Player Matchup

Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
DAE93 740
Achilles
Silver II
Level 47
God Stats
0W - 2L
1,261 SR
Queue Stats
10W - 17L
1,223 MMR
Solo
Rama
Rama
Gold V
HeaIer RoIe
Rama
Gold V
Level 92
God Stats
32W - 23L
1,448 SR
Queue Stats
593W - 610L
1,236 MMR
Solo
Ravana
Ravana
Bronze IV
Solo_Lobo04
Ravana
Bronze IV
Level 129
God Stats
0W - 4L
1,507 SR
Queue Stats
116W - 110L
1,224 MMR
Solo
Geb
Geb
Bronze IV
mauRM52
Geb
Bronze IV
Level 145
God Stats
7W - 16L
1,246 SR
Queue Stats
80W - 111L
1,224 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,392 SR
1,281 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,578 SR
1,230 MMR
Chaac
Chaac
Silver IV
LA7mach1
Chaac
Silver IV
Level 158
God Stats
35W - 36L
1,500 SR
Queue Stats
198W - 216L
1,221 MMR
Solo
Amaterasu
Amaterasu
Silver II
ObitoSano
Amaterasu
Silver II
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,218 MMR
Solo
Kukulkan
Kukulkan
Silver III
RecalledSpark72
Kukulkan
Silver III
Level 103
God Stats
10W - 4L
1,760 SR
Queue Stats
57W - 64L
1,108 MMR
Party 1
Izanami
Izanami
Silver I
Spicy Dang
Izanami
Silver I
Level 143
God Stats
7W - 5L
1,335 SR
Queue Stats
142W - 147L
1,219 MMR
Solo
Nike
Nike
Silver IV
SubatomicEnd514
Nike
Silver IV
Level 88
God Stats
12W - 12L
1,793 SR
Queue Stats
51W - 59L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 2 / 1
8,734
460
9,013
10,170
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DAE93 740
Achilles
11
0 / 5 / 0
7,214
380
6,389
14,954
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 2
8,178
430
5,733
16,877
5,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
14
3 / 3 / 0
8,342
439
7,755
11,332
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
12
0 / 5 / 3
7,955
419
4,053
18,463
14,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArachneAnhurMaman BrigitteBake Kujira

VS

Bans
ThanatosAthenaAo KuangBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LA7mach1
Chaac
18
3 / 0 / 5
11,129
586
8,719
16,366
9,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ObitoSano
Amaterasu
18
5 / 0 / 9
11,707
616
13,604
20,883
25,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
17
3 / 1 / 5
10,752
566
12,059
8,063
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Spicy Dang
Izanami
19
4 / 1 / 6
11,918
627
9,680
12,784
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 8
9,482
499
11,637
16,219
12,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
1
0.75
L
Achilles
DAE93 740
Achilles
0
5
0
0
L
0
4
2
0.25
W
Chaac
LA7mach1
Chaac
3
0
5
5.5
W
Amaterasu
ObitoSano
Amaterasu
5
0
9
9.5
W
Kukulkan
3
1
5
5.5
L
Ravana
3
3
0
1
W
Izanami
Spicy Dang
Izanami
4
1
6
7
W
4
2
8
4
L
Geb
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
55,699
71,796
Taken
74,315
39,775
Mitigated
56,822
15,299
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,013
2,753
0
1,650
10,170
4,086
0
846
9,267
80,644
0
L
Achilles
DAE93 740
Achilles
6,389
2,170
0
2,546
14,954
9,812
0
59
13,940
0
34,713
L
5,733
3,656
0
3,043
16,877
5,978
0
4,671
12,059
0
74,835
W
Chaac
LA7mach1
Chaac
8,719
1,465
0
3,619
16,366
9,910
1,010
2,935
13,389
0
107,288
W
Amaterasu
ObitoSano
Amaterasu
13,604
4,896
0
9,462
20,883
25,441
2,030
3,441
16,572
0
78,373
W
Kukulkan
12,059
2,174
0
490
8,063
3,692
597
1,212
6,851
90,645
5,154
L
Ravana
7,755
1,936
0
3,222
11,332
5,153
0
768
10,410
0
60,968
W
Izanami
Spicy Dang
Izanami
9,680
6,578
0
4,303
12,784
5,693
4,027
3,428
9,311
0
129,352
W
11,637
936
0
1,823
16,219
12,086
212
3,482
12,737
0
41,766
L
Geb
4,053
31
2,341
2,497
18,463
14,746
0
5,566
12,799
20,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,423
Gold Earned
54,988
438
Minions Killed
674
0
Camps Cleared
0
1,662,818
Distance Traveled
1,988,817
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,734
460
128
7
0
345,137
3
L
Achilles
7,214
380
53
3
0
287,710
0
L
Rama
8,178
430
139
7
0
333,170
0
W
Chaac
11,129
586
156
8
0
456,197
0
W
Amaterasu
11,707
616
114
6
0
415,194
4
W
Kukulkan
10,752
566
164
9
0
380,294
1
L
Ravana
8,342
439
97
5
0
355,893
0
W
Izanami
11,918
627
189
10
0
356,992
2
W
Nike
9,482
499
51
3
0
380,140
6
L
Geb
7,955
419
21
1
0
340,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role