Player Matchup

Danzaburou
Danzaburou
Jafalei
Danzaburou
Level 12
God Stats
5W - 7L
1,523 SR
Queue Stats
6W - 16L
1,264 Elo+
Party 2
Heimdallr
Heimdallr
Killzone29
Heimdallr
Level 69
God Stats
1W - 2L
1,205 SR
Queue Stats
29W - 32L
1,519 Elo+
Party 2
Hercules
Hercules
Thunder14Canal
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,442 Elo+
Party 2
Team Averages
Level 47
1,409 SR
1,409 Elo+

VS

Team Averages
Level 55
1,662 SR
1,564 Elo+
Tyr
Tyr
LaFlyingSpartan
Tyr
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Noxtius
Cthulhu
Level 67
God Stats
2W - 1L
1,799 SR
Queue Stats
16W - 12L
1,573 Elo+
Party 1
Scylla
Scylla
lefthechat
Scylla
Level 85
God Stats
10W - 7L
1,686 SR
Queue Stats
136W - 129L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jafalei
Danzaburou
15
3 / 4 / 4
10,278
642
11,641
15,451
8,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Killzone29
Heimdallr
16
3 / 6 / 3
10,159
635
14,294
16,134
8,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
15
1 / 3 / 5
9,523
595
7,340
20,837
25,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
11,568
723
11,284
17,892
22,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Noxtius
Cthulhu
18
4 / 2 / 8
11,946
747
15,234
16,823
21,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
lefthechat
Scylla
18
5 / 2 / 5
12,472
780
16,370
12,250
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
12
13
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Jafalei
Danzaburou
3
4
4
1.25
L
Heimdallr
Killzone29
Heimdallr
3
6
3
0.75
W
3
3
8
2.33
W
Cthulhu
Noxtius
Cthulhu
4
2
8
4
L
Hercules
1
3
5
1.17
W
Scylla
lefthechat
Scylla
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,275
Damage
42,888
52,422
Taken
46,965
42,479
Mitigated
48,921
7,415
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Jafalei
Danzaburou
11,641
8,178
0
4,084
15,451
8,093
62
10,160
5,278
0
38,685
L
Heimdallr
Killzone29
Heimdallr
14,294
8,966
0
250
16,134
8,934
48
9,568
6,537
0
37,620
W
11,284
1,539
0
1,519
17,892
22,425
157
0
17,858
4,496
24,491
W
Cthulhu
Noxtius
Cthulhu
15,234
660
488
4,323
16,823
21,083
421
8
16,768
51,816
4,300
L
Hercules
7,340
692
0
3,081
20,837
25,452
0
12,131
8,630
0
22,089
W
Scylla
lefthechat
Scylla
16,370
2,040
0
1,332
12,250
5,413
507
9
12,191
77,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
35,986
142
Minions Killed
223
0
Camps Cleared
0
792,363
Distance Traveled
1,011,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,278
642
55
3
0
241,227
0
L
Heimdallr
10,159
635
58
4
0
233,349
0
W
Tyr
11,568
723
32
2
0
289,183
0
W
Cthulhu
11,946
747
61
4
0
388,466
0
L
Hercules
9,523
595
29
2
0
317,787
0
W
Scylla
12,472
780
130
8
0
333,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role