Player Matchup

Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Evryn
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 49L
1,650 Elo+
Party 2
Chang'e
Chang'e
GermanGunner
Chang'e
Level 67
God Stats
20W - 18L
1,673 SR
Queue Stats
279W - 275L
1,577 Elo+
Party 1
Ishtar
Ishtar
Keigokami
Ishtar
Level 128
God Stats
15W - 8L
1,741 SR
Queue Stats
334W - 324L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
Spikejaw
Sun Wukong
Level 76
God Stats
18W - 12L
1,749 SR
Queue Stats
260W - 224L
1,646 Elo+
Party 1
Team Averages
Level 99
1,633 SR
1,593 Elo+

VS

Team Averages
Level 84
1,468 SR
1,512 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CosmicButtSack
Kukulkan
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Kitster4567
Charybdis
Level 68
God Stats
5W - 2L
1,764 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Cliodhna
Cliodhna
MonkieNA
Cliodhna
Level 117
God Stats
3W - 4L
1,295 SR
Queue Stats
67W - 67L
1,569 Elo+
Party 3
Aphrodite
Aphrodite
PrinceFin
Aphrodite
Level 79
God Stats
1W - 1L
1,283 SR
Queue Stats
39W - 26L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 1
5,243
477
2,361
9,378
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Evryn
Fafnir
9
0 / 3 / 2
5,590
508
3,927
9,697
7,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
GermanGunner
Chang'e
10
2 / 2 / 0
5,724
520
1,937
6,435
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Keigokami
Ishtar
10
0 / 4 / 0
5,704
519
5,259
9,113
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Spikejaw
Sun Wukong
12
0 / 0 / 0
6,647
604
6,215
9,268
6,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 0 / 0
5,710
519
4,506
10,002
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
10
1 / 2 / 4
5,718
520
4,845
4,103
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kitster4567
Charybdis
11
2 / 0 / 3
6,739
613
6,410
6,032
2,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cliodhna
MonkieNA
Cliodhna
13
5 / 0 / 3
6,455
587
4,265
8,041
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
PrinceFin
Aphrodite
10
3 / 0 / 6
6,365
579
4,572
7,090
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
W
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Kukulkan
1
2
4
1.5
L
Fafnir
Evryn
Fafnir
0
3
2
0.33
L
Chang'e
GermanGunner
Chang'e
2
2
0
1
L
Ishtar
Keigokami
Ishtar
0
4
0
0
W
Charybdis
Kitster4567
Charybdis
2
0
3
3.5
W
Cliodhna
MonkieNA
Cliodhna
5
0
3
6.5
W
Aphrodite
PrinceFin
Aphrodite
3
0
6
6
L
Sun Wukong
Spikejaw
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
24,598
43,891
Taken
35,268
23,264
Mitigated
20,402
10,981
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,361
961
0
450
9,378
3,905
0
3,062
6,275
0
35,932
W
Gilgamesh
 
Gilgamesh
4,506
1,572
0
2,556
10,002
9,383
0
0
10,002
0
38,899
W
Kukulkan
4,845
928
0
310
4,103
1,915
19
2,945
1,158
41,727
0
L
Fafnir
Evryn
Fafnir
3,927
1,011
0
3,059
9,697
7,920
0
2,843
6,854
20,715
0
L
Chang'e
GermanGunner
Chang'e
1,937
159
440
2,102
6,435
2,189
0
2,315
4,120
38,444
0
L
Ishtar
Keigokami
Ishtar
5,259
3,320
0
2,480
9,113
3,228
0
739
8,374
0
43,067
W
Charybdis
Kitster4567
Charybdis
6,410
4,471
0
2,496
6,032
2,540
144
305
5,727
0
51,596
W
Cliodhna
MonkieNA
Cliodhna
4,265
866
0
5,480
8,041
3,141
0
583
7,458
0
59,551
W
Aphrodite
PrinceFin
Aphrodite
4,572
777
1,541
4,853
7,090
3,423
72
2,031
5,059
27,964
0
L
Sun Wukong
Spikejaw
Sun Wukong
6,215
845
0
2,450
9,268
6,022
0
458
8,172
0
54,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
30,987
357
Minions Killed
386
0
Camps Cleared
0
1,085,161
Distance Traveled
1,084,502
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,243
477
69
6
0
250,537
0
W
Gilgamesh
5,710
519
77
7
0
197,632
2
W
Kukulkan
5,718
520
76
7
0
209,233
3
L
Fafnir
5,590
508
22
2
0
225,929
3
L
Chang'e
5,724
520
73
7
0
235,297
2
L
Ishtar
5,704
519
87
8
0
161,566
0
W
Charybdis
6,739
613
94
9
0
197,627
2
W
Cliodhna
6,455
587
96
9
0
268,354
0
W
Aphrodite
6,365
579
43
4
0
211,656
2
L
Sun Wukong
6,647
604
106
10
0
211,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role