Player Matchup

Gilgamesh
Gilgamesh
DatFlyD
Gilgamesh
Level 158
God Stats
3W - 1L
1,696 SR
Queue Stats
30W - 19L
1,703 Elo+
Party 2
Ares
Ares
Figz
Ares
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 44L
1,593 Elo+
Party 2
Chiron
Chiron
HarryPauls
Chiron
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 2
Discordia
Discordia
andrez951
Discordia
Level 158
God Stats
3W - 2L
1,825 SR
Queue Stats
53W - 22L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kifranko
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,622 Elo+
Solo
Team Averages
Level 148
1,604 SR
1,584 Elo+

VS

Team Averages
Level 129
1,591 SR
1,613 Elo+
Ishtar
Ishtar
Dαριυѕ
Ishtar
Level 163
God Stats
3W - 4L
1,741 SR
Queue Stats
641W - 587L
1,611 Elo+
Solo
Bellona
Bellona
LogiBear
Bellona
Level 121
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 4L
1,577 Elo+
Party 1
He Bo
He Bo
SpyDURRman
He Bo
Level 114
God Stats
1W - 1L
1,734 SR
Queue Stats
14W - 6L
1,679 Elo+
Party 1
Hera
Hera
SunnyDurf
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,612 Elo+
Party 1
Kuzenbo
Kuzenbo
Trovia
Kuzenbo
Level 124
God Stats
3W - 3L
1,707 SR
Queue Stats
88W - 50L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DatFlyD
Gilgamesh
14
1 / 2 / 3
9,316
932
3,067
8,421
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Figz
Ares
14
0 / 2 / 3
9,235
924
524
4,343
859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
HarryPauls
Chiron
14
0 / 2 / 2
8,934
893
1,785
6,133
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
andrez951
Discordia
14
1 / 2 / 1
9,526
953
2,239
5,170
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
kifranko
Morgan Le Fay
14
1 / 0 / 3
9,838
984
1,922
1,558
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

299

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 1 / 1
8,671
867
34
1,356
452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
LogiBear
Bellona
14
0 / 0 / 2
9,043
904
409
2,157
1,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
16
0 / 0 / 1
10,629
1,063
380
1,238
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
14
0 / 1 / 2
8,737
874
33
1,324
226
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Trovia
Kuzenbo
14
7 / 2 / 1
10,633
1,063
12,424
20,678
13,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
3
Kills
7
8
Deaths
4
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DatFlyD
Gilgamesh
1
2
3
1.25
L
Ishtar
0
1
1
0.5
W
Ares
Figz
Ares
0
2
3
0.75
W
Chiron
HarryPauls
Chiron
0
2
2
0.5
L
Bellona
LogiBear
Bellona
0
0
2
1
L
He Bo
0
0
1
0.5
L
Hera
0
1
2
1
L
Kuzenbo
Trovia
Kuzenbo
7
2
1
3.75
W
Discordia
andrez951
Discordia
1
2
1
0.75
W
Morgan Le Fay
kifranko
Morgan Le Fay
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,537
Damage
13,280
25,625
Taken
26,753
8,040
Mitigated
16,232
1,668
Healing
269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DatFlyD
Gilgamesh
3,067
525
0
1,153
8,421
3,012
0
2,600
2,665
0
7,696
L
Ishtar
34
0
0
170
1,356
452
0
446
870
0
1,799
W
Ares
Figz
Ares
524
66
0
144
4,343
859
0
993
646
2,859
0
W
Chiron
HarryPauls
Chiron
1,785
685
73
298
6,133
2,192
0
4,638
1,061
0
5,223
L
Bellona
LogiBear
Bellona
409
65
0
53
2,157
1,330
0
815
1,262
0
1,518
L
He Bo
380
0
0
0
1,238
475
0
67
1,126
27,287
2,016
L
Hera
33
33
0
46
1,324
226
0
0
707
2,915
40
L
Kuzenbo
Trovia
Kuzenbo
12,424
917
0
0
20,678
13,749
0
3,125
6,683
17,653
0
W
Discordia
andrez951
Discordia
2,239
108
0
0
5,170
1,402
0
3,360
988
15,794
0
W
Morgan Le Fay
kifranko
Morgan Le Fay
1,922
260
0
0
1,558
575
0
1,153
405
13,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
47,713
92
Minions Killed
107
5
Camps Cleared
5
685,936
Distance Traveled
999,227
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,316
932
13
1
0
114,919
0
L
Ishtar
8,671
867
1
0
1
45,596
0
W
Ares
9,235
924
5
1
0
122,608
0
W
Chiron
8,934
893
10
1
1
159,250
0
L
Bellona
9,043
904
1
0
1
79,684
0
L
He Bo
10,629
1,063
91
9
1
132,810
0
L
Hera
8,737
874
12
1
2
62,691
0
L
Kuzenbo
10,633
1,063
2
0
0
678,446
0
W
Discordia
9,526
953
40
4
2
142,531
1
W
Morgan Le Fay
9,838
984
24
2
2
146,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role