Killed
237
0
Camps Cleared
0
1,063,600
Distance Traveled
838,659
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,719
338
0
0
0
3,581
0
W
Bastet
6,072
552
57
5
0
285,192
0
W
Nike
6,890
626
82
7
0
176,345
1
W
Hachiman
5,572
507
40
4
0
201,197
0
L
Fenrir
5,148
468
41
4
0
234,733
0
L
Izanami
5,805
528
84
8
0
190,478
3
W
Athena
5,861
533
17
2
0
219,290
0
W
Scylla
6,227
566
86
8
0
181,576
0
L
Ymir
6,041
549
32
3
0
216,513
0
L
Kukulkan
6,102
555
80
7
0
193,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role