Player Matchup

Bellona
Bellona
FluidPoisonMan3
Bellona
Level 83
God Stats
2W - 1L
1,308 SR
Queue Stats
6W - 4L
1,721 Elo+
Party 3
Baron Samedi
Baron Samedi
Garebake
Baron Samedi
Level 105
God Stats
15W - 9L
1,530 SR
Queue Stats
102W - 96L
1,480 Elo+
Party 1
Osiris
Osiris
MrAhPuch
Osiris
Level 125
God Stats
3W - 0L
1,714 SR
Queue Stats
15W - 11L
1,559 Elo+
Party 3
Thanatos
Thanatos
SmokiePankakes
Thanatos
Level 45
God Stats
26W - 22L
1,551 SR
Queue Stats
59W - 78L
1,436 Elo+
Solo
Sol
Sol
jbird10
Sol
Level 99
God Stats
6W - 5L
1,549 SR
Queue Stats
76W - 68L
1,474 Elo+
Party 1
Team Averages
Level 91
1,531 SR
1,534 Elo+

VS

Team Averages
Level 102
1,532 SR
1,385 Elo+
Freya
Freya
Achilles
Freya
Level 154
God Stats
9W - 7L
1,500 SR
Queue Stats
287W - 283L
1,221 Elo+
Party 2
Ravana
Ravana
OneTapIGuess
Ravana
Level 115
God Stats
16W - 11L
1,662 SR
Queue Stats
183W - 193L
1,424 Elo+
Solo
Ares
Ares
Tritenicks
Ares
Level 130
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 142L
1,557 Elo+
Solo
Anhur
Anhur
Villayne
Anhur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,444 Elo+
Solo
Hera
Hera
Zauviir
Hera
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 103L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,559
581
1,068
8,724
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Garebake
Baron Samedi
12
0 / 1 / 2
6,764
520
5,966
4,296
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
MrAhPuch
Osiris
11
1 / 1 / 4
6,312
486
4,945
10,832
10,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
12
3 / 3 / 1
6,425
494
3,290
12,917
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
15
3 / 0 / 0
7,993
615
7,253
6,983
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Achilles
Freya
11
1 / 2 / 1
6,579
506
7,862
8,281
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
14
3 / 0 / 1
6,957
535
5,569
3,305
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
5,333
410
2,109
8,651
5,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Villayne
Anhur
11
1 / 4 / 2
5,851
450
3,151
9,990
3,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
Zauviir
Hera
12
0 / 1 / 0
6,283
483
3,584
3,570
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
5
5
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
Achilles
Freya
1
2
1
0.75
W
0
0
0
0
W
Baron Samedi
Garebake
Baron Samedi
0
1
2
1
W
Osiris
MrAhPuch
Osiris
1
1
4
3
L
Ravana
3
0
1
3.5
W
Thanatos
3
3
1
1.17
L
0
1
1
0.5
L
Anhur
Villayne
Anhur
1
4
2
0.5
L
Hera
Zauviir
Hera
0
1
0
0
W
Sol
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
22,275
43,752
Taken
33,797
27,367
Mitigated
16,293
22,918
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Achilles
Freya
7,862
2,386
0
2,229
8,281
3,070
0
1,815
6,344
45,485
1,026
W
1,068
166
0
5,393
8,724
6,239
195
3,213
5,195
0
47,224
W
Baron Samedi
Garebake
Baron Samedi
5,966
500
90
883
4,296
2,440
0
1,851
2,445
45,784
1,038
W
Osiris
MrAhPuch
Osiris
4,945
1,490
0
2,791
10,832
10,584
508
4,793
6,039
0
25,355
L
Ravana
5,569
1,524
0
786
3,305
1,569
0
558
2,727
0
65,632
W
Thanatos
3,290
342
0
8,884
12,917
5,545
442
1,603
11,314
0
46,994
L
2,109
78
0
1,171
8,651
5,441
0
5,256
3,301
6,682
714
L
Anhur
Villayne
Anhur
3,151
1,896
0
2,080
9,990
3,718
185
5,143
4,660
0
34,208
L
Hera
Zauviir
Hera
3,584
822
0
79
3,570
2,495
12
0
3,570
38,287
414
W
Sol
7,253
3,302
0
4,877
6,983
2,559
1,733
1,561
5,422
73,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,053
Gold Earned
31,003
401
Minions Killed
314
0
Camps Cleared
0
1,289,791
Distance Traveled
1,148,958
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,579
506
76
6
0
232,421
1
W
Bellona
7,559
581
91
7
0
235,784
0
W
Baron Samedi
6,764
520
85
7
0
246,797
4
W
Osiris
6,312
486
36
3
0
283,156
2
L
Ravana
6,957
535
103
8
0
272,175
0
W
Thanatos
6,425
494
71
5
0
289,622
0
L
Ares
5,333
410
10
1
0
253,414
2
L
Anhur
5,851
450
57
4
0
219,994
1
L
Hera
6,283
483
68
5
0
170,954
0
W
Sol
7,993
615
118
9
0
234,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role