Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Gold II
JeffTheWinner73
Thanatos
Gold II
Level 151
God Stats
14W - 12L
1,678 SR
Queue Stats
156W - 146L
1,606 MMR
Party 1
Horus
Horus
Gold III
KENNECKZ
Horus
Gold III
Level 148
God Stats
62W - 55L
1,611 SR
Queue Stats
222W - 220L
1,392 MMR
Party 1
Shiva
Shiva
Gold IV
vBryze
Shiva
Gold IV
Level 145
God Stats
2W - 0L
1,464 SR
Queue Stats
35W - 25L
1,499 MMR
Solo
Cupid
Cupid
Bronze III
xLonely
Cupid
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,538 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,551 SR
1,507 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,500 SR
1,499 MMR
Erlang Shen
Erlang Shen
Bronze III
GreatBuffaloMan
Erlang Shen
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
I CantFindMyEgo
Atlas
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,494 MMR
Party 4
Eset
Eset
Bronze III
Jukessss5263
Eset
Bronze III
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,500 MMR
Party 4
Freya
Freya
Bronze III
ctf27
Freya
Bronze III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
fatkingnoob
Mulan
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 1 / 8
8,841
589
5,165
6,338
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
16
7 / 1 / 5
9,048
603
7,830
12,313
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
KENNECKZ
Horus
12
2 / 0 / 5
7,720
515
3,375
9,517
7,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
vBryze
Shiva
15
8 / 1 / 6
9,937
662
15,492
15,939
20,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
xLonely
Cupid
15
3 / 0 / 3
8,650
577
6,999
4,751
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesHachimanAphroditeMaman Brigitte

VS

Bans
ThothBake KujiraKukulkanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GreatBuffaloMan
Erlang Shen
13
2 / 4 / 1
7,375
492
3,889
14,994
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
6,314
421
3,144
9,966
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 0
6,970
465
6,790
5,544
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
ctf27
Freya
10
0 / 5 / 0
6,314
421
3,403
10,262
3,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 7 / 1
6,538
436
3,411
14,215
13,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
21
Kills
3
3
Deaths
21
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
8
5
L
Erlang Shen
GreatBuffaloMan
Erlang Shen
2
4
1
0.63
L
0
3
0
0
W
Thanatos
7
1
5
9.5
L
1
2
0
0.5
W
Horus
KENNECKZ
Horus
2
0
5
4.5
L
Freya
ctf27
Freya
0
5
0
0
L
0
7
1
0.07
W
Shiva
vBryze
Shiva
8
1
6
11
W
Cupid
xLonely
Cupid
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,861
Damage
20,637
48,858
Taken
54,981
38,119
Mitigated
33,899
25,747
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,165
46
75
1,159
6,338
2,429
0
2,111
4,227
73,973
663
L
Erlang Shen
GreatBuffaloMan
Erlang Shen
3,889
2,084
0
4,378
14,994
9,106
0
2,569
12,214
0
55,152
L
3,144
1,220
0
1,665
9,966
6,225
0
1,765
8,201
16,596
1,287
W
Thanatos
7,830
2,227
0
11,034
12,313
5,806
365
3,384
8,929
0
79,557
L
6,790
645
128
575
5,544
1,800
0
781
4,763
55,555
0
W
Horus
KENNECKZ
Horus
3,375
963
3,177
3,896
9,517
7,656
84
5,159
4,358
0
18,656
L
Freya
ctf27
Freya
3,403
1,026
0
2,413
10,262
3,266
0
565
9,646
34,011
0
L
3,411
845
0
805
14,215
13,502
0
1,330
12,012
0
33,594
W
Shiva
vBryze
Shiva
15,492
2,210
0
3,816
15,939
20,276
0
2,021
13,918
3,152
74,903
W
Cupid
xLonely
Cupid
6,999
3,942
500
2,090
4,751
1,952
475
2,018
2,733
0
85,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
33,511
509
Minions Killed
348
0
Camps Cleared
0
1,555,679
Distance Traveled
1,393,902
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,841
589
134
9
0
309,132
2
L
Erlang Shen
7,375
492
101
7
0
315,772
0
L
Atlas
6,314
421
26
2
0
294,644
5
W
Thanatos
9,048
603
110
7
0
354,356
2
L
Eset
6,970
465
98
7
0
291,431
2
W
Horus
7,720
515
27
2
0
322,983
5
L
Freya
6,314
421
72
5
0
277,346
0
L
Mulan
6,538
436
51
3
0
214,709
2
W
Shiva
9,937
662
115
8
0
287,031
2
W
Cupid
8,650
577
123
8
0
282,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role