Player Matchup

Kukulkan
Kukulkan
DeFy Underdog
Kukulkan
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,303 Elo+
Solo
Kuzenbo
Kuzenbo
HermitJr
Kuzenbo
Level 34
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Manatizame
Surtr
Level 82
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Rama
Rama
Nameless515
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Thundera45
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,436 Elo+
Party 1
Team Averages
Level 98
1,461 SR
1,448 Elo+

VS

Team Averages
Level 87
1,523 SR
1,480 Elo+
Bellona
Bellona
BIG JOLLY31
Bellona
Level 101
God Stats
10W - 5L
1,729 SR
Queue Stats
54W - 63L
1,450 Elo+
Party 2
Medusa
Medusa
IcyPanda3219
Medusa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,340 Elo+
Party 2
Thoth
Thoth
Kuzmoney973
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,796 Elo+
Solo
Ganesha
Ganesha
TakeAc7ion
Ganesha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,514 Elo+
Party 2
Persephone
Persephone
thtslori
Persephone
Level 93
God Stats
58W - 49L
1,383 SR
Queue Stats
205W - 202L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeFy Underdog
Kukulkan
15
1 / 1 / 2
8,514
774
8,030
7,059
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
HermitJr
Kuzenbo
13
0 / 5 / 2
7,891
717
6,673
15,487
19,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
14
1 / 1 / 1
7,688
699
6,130
13,587
13,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 0
7,684
699
3,250
10,802
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Thundera45
King Arthur
15
1 / 2 / 1
8,177
743
9,679
13,586
12,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIG JOLLY31
Bellona
16
4 / 0 / 6
8,896
809
11,306
12,821
16,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
4 / 1 / 4
9,297
845
8,621
6,717
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 6
8,477
771
8,490
5,323
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TakeAc7ion
Ganesha
15
1 / 0 / 11
9,350
850
7,144
14,317
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
thtslori
Persephone
16
3 / 1 / 6
9,553
868
10,759
5,974
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
14
14
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
BIG JOLLY31
Bellona
4
0
6
7
L
Kukulkan
DeFy Underdog
Kukulkan
1
1
2
2
L
Kuzenbo
HermitJr
Kuzenbo
0
5
2
0.2
W
Medusa
4
1
4
6
W
2
1
6
5
L
Surtr
1
1
1
1.5
L
0
5
0
0
W
Ganesha
TakeAc7ion
Ganesha
1
0
11
6.5
L
King Arthur
Thundera45
King Arthur
1
2
1
0.75
W
Persephone
thtslori
Persephone
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,762
Damage
46,320
60,521
Taken
45,152
53,821
Mitigated
41,440
3,846
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BIG JOLLY31
Bellona
11,306
2,322
0
1,866
12,821
16,589
541
2,827
9,994
0
23,972
L
Kukulkan
DeFy Underdog
Kukulkan
8,030
344
0
550
7,059
3,149
0
3,254
3,805
37,871
413
L
Kuzenbo
HermitJr
Kuzenbo
6,673
2,009
0
352
15,487
19,815
0
6,741
8,746
17,112
0
W
Medusa
8,621
3,548
0
62
6,717
3,098
2,081
3,319
3,398
0
36,236
W
8,490
508
0
225
5,323
2,492
498
2,559
2,764
27,000
0
L
Surtr
6,130
958
0
1,284
13,587
13,322
265
6,508
7,079
254
11,593
L
3,250
2,290
0
80
10,802
4,539
571
4,005
6,797
0
17,149
W
Ganesha
TakeAc7ion
Ganesha
7,144
749
0
3,574
14,317
16,514
686
2,563
11,754
17,025
0
L
King Arthur
Thundera45
King Arthur
9,679
785
0
1,580
13,586
12,996
0
5,597
7,989
0
25,707
W
Persephone
thtslori
Persephone
10,759
503
0
1,250
5,974
2,747
413
3,419
2,549
42,559
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
45,573
179
Minions Killed
254
0
Camps Cleared
0
1,051,127
Distance Traveled
1,141,533
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,896
809
22
2
0
262,026
0
L
Kukulkan
8,514
774
68
6
0
185,565
0
L
Kuzenbo
7,891
717
18
2
0
216,246
0
W
Medusa
9,297
845
80
7
0
224,590
0
W
Thoth
8,477
771
65
6
0
205,202
0
L
Surtr
7,688
699
22
2
0
233,253
0
L
Rama
7,684
699
33
3
0
190,015
0
W
Ganesha
9,350
850
5
0
0
224,103
0
L
King Arthur
8,177
743
38
3
0
226,048
0
W
Persephone
9,553
868
82
7
0
225,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role