Player Matchup

Anhur
Anhur
BallDoctor
Anhur
Level 43
God Stats
14W - 7L
1,692 SR
Queue Stats
15W - 10L
1,715 Elo+
Party 2
Horus
Horus
Calculizor
Horus
Level 95
God Stats
8W - 2L
1,524 SR
Queue Stats
95W - 98L
1,398 Elo+
Solo
Janus
Janus
CentralAct
Janus
Level 22
God Stats
84W - 69L
1,715 SR
Queue Stats
333W - 283L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
MonkEDInner
Sylvanus
Level 89
God Stats
9W - 6L
1,387 SR
Queue Stats
268W - 233L
1,485 Elo+
Party 1
Thanatos
Thanatos
PeeDoctor
Thanatos
Level 109
God Stats
1W - 0L
1,742 SR
Queue Stats
8W - 4L
1,688 Elo+
Party 2
Team Averages
Level 72
1,612 SR
1,585 Elo+

VS

Team Averages
Level 60
1,461 SR
1,501 Elo+
Ra
Ra
FlameosGratis
Ra
Level 59
God Stats
7W - 10L
1,285 SR
Queue Stats
193W - 181L
1,521 Elo+
Solo
Izanami
Izanami
KD0G22
Izanami
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 16L
1,663 Elo+
Solo
Yemoja
Yemoja
MiniFuse
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 169L
1,501 Elo+
Solo
Thanatos
Thanatos
TryhardNOX
Thanatos
Level 60
God Stats
0W - 1L
1,521 SR
Queue Stats
5W - 6L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
XaviiKrypto
Sun Wukong
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
233W - 244L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
4 / 1 / 1
6,530
594
5,695
6,995
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
11
0 / 1 / 1
6,013
547
2,924
7,917
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
12
1 / 0 / 0
6,595
600
2,270
5,202
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MonkEDInner
Sylvanus
10
0 / 2 / 3
5,614
510
5,000
12,176
7,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thanatos
PeeDoctor
Thanatos
10
1 / 1 / 2
5,381
489
2,850
9,251
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,149
650
5,821
6,881
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Izanami
KD0G22
Izanami
9
1 / 3 / 1
5,389
490
5,082
7,276
2,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
MiniFuse
Yemoja
9
0 / 1 / 4
5,776
525
4,331
10,155
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
TryhardNOX
Thanatos
6
2 / 2 / 1
4,747
432
1,948
4,602
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
XaviiKrypto
Sun Wukong
13
0 / 0 / 0
7,147
650
4,614
7,163
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
5
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
1
1
4.5
W
Horus
0
1
1
0.5
W
Janus
1
0
0
1
L
2
1
0
2
L
Izanami
KD0G22
Izanami
1
3
1
0.5
L
Yemoja
MiniFuse
Yemoja
0
1
4
2
W
Sylvanus
MonkEDInner
Sylvanus
0
2
3
0.75
W
Thanatos
PeeDoctor
Thanatos
1
1
2
2
L
Thanatos
TryhardNOX
Thanatos
2
2
1
1.25
L
Sun Wukong
XaviiKrypto
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,739
Damage
21,796
41,541
Taken
36,077
20,338
Mitigated
18,746
14,389
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,695
3,760
0
1,740
6,995
2,688
714
1,201
5,794
0
49,665
W
Horus
2,924
1,240
140
1,753
7,917
4,516
0
221
7,696
0
45,946
W
Janus
2,270
151
0
830
5,202
1,870
0
3,027
2,111
54,684
1,314
L
5,821
271
540
4,326
6,881
2,843
0
2,193
4,516
74,362
0
L
Izanami
KD0G22
Izanami
5,082
3,662
0
2,030
7,276
2,058
0
824
6,452
0
39,365
L
Yemoja
MiniFuse
Yemoja
4,331
1,559
471
3,033
10,155
6,653
115
3,975
6,158
14,108
2,110
W
Sylvanus
MonkEDInner
Sylvanus
5,000
1,664
298
2,846
12,176
7,743
270
4,301
7,819
20,532
0
W
Thanatos
PeeDoctor
Thanatos
2,850
950
0
6,782
9,251
3,521
0
807
8,434
0
36,400
L
Thanatos
TryhardNOX
Thanatos
1,948
152
0
2,216
4,602
1,697
0
128
4,474
0
13,761
L
Sun Wukong
XaviiKrypto
Sun Wukong
4,614
1,206
0
1,239
7,163
5,495
0
0
6,836
0
58,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,133
Gold Earned
30,208
359
Minions Killed
352
0
Camps Cleared
0
1,121,102
Distance Traveled
960,198
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,530
594
89
8
0
209,034
0
W
Horus
6,013
547
78
7
0
224,156
0
W
Janus
6,595
600
120
11
0
237,434
2
L
Ra
7,149
650
129
12
0
244,160
2
L
Izanami
5,389
490
60
5
0
176,076
2
L
Yemoja
5,776
525
19
2
0
180,877
3
W
Sylvanus
5,614
510
14
1
0
201,210
0
W
Thanatos
5,381
489
58
5
0
249,268
2
L
Thanatos
4,747
432
29
3
0
149,449
0
L
Sun Wukong
7,147
650
115
10
0
209,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role