Player Matchup

Ao Kuang
Ao Kuang
Diamond IV
 
Ao Kuang
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
ChuChuComCH
Athena
Gold I
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 86L
1,834 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
DepravadoSexual
Ah Muzen Cab
Platinum IV
Level 109
God Stats
12W - 4L
2,064 SR
Queue Stats
55W - 43L
2,006 MMR
Party 1
Hachiman
Hachiman
Gold II
Gesiicht
Hachiman
Gold II
Level 121
God Stats
8W - 1L
1,734 SR
Queue Stats
15W - 4L
1,820 MMR
Solo
Nike
Nike
Gold I
MaliguachiJr
Nike
Gold I
Level 171
God Stats
55W - 38L
1,548 SR
Queue Stats
205W - 187L
1,637 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,669 SR
1,759 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 165
1,656 SR
1,823 MMR
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
Aron100
Anhur
Platinum V
Level 172
God Stats
8W - 15L
1,446 SR
Queue Stats
362W - 347L
1,770 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Delíce
Sun Wukong
Platinum II
Level 153
God Stats
3W - 3L
1,660 SR
Queue Stats
60W - 59L
1,902 MMR
Solo
Kukulkan
Kukulkan
Gold IV
PedrinnK
Kukulkan
Gold IV
Level 153
God Stats
6W - 3L
1,990 SR
Queue Stats
24W - 14L
1,807 MMR
Solo
Jing Wei
Jing Wei
Diamond V
Xalivre
Jing Wei
Diamond V
Level 179
God Stats
4W - 7L
1,685 SR
Queue Stats
191W - 141L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 1 / 0
8,926
595
9,384
15,017
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
14
0 / 0 / 7
8,751
583
4,132
10,741
10,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
DepravadoSexual
Ah Muzen Cab
15
1 / 0 / 4
9,320
621
10,250
6,985
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Gesiicht
Hachiman
18
3 / 0 / 1
10,707
714
9,516
6,109
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 3
9,921
661
12,357
13,969
10,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Maman BrigitteGebThoth

VS

Bans
ThorLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 0
6,583
439
4,084
12,687
10,649
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Aron100
Anhur
12
0 / 4 / 0
6,583
439
5,200
13,685
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Delíce
Sun Wukong
14
0 / 1 / 0
7,489
499
8,582
15,294
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
PedrinnK
Kukulkan
13
1 / 2 / 0
7,500
500
4,957
8,824
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Xalivre
Jing Wei
15
0 / 1 / 0
8,385
559
3,187
9,191
4,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
12
Kills
1
1
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
0
6
L
Sobek
 
Sobek
0
4
0
0
L
Anhur
Aron100
Anhur
0
4
0
0
W
Athena
0
0
7
3.5
L
Sun Wukong
Delíce
Sun Wukong
0
1
0
0
W
Ah Muzen Cab
DepravadoSexual
Ah Muzen Cab
1
0
4
3
W
Hachiman
Gesiicht
Hachiman
3
0
1
3.5
W
2
0
3
3.5
L
Kukulkan
PedrinnK
Kukulkan
1
2
0
0.5
L
Jing Wei
Xalivre
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,639
Damage
26,010
52,821
Taken
59,681
33,462
Mitigated
35,331
23,324
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,384
1,316
0
10,506
15,017
6,308
0
2,967
11,999
79,438
0
L
Sobek
 
Sobek
4,084
240
0
3,622
12,687
10,649
0
3,730
8,906
17,225
0
L
Anhur
Aron100
Anhur
5,200
3,017
0
1,241
13,685
5,643
0
4,291
9,305
0
57,338
W
Athena
4,132
1,638
0
2,102
10,741
10,912
0
3,194
7,499
25,416
3,485
L
Sun Wukong
Delíce
Sun Wukong
8,582
1,320
0
3,926
15,294
11,466
0
1,291
12,635
0
67,005
W
Ah Muzen Cab
DepravadoSexual
Ah Muzen Cab
10,250
3,481
0
962
6,985
3,295
2,560
2,928
4,016
0
92,077
W
Hachiman
Gesiicht
Hachiman
9,516
5,747
0
3,822
6,109
2,768
380
469
5,640
0
121,076
W
12,357
420
0
5,932
13,969
10,179
730
71
12,807
0
87,303
L
Kukulkan
PedrinnK
Kukulkan
4,957
615
0
1,002
8,824
3,316
0
3,579
5,194
70,702
0
L
Jing Wei
Xalivre
Jing Wei
3,187
2,524
0
2,931
9,191
4,257
0
461
8,730
0
80,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,625
Gold Earned
36,540
655
Minions Killed
552
0
Camps Cleared
0
1,685,996
Distance Traveled
1,531,102
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,926
595
124
8
0
358,346
0
L
Sobek
6,583
439
23
2
0
314,502
2
L
Anhur
6,583
439
106
7
0
302,516
0
W
Athena
8,751
583
44
3
0
348,001
4
L
Sun Wukong
7,489
499
119
8
0
319,456
1
W
Ah Muzen Cab
9,320
621
161
11
0
347,270
2
W
Hachiman
10,707
714
186
12
0
314,748
3
W
Nike
9,921
661
140
9
0
317,631
4
L
Kukulkan
7,500
500
140
9
0
285,216
4
L
Jing Wei
8,385
559
164
11
0
309,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role