Player Matchup

Nemesis
Nemesis
BinkleWinkle
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,568 Elo+
Party 2
Ymir
Ymir
HURBLoafHURB
Ymir
Level 16
God Stats
2W - 2L
1,641 SR
Queue Stats
3W - 6L
1,452 Elo+
Party 2
Skadi
Skadi
Kiblun
Skadi
Level 77
God Stats
4W - 6L
1,458 SR
Queue Stats
4W - 7L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LoserN00b
Morgan Le Fay
Level 88
God Stats
0W - 3L
1,116 SR
Queue Stats
197W - 194L
1,013 Elo+
Solo
Hercules
Hercules
TTVKiblunisbad
Hercules
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
218W - 179L
1,533 Elo+
Party 2
Team Averages
Level 49
1,443 SR
1,407 Elo+

VS

Team Averages
Level 73
1,544 SR
1,519 Elo+
Medusa
Medusa
Apnea14
Medusa
Level 89
God Stats
14W - 12L
1,441 SR
Queue Stats
56W - 57L
1,423 Elo+
Party 3
Achilles
Achilles
BraveDrewBear
Achilles
Level 67
God Stats
7W - 7L
1,373 SR
Queue Stats
218W - 221L
1,491 Elo+
Solo
Ares
Ares
MónbaK
Ares
Level 67
God Stats
13W - 8L
1,475 SR
Queue Stats
114W - 103L
1,569 Elo+
Party 3
Anubis
Anubis
dhogie10
Anubis
Level 66
God Stats
97W - 65L
1,618 SR
Queue Stats
111W - 84L
1,553 Elo+
Party 1
Thanatos
Thanatos
turnNpray
Thanatos
Level 78
God Stats
4W - 0L
1,815 SR
Queue Stats
83W - 75L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BinkleWinkle
Nemesis
15
3 / 8 / 2
8,872
493
9,605
21,460
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 4 / 0
8,012
445
3,007
15,131
11,357
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Kiblun
Skadi
13
0 / 8 / 1
7,840
436
7,205
14,220
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
LoserN00b
Morgan Le Fay
14
0 / 5 / 0
8,108
450
5,370
13,387
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
15
5 / 3 / 0
9,614
534
14,697
17,929
19,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Apnea14
Medusa
16
6 / 1 / 8
10,367
576
16,880
10,658
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
BraveDrewBear
Achilles
16
5 / 5 / 2
9,520
529
8,522
19,636
20,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
MónbaK
Ares
16
6 / 1 / 15
10,839
602
11,772
12,881
13,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
dhogie10
Anubis
19
8 / 0 / 4
11,655
648
12,700
11,496
7,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
turnNpray
Thanatos
17
3 / 2 / 7
9,716
540
9,784
16,090
8,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
8
Kills
28
28
Deaths
9
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
Apnea14
Medusa
6
1
8
10
L
Nemesis
BinkleWinkle
Nemesis
3
8
2
0.5
W
Achilles
BraveDrewBear
Achilles
5
5
2
1.2
L
0
4
0
0
L
Skadi
Kiblun
Skadi
0
8
1
0.06
L
Morgan Le Fay
LoserN00b
Morgan Le Fay
0
5
0
0
W
Ares
MónbaK
Ares
6
1
15
13.5
L
Hercules
5
3
0
1.67
W
Anubis
dhogie10
Anubis
8
0
4
10
W
Thanatos
turnNpray
Thanatos
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,884
Damage
59,658
82,127
Taken
70,761
48,589
Mitigated
55,443
19,077
Healing
26,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Apnea14
Medusa
16,880
6,349
0
2,383
10,658
5,343
905
2,056
8,503
0
83,524
L
Nemesis
BinkleWinkle
Nemesis
9,605
3,698
0
7,645
21,460
7,683
139
7,996
13,464
0
74,098
W
Achilles
BraveDrewBear
Achilles
8,522
2,570
0
2,634
19,636
20,564
0
302
18,099
0
45,632
L
3,007
739
1,296
834
15,131
11,357
0
2,983
12,148
26,995
2,140
L
Skadi
Kiblun
Skadi
7,205
2,946
0
90
14,220
4,897
466
2,943
11,277
0
64,850
L
Morgan Le Fay
LoserN00b
Morgan Le Fay
5,370
388
0
1,964
13,387
4,812
0
7,054
6,333
61,362
0
W
Ares
MónbaK
Ares
11,772
1,138
0
1,953
12,881
13,767
283
2,828
10,053
37,759
863
L
Hercules
14,697
4,798
0
7,248
17,929
19,840
0
3,316
14,613
0
73,614
W
Anubis
dhogie10
Anubis
12,700
310
0
6,578
11,496
7,067
273
3,854
7,642
116,399
1,288
W
Thanatos
turnNpray
Thanatos
9,784
2,177
0
12,908
16,090
8,702
556
710
15,156
0
84,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
52,097
474
Minions Killed
484
0
Camps Cleared
0
1,617,103
Distance Traveled
1,835,931
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,367
576
105
6
0
351,143
3
L
Nemesis
8,872
493
102
6
0
361,865
0
W
Achilles
9,520
529
55
3
0
347,548
0
L
Ymir
8,012
445
45
3
0
338,846
0
L
Skadi
7,840
436
104
6
0
313,688
2
L
Morgan Le Fay
8,108
450
120
7
0
286,371
0
W
Ares
10,839
602
43
2
0
360,380
8
L
Hercules
9,614
534
103
6
0
316,333
0
W
Anubis
11,655
648
170
9
0
375,495
7
W
Thanatos
9,716
540
111
6
0
401,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role