Player Matchup

Ix Chel
Ix Chel
Abused Hippy
Ix Chel
Level 129
God Stats
10W - 4L
1,706 SR
Queue Stats
30W - 18L
1,579 Elo+
Party 2
Chaac
Chaac
gurt1012
Chaac
Level 62
God Stats
7W - 1L
1,798 SR
Queue Stats
24W - 13L
1,594 Elo+
Party 2
Shiva
Shiva
kobandz940
Shiva
Level 41
God Stats
8W - 4L
1,694 SR
Queue Stats
21W - 17L
1,585 Elo+
Party 2
Team Averages
Level 77
1,733 SR
1,586 Elo+

VS

Team Averages
Level 90
1,582 SR
1,330 Elo+
Heimdallr
Heimdallr
MadMumbler98
Heimdallr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,186 Elo+
Party 1
Surtr
Surtr
Rayrosas99
Surtr
Level 94
God Stats
13W - 5L
1,747 SR
Queue Stats
18W - 10L
1,619 Elo+
Solo
Kukulkan
Kukulkan
UnderArmour43
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Abused Hippy
Ix Chel
16
8 / 0 / 4
10,377
865
10,776
6,721
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
gurt1012
Chaac
15
2 / 0 / 10
9,132
761
9,805
14,035
13,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shiva
14
2 / 3 / 9
9,236
770
7,264
15,323
12,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MadMumbler98
Heimdallr
14
1 / 4 / 2
8,124
677
8,530
10,393
4,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
13
2 / 5 / 1
7,901
658
6,964
13,386
11,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
UnderArmour43
Kukulkan
12
0 / 3 / 2
7,614
635
6,489
7,714
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Abused Hippy
Ix Chel
8
0
4
10
L
Heimdallr
MadMumbler98
Heimdallr
1
4
2
0.5
L
Surtr
2
5
1
0.5
L
Kukulkan
UnderArmour43
Kukulkan
0
3
2
0.33
W
Chaac
gurt1012
Chaac
2
0
10
7
W
Shiva
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,845
Damage
21,983
36,079
Taken
31,493
29,406
Mitigated
19,528
12,621
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Abused Hippy
Ix Chel
10,776
612
3,538
2,939
6,721
3,272
464
817
5,639
42,200
0
L
Heimdallr
MadMumbler98
Heimdallr
8,530
5,413
0
1,553
10,393
4,724
0
2,520
7,216
0
39,253
L
Surtr
6,964
1,465
0
1,520
13,386
11,653
0
4,175
7,976
355
18,169
L
Kukulkan
UnderArmour43
Kukulkan
6,489
588
0
1,030
7,714
3,151
0
3,627
3,643
18,248
1,172
W
Chaac
gurt1012
Chaac
9,805
710
0
4,382
14,035
13,958
428
2,511
10,973
0
37,592
W
Shiva
7,264
907
160
1,602
15,323
12,176
399
2,580
12,064
16
32,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
23,639
195
Minions Killed
134
0
Camps Cleared
0
829,691
Distance Traveled
654,011
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,377
865
79
7
0
250,435
0
L
Heimdallr
8,124
677
61
5
0
209,877
0
L
Surtr
7,901
658
25
2
0
221,629
3
L
Kukulkan
7,614
635
48
4
0
222,505
0
W
Chaac
9,132
761
53
4
0
297,776
0
W
Shiva
9,236
770
63
5
0
281,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role