Player Matchup

Vamana
Vamana
Silver I
Agilixy
Vamana
Silver I
Level 157
God Stats
1W - 0L
1,715 SR
Queue Stats
61W - 60L
1,657 MMR
Party 1
Osiris
Osiris
Silver I
BasiliskTheOnly
Osiris
Silver I
Level 129
God Stats
2W - 3L
1,591 SR
Queue Stats
138W - 143L
1,434 MMR
Party 1
Yemoja
Yemoja
Gold V
R4VENCL3W
Yemoja
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 35L
1,546 MMR
Party 2
Hachiman
Hachiman
Gold V
SirDollar
Hachiman
Gold V
Level 126
God Stats
3W - 1L
1,531 SR
Queue Stats
26W - 19L
1,546 MMR
Party 2
Vulcan
Vulcan
Silver II
jcsilvabelt
Vulcan
Silver II
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 377L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,568 SR
1,546 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,526 SR
1,537 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Beastmode43va
Bellona
Bronze III
Level 123
God Stats
6W - 9L
1,333 SR
Queue Stats
35W - 58L
1,546 MMR
Solo
Serqet
Serqet
Silver III
Krísten
Serqet
Silver III
Level 159
God Stats
2W - 5L
1,414 SR
Queue Stats
72W - 51L
1,546 MMR
Solo
Apollo
Apollo
Bronze III
Mrl33tastic
Apollo
Bronze III
Level 133
God Stats
1W - 1L
1,939 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Merlin
Merlin
Bronze III
WetBrick420
Merlin
Bronze III
Level 123
God Stats
0W - 2L
1,442 SR
Queue Stats
13W - 19L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Agilixy
Vamana
7
1 / 0 / 0
3,838
768
417
2,349
1,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,894
779
3,807
4,286
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yemoja
R4VENCL3W
Yemoja
6
0 / 0 / 1
3,685
737
879
3,462
1,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
SirDollar
Hachiman
6
1 / 0 / 0
3,596
719
2,952
2,284
573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
7
0 / 0 / 1
3,878
776
875
1,739
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
LokiAthenaArachneThanatos

VS

Bans
Ao KuangGaneshaBake KujiraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
0 / 0 / 0
2,827
565
483
992
342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
6
0 / 1 / 0
3,477
695
2,035
5,644
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Krísten
Serqet
6
0 / 0 / 0
3,289
658
616
3,639
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
6
0 / 1 / 0
3,265
653
1,089
4,750
1,335
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
6
0 / 1 / 0
3,487
697
1,371
2,116
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Vamana
Agilixy
Vamana
1
0
0
1
W
1
0
0
1
L
Bellona
0
1
0
0
L
Serqet
Krísten
Serqet
0
0
0
0
L
Apollo
0
1
0
0
W
Yemoja
R4VENCL3W
Yemoja
0
0
1
0.5
W
Hachiman
SirDollar
Hachiman
1
0
0
1
L
Merlin
0
1
0
0
W
Vulcan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,930
Damage
5,594
14,120
Taken
17,141
7,453
Mitigated
7,999
5,058
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
483
36
0
152
992
342
0
108
884
0
3,660
W
Vamana
Agilixy
Vamana
417
62
0
450
2,349
1,010
0
110
2,239
0
23,561
W
3,807
1,519
0
1,310
4,286
3,717
0
0
4,142
0
23,632
L
Bellona
2,035
1,362
0
2,213
5,644
4,450
0
0
5,172
0
17,802
L
Serqet
Krísten
Serqet
616
190
0
845
3,639
1,293
0
233
3,371
0
18,115
L
Apollo
1,089
667
0
2,103
4,750
1,335
0
771
3,979
0
17,805
W
Yemoja
R4VENCL3W
Yemoja
879
201
1,291
1,295
3,462
1,527
161
0
3,462
8,075
0
W
Hachiman
SirDollar
Hachiman
2,952
1,867
0
314
2,284
573
448
0
2,284
0
27,088
L
Merlin
1,371
42
0
500
2,116
579
0
602
1,514
17,665
0
W
Vulcan
875
434
0
398
1,739
626
0
1,261
478
19,225
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,891
Gold Earned
16,345
190
Minions Killed
141
0
Camps Cleared
0
557,670
Distance Traveled
489,539
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,827
565
7
1
0
58,338
0
W
Vamana
3,838
768
53
11
0
137,558
0
W
Osiris
3,894
779
44
9
0
101,493
0
L
Bellona
3,477
695
31
6
0
100,510
0
L
Serqet
3,289
658
33
7
0
126,682
0
L
Apollo
3,265
653
32
6
0
99,415
0
W
Yemoja
3,685
737
11
2
0
105,239
2
W
Hachiman
3,596
719
44
9
0
105,190
0
L
Merlin
3,487
697
38
8
0
104,594
0
W
Vulcan
3,878
776
38
8
0
108,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role