Player Matchup

Hel
Hel
FANGED BEAV3R
Hel
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,395 Elo+
Solo
Awilix
Awilix
Fox_Apollo
Awilix
Level 151
God Stats
20W - 16L
1,105 SR
Queue Stats
109W - 105L
1,441 Elo+
Solo
Bacchus
Bacchus
Shade_Walker_75
Bacchus
Level 60
God Stats
1W - 1L
1,615 SR
Queue Stats
15W - 17L
1,469 Elo+
Solo
Chernobog
Chernobog
TOXIC NEMESIS13
Chernobog
Level 148
God Stats
5W - 5L
1,339 SR
Queue Stats
35W - 40L
1,457 Elo+
Solo
Jormungandr
Jormungandr
あlぜいd
Jormungandr
Level 129
God Stats
26W - 11L
1,500 SR
Queue Stats
169W - 162L
1,330 Elo+
Solo
Team Averages
Level 118
1,412 SR
1,418 Elo+

VS

Team Averages
Level 108
1,516 SR
1,396 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AlchemistKyller
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
King Arthur
King Arthur
CE5AR777
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gil9505
Morgan Le Fay
Level 159
God Stats
25W - 24L
1,580 SR
Queue Stats
672W - 652L
1,518 Elo+
Solo
Charon
Charon
Kendrkid07
Charon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,118
541
2,477
9,918
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
Fox_Apollo
Awilix
16
5 / 1 / 5
8,916
594
10,931
11,549
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 4
7,462
497
4,172
9,168
9,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
TOXIC NEMESIS13
Chernobog
15
2 / 1 / 4
7,982
532
5,898
7,379
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
あlぜいd
Jormungandr
14
2 / 2 / 2
8,385
559
10,574
15,004
19,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 4 / 0
6,651
443
4,137
11,306
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 2 / 0
7,269
485
4,027
12,756
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
CE5AR777
King Arthur
13
1 / 3 / 0
7,556
504
8,705
19,400
16,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Gil9505
Morgan Le Fay
13
0 / 1 / 1
7,555
504
6,634
4,120
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Kendrkid07
Charon
11
0 / 2 / 2
7,379
492
4,884
6,665
4,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
4
5
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
0
0.25
L
2
2
0
1
L
King Arthur
CE5AR777
King Arthur
1
3
0
0.33
W
1
1
3
2.5
W
Awilix
Fox_Apollo
Awilix
5
1
5
7.5
L
Morgan Le Fay
Gil9505
Morgan Le Fay
0
1
1
0.5
L
Charon
Kendrkid07
Charon
0
2
2
0.5
W
2
0
4
4
W
Chernobog
TOXIC NEMESIS13
Chernobog
2
1
4
4
W
Jormungandr
あlぜいd
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,052
Damage
28,387
53,018
Taken
54,247
41,154
Mitigated
31,932
19,755
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,137
3,404
0
1,026
11,306
3,663
0
1,416
9,890
0
44,374
L
4,027
667
0
5,652
12,756
5,014
0
1,902
10,854
0
58,368
L
King Arthur
CE5AR777
King Arthur
8,705
1,413
0
2,943
19,400
16,942
0
8,921
10,479
0
58,967
W
2,477
315
325
4,733
9,918
4,620
469
5,797
4,121
56,698
971
W
Awilix
Fox_Apollo
Awilix
10,931
3,547
0
7,179
11,549
4,989
0
1,426
10,123
0
78,228
L
Morgan Le Fay
Gil9505
Morgan Le Fay
6,634
1,259
0
907
4,120
1,764
0
1,778
2,342
56,136
220
L
Charon
Kendrkid07
Charon
4,884
598
0
873
6,665
4,549
0
2,030
4,635
28,322
1,514
W
4,172
186
0
1,492
9,168
9,012
104
2,270
6,898
35,959
3,471
W
Chernobog
TOXIC NEMESIS13
Chernobog
5,898
3,795
0
2,266
7,379
3,153
1,061
1,407
5,972
0
68,419
W
Jormungandr
あlぜいd
Jormungandr
10,574
2,626
0
3,760
15,004
19,380
119
0
14,744
65,942
4,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
36,410
480
Minions Killed
398
0
Camps Cleared
0
1,581,204
Distance Traveled
1,497,093
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,651
443
85
6
0
284,275
0
L
Susano
7,269
485
98
7
0
355,108
0
L
King Arthur
7,556
504
91
6
0
286,436
2
W
Hel
8,118
541
93
6
0
291,535
1
W
Awilix
8,916
594
115
8
0
349,443
0
L
Morgan Le Fay
7,555
504
91
6
0
264,003
7
L
Charon
7,379
492
33
2
0
307,271
0
W
Bacchus
7,462
497
43
3
0
340,072
0
W
Chernobog
7,982
532
125
8
0
315,729
4
W
Jormungandr
8,385
559
104
7
0
284,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role