Player Matchup

Surtr
Surtr
Kikuwi
Surtr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Tsunamiattack
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 1
Sol
Sol
unquietnypps619
Sol
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,650 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,600 Elo+

VS

Team Averages
Level 66
1,615 SR
1,517 Elo+
Arachne
Arachne
Rumplestilscar
Arachne
Level 86
God Stats
6W - 2L
1,603 SR
Queue Stats
8W - 13L
1,495 Elo+
Solo
Anubis
Anubis
ScoobyDoobyDoooo
Anubis
Level 44
God Stats
13W - 6L
1,597 SR
Queue Stats
145W - 156L
1,425 Elo+
Solo
Discordia
Discordia
blueeheartz
Discordia
Level 68
God Stats
90W - 70L
1,646 SR
Queue Stats
94W - 74L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kikuwi
Surtr
10
0 / 3 / 1
6,404
582
5,062
14,921
9,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Tsunamiattack
Sylvanus
12
0 / 0 / 1
6,774
616
4,744
10,808
8,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 0
7,017
638
6,002
8,164
2,693
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,473
679
3,817
9,428
4,012
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 0 / 2
9,031
821
14,060
7,850
4,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
blueeheartz
Discordia
15
2 / 0 / 3
8,957
814
8,630
5,563
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
6
6
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
Kikuwi
Surtr
0
3
1
0.17
W
0
1
3
1.5
W
4
0
2
5
L
Sylvanus
Tsunamiattack
Sylvanus
0
0
1
0.5
W
Discordia
blueeheartz
Discordia
2
0
3
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,808
Damage
26,507
33,893
Taken
22,841
20,741
Mitigated
10,529
4,614
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Kikuwi
Surtr
5,062
1,641
0
1,363
14,921
9,965
0
8,857
6,014
267
14,364
W
3,817
2,107
0
1,490
9,428
4,012
116
4,093
5,335
0
23,144
W
14,060
1,041
204
4,120
7,850
4,376
120
4,258
3,592
41,416
0
L
Sylvanus
Tsunamiattack
Sylvanus
4,744
1,402
600
1,097
10,808
8,083
0
7,838
2,900
17,192
0
W
Discordia
blueeheartz
Discordia
8,630
226
0
0
5,563
2,141
511
2,630
2,933
51,883
201
L
6,002
2,121
0
1,554
8,164
2,693
0
5,833
2,294
24,459
2,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,195
Gold Earned
25,461
108
Minions Killed
225
0
Camps Cleared
0
538,242
Distance Traveled
663,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,404
582
20
2
0
192,987
0
W
Arachne
7,473
679
40
4
0
245,933
0
W
Anubis
9,031
821
89
8
0
209,809
0
L
Sylvanus
6,774
616
26
2
0
190,601
0
W
Discordia
8,957
814
96
9
0
208,130
0
L
Sol
7,017
638
62
6
0
154,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role