Player Matchup

Odin
Odin
Gaytamale20
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,393 Elo+
Party 1
Hachiman
Hachiman
LichofNadir666
Hachiman
Level 87
God Stats
0W - 1L
1,489 SR
Queue Stats
18W - 19L
1,393 Elo+
Party 1
Chaac
Chaac
Psyco Ivy
Chaac
Level 69
God Stats
5W - 8L
1,472 SR
Queue Stats
356W - 493L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRamenShaaman
Tsukuyomi
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
329W - 327L
1,444 Elo+
Solo
Sobek
Sobek
deathsOuroboros
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,393 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,403 Elo+

VS

Team Averages
Level 91
1,500 SR
1,559 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BeardedMonty729
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,652 Elo+
Solo
Ao Kuang
Ao Kuang
NoviceVolcano63
Ao Kuang
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 70L
1,493 Elo+
Solo
Izanami
Izanami
Rawrlyssa
Izanami
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,693 Elo+
Solo
Hercules
Hercules
The Mr Giggles
Hercules
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 66L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,310
1,062
1,982
5,965
5,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
10
0 / 2 / 3
5,207
1,041
3,900
3,800
1,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Psyco Ivy
Chaac
5
0 / 0 / 0
4,392
878
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
TheRamenShaaman
Tsukuyomi
11
2 / 2 / 1
5,667
1,133
3,790
4,936
2,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 2
5,440
1,088
3,913
6,721
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 5
5,988
1,198
4,141
6,028
6,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 8
6,286
1,257
2,723
3,711
3,313
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
12
6 / 1 / 4
7,153
1,431
5,288
5,099
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Rawrlyssa
Izanami
13
3 / 0 / 4
6,749
1,350
5,608
2,145
893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
1
0 / 0 / 0
1,692
338
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
3
Kills
10
10
Deaths
3
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
5
2.5
W
1
1
8
5
L
0
3
3
0.5
L
Hachiman
0
2
3
0.75
W
Ao Kuang
6
1
4
8
L
Chaac
Psyco Ivy
Chaac
0
0
0
0
W
Izanami
Rawrlyssa
Izanami
3
0
4
5
W
Hercules
0
0
0
0
L
Tsukuyomi
TheRamenShaaman
Tsukuyomi
2
2
1
1.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,585
Damage
17,760
21,422
Taken
16,983
16,582
Mitigated
12,635
4,343
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,141
252
1,327
2,046
6,028
6,376
0
1,185
4,585
8,752
445
W
2,723
87
334
218
3,711
3,313
0
769
2,836
0
5,521
L
1,982
940
111
508
5,965
5,995
0
2,577
3,388
0
3,747
L
Hachiman
3,900
1,888
190
120
3,800
1,363
40
1,627
2,173
0
10,148
W
Ao Kuang
5,288
1,957
615
1,945
5,099
2,053
464
1,168
3,705
8,579
0
L
Chaac
Psyco Ivy
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Rawrlyssa
Izanami
5,608
3,496
699
523
2,145
893
654
159
1,944
0
18,369
W
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
TheRamenShaaman
Tsukuyomi
3,790
1,341
558
1,489
4,936
2,841
0
2,713
2,223
0
12,101
L
3,913
438
148
1,219
6,721
6,383
0
2,154
4,567
6,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
27,868
47
Minions Killed
61
0
Camps Cleared
0
440,744
Distance Traveled
450,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,988
1,198
21
4
0
136,098
0
W
Mulan
6,286
1,257
8
2
0
97,558
0
L
Odin
5,310
1,062
6
1
0
113,060
0
L
Hachiman
5,207
1,041
14
3
0
103,684
0
W
Ao Kuang
7,153
1,431
5
1
0
106,307
0
L
Chaac
4,392
878
0
0
0
0
0
W
Izanami
6,749
1,350
27
5
0
110,347
0
W
Hercules
1,692
338
0
0
0
0
0
L
Tsukuyomi
5,667
1,133
18
4
0
105,521
0
L
Sobek
5,440
1,088
9
2
0
118,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role