Player Matchup

Aphrodite
Aphrodite
AkMeme420
Aphrodite
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 153L
1,538 Elo+
Solo
Cerberus
Cerberus
Creamy Giggles
Cerberus
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
206W - 187L
1,496 Elo+
Party 2
Ravana
Ravana
HeyImOdi
Ravana
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 118L
1,421 Elo+
Solo
Surtr
Surtr
OPprimarch
Surtr
Level 140
God Stats
4W - 1L
1,101 SR
Queue Stats
111W - 105L
1,535 Elo+
Party 2
Janus
Janus
thechefblaze
Janus
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 32L
1,586 Elo+
Solo
Team Averages
Level 137
1,420 SR
1,515 Elo+

VS

Team Averages
Level 157
1,500 SR
1,443 Elo+
Amaterasu
Amaterasu
Adrift Soul
Amaterasu
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 147L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
DeusBuffalo
Aphrodite
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 112L
1,444 Elo+
Party 1
Loki
Loki
ghostyeet
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
schaine
Kuzenbo
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 183L
1,549 Elo+
Party 3
Hachiman
Hachiman
verbin the noun
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 155L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AkMeme420
Aphrodite
16
4 / 0 / 10
9,380
853
7,131
10,466
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
14
4 / 2 / 7
9,362
851
9,759
19,447
20,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
HeyImOdi
Ravana
15
3 / 2 / 11
8,823
802
14,490
12,931
15,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Surtr
15
3 / 1 / 12
8,775
798
12,341
12,348
13,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 10
8,849
804
12,174
7,760
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adrift Soul
Amaterasu
14
0 / 2 / 4
7,111
646
10,602
15,878
18,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
DeusBuffalo
Aphrodite
15
1 / 2 / 3
7,581
689
7,399
8,318
4,968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
13
1 / 2 / 4
7,251
659
7,930
8,407
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
schaine
Kuzenbo
14
2 / 4 / 2
8,154
741
9,991
15,683
20,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
11
1 / 7 / 2
6,609
601
9,079
12,709
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
17
Kills
5
6
Deaths
17
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Adrift Soul
Amaterasu
0
2
4
1
W
Aphrodite
AkMeme420
Aphrodite
4
0
10
9
W
Cerberus
4
2
7
3.75
L
Aphrodite
DeusBuffalo
Aphrodite
1
2
3
1.25
W
Ravana
HeyImOdi
Ravana
3
2
11
4.25
W
Surtr
3
1
12
9
L
Loki
1
2
4
1.5
L
Kuzenbo
schaine
Kuzenbo
2
4
2
0.75
W
3
1
10
8
L
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,895
Damage
45,001
62,952
Taken
60,995
60,434
Mitigated
52,103
29,449
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Adrift Soul
Amaterasu
10,602
3,208
664
5,156
15,878
18,032
0
7,592
7,956
0
18,978
W
Aphrodite
AkMeme420
Aphrodite
7,131
471
8,983
6,578
10,466
6,823
1,099
3,733
6,694
22,088
594
W
Cerberus
9,759
687
1,912
6,630
19,447
20,497
638
3,970
15,071
19,070
0
L
Aphrodite
DeusBuffalo
Aphrodite
7,399
935
6,937
3,632
8,318
4,968
0
4,108
4,177
20,196
428
W
Ravana
HeyImOdi
Ravana
14,490
2,309
707
849
12,931
15,776
577
3,207
9,481
2,623
16,285
W
Surtr
12,341
3,297
1,170
1,220
12,348
13,256
1,691
3,872
8,239
600
21,012
L
Loki
7,930
1,477
123
135
8,407
3,501
0
4,871
3,434
0
17,031
L
Kuzenbo
schaine
Kuzenbo
9,991
3,706
1,974
2,441
15,683
20,466
0
6,785
8,619
18,160
0
W
12,174
323
641
759
7,760
4,082
1,264
2,405
5,295
30,427
0
L
Hachiman
9,079
3,762
415
351
12,709
5,136
0
7,133
5,409
0
18,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
36,706
166
Minions Killed
115
0
Camps Cleared
0
1,119,815
Distance Traveled
999,287
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,111
646
27
2
0
219,345
0
W
Aphrodite
9,380
853
52
5
0
228,987
0
W
Cerberus
9,362
851
46
4
0
210,993
3
L
Aphrodite
7,581
689
39
4
0
197,124
0
W
Ravana
8,823
802
7
1
0
230,589
0
W
Surtr
8,775
798
15
1
0
231,558
0
L
Loki
7,251
659
18
2
0
199,094
0
L
Kuzenbo
8,154
741
18
2
0
218,701
0
W
Janus
8,849
804
46
4
0
217,688
0
L
Hachiman
6,609
601
13
1
0
165,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role