Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Narwhallaby
Hachiman
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,498 Elo+
Party 1
He Bo
He Bo
Raleiyn
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 122L
1,362 Elo+
Party 2
Ymir
Ymir
Rhadamanthus
Ymir
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 122L
1,362 Elo+
Party 2
Artio
Artio
TedListens
Artio
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,357 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,416 Elo+

VS

Team Averages
Level 163
1,595 SR
1,545 Elo+
Rama
Rama
 
Rama
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ketano
Artemis
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
319W - 319L
1,488 Elo+
Party 3
Hun Batz
Hun Batz
Sparkyscopez69
Hun Batz
Level 148
God Stats
2W - 3L
1,715 SR
Queue Stats
215W - 215L
1,660 Elo+
Solo
Bellona
Bellona
lI Drizzle Il
Bellona
Level 145
God Stats
1W - 0L
1,762 SR
Queue Stats
18W - 11L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
0 / 3 / 3
4,877
975
5,977
8,435
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Narwhallaby
Hachiman
10
2 / 4 / 0
5,850
1,170
6,069
5,470
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
Raleiyn
He Bo
10
1 / 3 / 0
4,801
960
4,877
4,784
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 3
4,931
986
3,105
7,880
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
9
1 / 4 / 1
5,017
1,003
2,658
8,297
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
6 / 1 / 8
6,672
1,334
7,397
4,515
2,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
 
Artio
11
2 / 1 / 8
6,281
1,256
4,121
8,336
7,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Ketano
Artemis
12
5 / 0 / 8
6,512
1,302
8,764
4,848
2,414
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hun Batz
10
1 / 1 / 10
5,754
1,151
5,239
4,810
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
11
2 / 1 / 11
6,108
1,222
6,587
6,160
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
16
16
Deaths
4
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
3
3
0.5
W
Rama
 
Rama
6
1
8
10
W
Artio
 
Artio
2
1
8
6
W
Artemis
Ketano
Artemis
5
0
8
9
L
Hachiman
Narwhallaby
Hachiman
2
4
0
0.5
L
He Bo
Raleiyn
He Bo
1
3
0
0.33
L
0
2
3
0.75
W
Hun Batz
1
1
10
6
L
Artio
1
4
1
0.38
W
Bellona
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,686
Damage
32,108
34,866
Taken
28,669
25,164
Mitigated
20,102
7,732
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
5,977
1,770
267
1,209
8,435
8,464
0
1,370
6,865
8,870
866
W
Rama
 
Rama
7,397
6,137
237
699
4,515
2,266
1,117
2,826
1,529
0
14,716
W
Artio
 
Artio
4,121
264
4,288
2,826
8,336
7,259
0
4,255
3,884
6,257
1,232
W
Artemis
Ketano
Artemis
8,764
4,472
707
1,039
4,848
2,414
371
3,244
1,483
0
11,076
L
Hachiman
Narwhallaby
Hachiman
6,069
3,340
151
232
5,470
1,911
0
307
5,081
0
10,793
L
He Bo
Raleiyn
He Bo
4,877
264
302
609
4,784
1,537
0
558
4,226
6,393
0
L
3,105
176
140
2,173
7,880
5,301
0
928
6,830
5,577
0
W
Hun Batz
5,239
572
341
836
4,810
2,519
152
1,946
2,823
0
12,002
L
Artio
2,658
316
1,008
1,641
8,297
7,951
0
430
7,745
3,121
0
W
Bellona
6,587
1,815
1,614
2,439
6,160
5,644
144
2,607
3,199
0
9,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
31,327
28
Minions Killed
61
0
Camps Cleared
0
441,655
Distance Traveled
540,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
4,877
975
4
1
0
98,875
0
W
Rama
6,672
1,334
23
5
0
92,397
0
W
Artio
6,281
1,256
10
2
0
104,832
0
W
Artemis
6,512
1,302
4
1
0
125,794
0
L
Hachiman
5,850
1,170
18
4
0
72,227
0
L
He Bo
4,801
960
1
0
0
93,040
0
L
Ymir
4,931
986
4
1
0
87,677
0
W
Hun Batz
5,754
1,151
14
3
0
93,851
0
L
Artio
5,017
1,003
1
0
0
89,836
0
W
Bellona
6,108
1,222
10
2
0
123,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role