Player Matchup

Fenrir
Fenrir
CXP-Crab
Fenrir
Level 140
God Stats
9W - 8L
1,505 SR
Queue Stats
74W - 69L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NamesBT-
Cu Chulainn
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 57L
1,512 Elo+
Party 1
Discordia
Discordia
NardJWilly
Discordia
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 97L
1,454 Elo+
Party 3
Athena
Athena
PGI-Sora_0_o
Athena
Level 158
God Stats
1W - 3L
1,295 SR
Queue Stats
130W - 165L
1,436 Elo+
Party 3
Neith
Neith
biggieforever
Neith
Level 82
God Stats
4W - 5L
1,504 SR
Queue Stats
61W - 93L
1,433 Elo+
Party 3
Team Averages
Level 133
1,461 SR
1,468 Elo+

VS

Team Averages
Level 129
1,543 SR
1,632 Elo+
Xbalanque
Xbalanque
Byrnee26
Xbalanque
Level 143
God Stats
3W - 2L
1,497 SR
Queue Stats
11W - 11L
1,920 Elo+
Party 2
Anubis
Anubis
MisteriusGamer
Anubis
Level 158
God Stats
11W - 12L
1,484 SR
Queue Stats
53W - 57L
1,360 Elo+
Solo
Chronos
Chronos
NaJeZ
Chronos
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
383W - 368L
1,551 Elo+
Solo
Hun Batz
Hun Batz
SeanTheDon24
Hun Batz
Level 138
God Stats
2W - 1L
1,732 SR
Queue Stats
21W - 22L
1,708 Elo+
Party 2
Sobek
Sobek
defender717
Sobek
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CXP-Crab
Fenrir
13
11 / 0 / 2
7,213
721
9,965
6,248
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
NamesBT-
Cu Chulainn
11
3 / 0 / 0
6,206
621
3,662
7,188
4,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
NardJWilly
Discordia
9
1 / 2 / 1
4,937
494
4,453
4,624
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
9
1 / 0 / 6
5,500
550
3,538
8,359
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 6
4,869
487
5,546
7,135
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Byrnee26
Xbalanque
11
2 / 3 / 1
6,042
604
6,201
7,639
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 0
5,302
530
4,077
7,521
3,376
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
NaJeZ
Chronos
10
2 / 2 / 0
5,719
572
4,340
7,220
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
SeanTheDon24
Hun Batz
9
1 / 4 / 0
5,049
505
2,646
8,168
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 1
5,168
517
3,535
10,801
8,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
5
5
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Byrnee26
Xbalanque
2
3
1
0.83
W
Fenrir
CXP-Crab
Fenrir
11
0
2
12
L
0
4
0
0
L
Chronos
NaJeZ
Chronos
2
2
0
1
W
Cu Chulainn
NamesBT-
Cu Chulainn
3
0
0
3
W
Discordia
NardJWilly
Discordia
1
2
1
0.75
W
Athena
1
0
6
4
L
Hun Batz
SeanTheDon24
Hun Batz
1
4
0
0.25
W
0
3
6
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
20,799
33,554
Taken
41,349
18,246
Mitigated
19,809
10,131
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Byrnee26
Xbalanque
6,201
3,399
0
2,150
7,639
2,818
418
773
6,866
0
46,115
W
Fenrir
CXP-Crab
Fenrir
9,965
3,053
0
2,423
6,248
3,176
0
2,015
4,233
0
48,849
L
4,077
222
0
3,105
7,521
3,376
0
86
7,435
35,362
0
L
Chronos
NaJeZ
Chronos
4,340
1,016
0
2,946
7,220
2,622
0
2,940
4,280
37,094
4,645
W
Cu Chulainn
NamesBT-
Cu Chulainn
3,662
984
0
2,061
7,188
4,434
158
3,332
3,856
4,933
33,475
W
Discordia
NardJWilly
Discordia
4,453
368
0
748
4,624
1,644
0
2,615
2,009
28,789
0
W
Athena
3,538
1,295
0
2,844
8,359
6,278
0
3,259
5,100
16,087
0
L
Hun Batz
SeanTheDon24
Hun Batz
2,646
532
0
3,127
8,168
2,600
0
320
7,848
0
36,344
W
5,546
2,699
0
2,055
7,135
2,714
0
226
6,909
0
29,176
L
3,535
338
0
2,891
10,801
8,393
0
3,958
6,843
14,870
952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
27,280
251
Minions Killed
287
0
Camps Cleared
0
996,112
Distance Traveled
907,905
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,042
604
78
8
0
153,394
0
W
Fenrir
7,213
721
74
7
0
224,075
0
L
Anubis
5,302
530
63
6
0
165,378
4
L
Chronos
5,719
572
59
6
0
188,092
0
W
Cu Chulainn
6,206
621
67
7
0
193,528
0
W
Discordia
4,937
494
45
5
0
183,033
2
W
Athena
5,500
550
19
2
0
230,974
4
L
Hun Batz
5,049
505
67
7
0
176,933
0
W
Neith
4,869
487
46
5
0
164,502
0
L
Sobek
5,168
517
20
2
0
224,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role