Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Silver II
CK Liquid Pijao
Kukulkan
Silver II
Level 186
God Stats
25W - 27L
1,681 SR
Queue Stats
152W - 171L
1,410 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold V
IBrNtI
Maman Brigitte
Gold V
Level 124
God Stats
7W - 3L
1,970 SR
Queue Stats
232W - 229L
1,427 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
wayside3121
Sun Wukong
Gold V
Level 87
God Stats
40W - 45L
1,624 SR
Queue Stats
410W - 412L
1,367 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
xLawlessx
Heimdallr
Gold IV
Level 124
God Stats
1W - 2L
1,247 SR
Queue Stats
37W - 40L
1,410 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,604 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,381 SR
1,429 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze III
Dannonino17
Eset
Bronze III
Level 64
God Stats
0W - 3L
1,251 SR
Queue Stats
74W - 79L
1,408 MMR
Solo
Athena
Athena
Silver II
KosThatguy
Athena
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,408 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
MitchDaMan2
Tsukuyomi
Silver III
Level 49
God Stats
1W - 2L
1,249 SR
Queue Stats
10W - 29L
1,416 MMR
Party 1
Neith
Neith
Bronze III
TheRealMoxie
Neith
Bronze III
Level 65
God Stats
7W - 17L
1,404 SR
Queue Stats
9W - 28L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
5 / 0 / 11
8,642
576
4,507
9,632
10,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
15
1 / 0 / 0
8,908
594
1,751
4,633
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
IBrNtI
Maman Brigitte
17
7 / 1 / 6
9,227
615
9,503
12,496
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
wayside3121
Sun Wukong
14
0 / 1 / 5
8,232
549
6,071
10,735
9,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
xLawlessx
Heimdallr
13
5 / 1 / 6
8,239
549
9,792
9,697
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThanatosAo KuangBake KujiraThoth

VS

Bans
Jing WeiCharonDiscordiaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 2 / 0
7,636
509
10,198
14,882
18,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 0
7,060
471
4,725
8,125
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
KosThatguy
Athena
8
0 / 4 / 0
5,745
383
2,002
9,380
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
MitchDaMan2
Tsukuyomi
11
0 / 3 / 1
6,458
431
958
9,583
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 5 / 0
5,752
383
2,269
7,049
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
2
3
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
11
10.5
L
Achilles
 
Achilles
1
2
0
0.5
W
Kukulkan
1
0
0
1
L
1
4
0
0.25
W
Maman Brigitte
IBrNtI
Maman Brigitte
7
1
6
10
L
Athena
KosThatguy
Athena
0
4
0
0
L
Tsukuyomi
MitchDaMan2
Tsukuyomi
0
3
1
0.17
L
0
5
0
0
W
Sun Wukong
wayside3121
Sun Wukong
0
1
5
2.5
W
Heimdallr
xLawlessx
Heimdallr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
20,152
47,193
Taken
49,019
33,338
Mitigated
34,119
20,010
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,507
580
0
4,269
9,632
10,986
0
2,497
7,135
20,311
0
L
Achilles
 
Achilles
10,198
1,429
0
3,562
14,882
18,243
0
3,414
11,468
0
54,825
W
Kukulkan
1,751
99
0
1,646
4,633
2,029
2,058
1,160
3,473
75,753
769
L
4,725
226
127
452
8,125
2,997
264
4,167
3,958
48,831
650
W
Maman Brigitte
IBrNtI
Maman Brigitte
9,503
852
0
8,901
12,496
5,956
0
934
11,347
89,340
3,247
L
Athena
KosThatguy
Athena
2,002
693
0
2,558
9,380
6,717
0
4,049
5,331
17,069
0
L
Tsukuyomi
MitchDaMan2
Tsukuyomi
958
254
0
3,541
9,583
3,728
0
2,401
7,182
0
45,342
L
2,269
1,115
0
1,167
7,049
2,434
0
1,419
5,625
0
23,535
W
Sun Wukong
wayside3121
Sun Wukong
6,071
759
0
1,326
10,735
9,777
0
0
9,804
0
57,311
W
Heimdallr
xLawlessx
Heimdallr
9,792
4,260
0
3,868
9,697
4,590
2,292
2,639
7,058
0
54,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
32,651
492
Minions Killed
354
0
Camps Cleared
0
1,541,829
Distance Traveled
1,308,313
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,642
576
22
1
0
337,355
3
L
Achilles
7,636
509
101
7
0
222,833
2
W
Kukulkan
8,908
594
141
9
0
283,455
2
L
Eset
7,060
471
100
7
0
276,856
1
W
Maman Brigitte
9,227
615
138
9
0
347,959
4
L
Athena
5,745
383
22
1
0
214,335
0
L
Tsukuyomi
6,458
431
80
5
0
319,323
0
L
Neith
5,752
383
51
3
0
274,966
0
W
Sun Wukong
8,232
549
112
7
0
317,337
3
W
Heimdallr
8,239
549
79
5
0
255,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role