Player Matchup

Geb
Geb
Heavi26
Geb
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 134L
1,464 Elo+
Solo
Apollo
Apollo
Solace6173
Apollo
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 127L
1,398 Elo+
Party 1
Chang'e
Chang'e
VloneKhi8455
Chang'e
Level 141
God Stats
16W - 19L
1,288 SR
Queue Stats
346W - 351L
1,402 Elo+
Party 1
Tyr
Tyr
gitDATgud
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,379 Elo+
Party 1
Erlang Shen
Erlang Shen
xanisolation
Erlang Shen
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,488 Elo+
Party 1
Team Averages
Level 128
1,458 SR
1,426 Elo+

VS

Team Averages
Level 143
1,592 SR
1,442 Elo+
Ra
Ra
ChaoticMuff
Ra
Level 144
God Stats
3W - 0L
1,839 SR
Queue Stats
125W - 122L
1,507 Elo+
Party 2
Cerberus
Cerberus
GrrStorm
Cerberus
Level 147
God Stats
76W - 56L
1,596 SR
Queue Stats
1,331W - 1,274L
1,514 Elo+
Solo
Anubis
Anubis
NSpewpstain
Anubis
Level 157
God Stats
9W - 5L
1,385 SR
Queue Stats
137W - 127L
1,495 Elo+
Party 2
Lancelot
Lancelot
PhantomxTaco
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,264 Elo+
Party 2
Medusa
Medusa
loreofsparta
Medusa
Level 142
God Stats
6W - 4L
1,642 SR
Queue Stats
84W - 96L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
0 / 0 / 2
6,996
466
3,512
11,249
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Solace6173
Apollo
12
1 / 2 / 2
7,255
484
5,395
8,539
2,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
VloneKhi8455
Chang'e
14
5 / 1 / 2
7,931
529
8,466
12,021
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
6,536
436
2,255
15,334
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
xanisolation
Erlang Shen
11
1 / 5 / 4
6,539
436
8,830
14,759
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,324
622
9,700
9,393
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
GrrStorm
Cerberus
13
0 / 0 / 4
8,013
534
3,368
8,760
5,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
6 / 0 / 2
9,767
651
14,396
7,355
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
PhantomxTaco
Lancelot
12
1 / 3 / 2
7,281
485
3,763
10,864
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
1 / 3 / 3
7,560
504
8,689
12,447
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
12
12
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Cerberus
GrrStorm
Cerberus
0
0
4
2
L
Geb
0
0
2
1
W
Anubis
6
0
2
7
W
Lancelot
PhantomxTaco
Lancelot
1
3
2
0.67
L
Apollo
Solace6173
Apollo
1
2
2
1
L
Chang'e
VloneKhi8455
Chang'e
5
1
2
6
L
0
4
1
0.13
W
Medusa
1
3
3
0.83
L
Erlang Shen
xanisolation
Erlang Shen
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
39,916
61,902
Taken
48,819
30,053
Mitigated
24,470
15,368
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,700
793
1,319
4,742
9,393
4,215
311
4,603
4,790
80,034
1,012
W
Cerberus
GrrStorm
Cerberus
3,368
51
1,759
3,630
8,760
5,631
118
1,487
7,273
39,534
0
L
Geb
3,512
637
0
2,492
11,249
7,131
32
2,565
8,684
37,030
1,363
W
Anubis
14,396
786
0
4,181
7,355
4,017
102
210
7,145
74,368
2,649
W
Lancelot
PhantomxTaco
Lancelot
3,763
1,215
0
1,205
10,864
5,038
0
3,030
7,834
0
46,929
L
Apollo
Solace6173
Apollo
5,395
1,923
0
2,272
8,539
2,807
0
2,155
6,384
0
53,392
L
Chang'e
VloneKhi8455
Chang'e
8,466
729
1,280
4,870
12,021
3,761
0
5,357
6,507
66,361
0
L
2,255
235
0
1,619
15,334
9,840
0
11,213
4,034
0
40,173
W
Medusa
8,689
2,616
0
2,116
12,447
5,569
636
2,523
9,924
0
65,058
L
Erlang Shen
xanisolation
Erlang Shen
8,830
5,319
0
2,835
14,759
6,514
0
5,874
8,885
0
41,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
41,945
386
Minions Killed
532
0
Camps Cleared
0
1,522,666
Distance Traveled
1,501,873
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,324
622
135
9
0
317,536
2
W
Cerberus
8,013
534
98
7
0
308,177
3
L
Geb
6,996
466
65
4
0
321,625
3
W
Anubis
9,767
651
134
9
0
264,660
0
W
Lancelot
7,281
485
69
5
0
341,370
0
L
Apollo
7,255
484
93
6
0
267,594
0
L
Chang'e
7,931
529
108
7
0
302,154
1
L
Tyr
6,536
436
69
5
0
308,170
0
W
Medusa
7,560
504
96
6
0
270,130
2
L
Erlang Shen
6,539
436
51
3
0
323,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role