Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
FreEloOrNah
Erlang Shen
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,489 Elo+
Party 1
Rama
Rama
Jayy Comp
Rama
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,494 Elo+
Party 1
Hel
Hel
rayhoe
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,440 Elo+
Party 1
Team Averages
Level 122
1,500 SR
1,485 Elo+

VS

Team Averages
Level 108
1,574 SR
1,553 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cuzmo
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,386 SR
Queue Stats
81W - 65L
1,635 Elo+
Party 2
Set
Set
MagickThunder
Set
Level 132
God Stats
13W - 5L
1,801 SR
Queue Stats
113W - 112L
1,624 Elo+
Party 2
Gilgamesh
Gilgamesh
StrikerElements
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 76L
1,500 Elo+
Solo
Athena
Athena
Trancè
Athena
Level 97
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 3L
1,400 Elo+
Solo
Freya
Freya
powerful rG
Freya
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 141L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 0 / 0
6,337
634
7,010
10,670
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 0
5,707
571
3,928
5,037
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
FreEloOrNah
Erlang Shen
13
7 / 0 / 2
6,992
699
8,705
10,679
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
11
0 / 1 / 6
6,238
624
3,454
7,145
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
rayhoe
Hel
10
1 / 1 / 4
6,001
600
5,110
7,156
4,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cuzmo
Ah Muzen Cab
9
0 / 5 / 0
5,229
523
8,005
9,553
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
5,827
583
4,572
8,013
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
StrikerElements
Gilgamesh
11
0 / 1 / 1
5,864
586
6,811
11,462
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Trancè
Athena
8
0 / 2 / 1
4,831
483
1,677
8,024
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 1
5,231
523
3,819
8,009
2,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
0
1
W
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Ah Muzen Cab
Cuzmo
Ah Muzen Cab
0
5
0
0
W
Erlang Shen
FreEloOrNah
Erlang Shen
7
0
2
8
W
Rama
0
1
6
3
L
3
1
0
3
L
Gilgamesh
StrikerElements
Gilgamesh
0
1
1
0.5
L
Athena
Trancè
Athena
0
2
1
0.25
L
0
0
1
0.5
W
Hel
rayhoe
Hel
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
24,884
40,687
Taken
45,061
22,380
Mitigated
25,027
18,249
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,010
2,349
0
5,007
10,670
7,370
6
0
9,967
1,428
47,154
W
Morgan Le Fay
 
Morgan Le Fay
3,928
283
0
857
5,037
1,897
0
2,422
2,615
40,291
1,307
L
Ah Muzen Cab
Cuzmo
Ah Muzen Cab
8,005
2,956
0
685
9,553
3,362
0
957
8,596
0
44,541
W
Erlang Shen
FreEloOrNah
Erlang Shen
8,705
5,804
0
3,725
10,679
6,380
0
830
9,767
0
65,381
W
Rama
3,454
2,680
0
1,237
7,145
2,436
0
380
6,765
0
44,677
L
4,572
2,208
0
816
8,013
3,786
0
1,225
6,750
0
43,703
L
Gilgamesh
StrikerElements
Gilgamesh
6,811
1,716
0
2,374
11,462
10,569
0
583
10,108
0
46,300
L
Athena
Trancè
Athena
1,677
615
0
2,287
8,024
4,337
0
1,542
6,482
19,295
1,979
L
3,819
1,222
0
4,337
8,009
2,973
0
5,000
3,009
33,567
4,751
W
Hel
rayhoe
Hel
5,110
604
2,857
4,566
7,156
4,297
0
1,705
5,451
19,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
26,982
381
Minions Killed
323
0
Camps Cleared
0
1,141,184
Distance Traveled
1,073,222
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,337
634
83
8
0
232,673
1
W
Morgan Le Fay
5,707
571
84
8
0
230,090
0
L
Ah Muzen Cab
5,229
523
63
6
0
176,126
1
W
Erlang Shen
6,992
699
93
9
0
257,625
0
W
Rama
6,238
624
103
10
0
193,697
0
L
Set
5,827
583
74
7
0
232,701
0
L
Gilgamesh
5,864
586
86
9
0
198,207
0
L
Athena
4,831
483
33
3
0
249,461
3
L
Freya
5,231
523
67
7
0
216,727
0
W
Hel
6,001
600
18
2
0
227,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role