Player Matchup

Danzaburou
Danzaburou
EmptyVortex083
Danzaburou
Level 134
God Stats
12W - 2L
1,656 SR
Queue Stats
41W - 63L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
Otokon_
Nu Wa
Level 106
God Stats
105W - 101L
1,578 SR
Queue Stats
147W - 161L
1,489 Elo+
Solo
Horus
Horus
VermilionNight
Horus
Level 17
God Stats
8W - 6L
1,400 SR
Queue Stats
31W - 51L
1,349 Elo+
Party 2
Team Averages
Level 86
1,545 SR
1,392 Elo+

VS

Team Averages
Level 105
1,668 SR
1,318 Elo+
Scylla
Scylla
ApartEmu113028
Scylla
Level 115
God Stats
2W - 6L
1,697 SR
Queue Stats
16W - 22L
1,325 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChintzierSnow7
Kumbhakarna
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,325 Elo+
Party 1
Hachiman
Hachiman
Hitman_Mark47
Hachiman
Level 104
God Stats
3W - 3L
1,806 SR
Queue Stats
7W - 12L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmptyVortex083
Danzaburou
17
2 / 1 / 5
12,027
668
15,793
16,190
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Otokon_
Nu Wa
19
5 / 0 / 3
13,052
725
28,594
7,596
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 1 / 4
11,204
622
4,901
13,174
13,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
10,346
575
8,513
12,572
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
ChintzierSnow7
Kumbhakarna
16
0 / 2 / 2
10,191
566
4,413
26,042
26,668
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Hitman_Mark47
Hachiman
16
2 / 4 / 0
10,859
603
11,537
18,213
6,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Kumbhakarna
ChintzierSnow7
Kumbhakarna
0
2
2
0.5
W
Danzaburou
EmptyVortex083
Danzaburou
2
1
5
4.5
L
Hachiman
Hitman_Mark47
Hachiman
2
4
0
0.5
W
Nu Wa
Otokon_
Nu Wa
5
0
3
6.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,288
Damage
24,463
36,960
Taken
56,827
25,691
Mitigated
36,937
14,882
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,513
661
0
3,967
12,572
3,897
0
7,049
5,078
72,334
0
L
Kumbhakarna
ChintzierSnow7
Kumbhakarna
4,413
68
467
2,520
26,042
26,668
0
9,321
15,661
25,666
0
W
Danzaburou
EmptyVortex083
Danzaburou
15,793
6,618
0
5,433
16,190
8,494
2,369
4,759
11,431
0
65,355
L
Hachiman
Hitman_Mark47
Hachiman
11,537
5,007
336
4,549
18,213
6,372
0
10,170
7,018
0
76,827
W
Nu Wa
Otokon_
Nu Wa
28,594
12,764
743
378
7,596
3,543
823
3,384
4,212
80,510
0
W
4,901
1,492
4,153
4,175
13,174
13,654
0
4,929
8,245
0
18,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
31,396
210
Minions Killed
272
0
Camps Cleared
0
913,330
Distance Traveled
839,172
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,346
575
125
7
0
235,359
1
L
Kumbhakarna
10,191
566
27
2
0
337,921
3
W
Danzaburou
12,027
668
100
6
0
297,402
11
L
Hachiman
10,859
603
120
7
0
265,892
0
W
Nu Wa
13,052
725
85
5
0
292,797
0
W
Horus
11,204
622
25
1
0
323,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role