Player Matchup

Baron Samedi
Baron Samedi
Bronze IV
GotEmAtTarget
Baron Samedi
Bronze IV
Level 108
God Stats
2W - 4L
1,235 SR
Queue Stats
10W - 17L
1,190 MMR
Party 2
Mulan
Mulan
Silver I
ImNotStxff
Mulan
Silver I
Level 56
God Stats
10W - 15L
1,303 SR
Queue Stats
95W - 98L
1,190 MMR
Solo
Artemis
Artemis
Bronze IV
MrNewbyHD
Artemis
Bronze IV
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,190 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,346 SR
1,190 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,490 SR
1,215 MMR
Shiva
Shiva
Silver II
K1ngKhar1
Shiva
Silver II
Level 68
God Stats
38W - 44L
1,442 SR
Queue Stats
97W - 128L
965 MMR
Party 1
Ares
Ares
Gold II
gatorfan_99
Ares
Gold II
Level 146
God Stats
15W - 13L
1,549 SR
Queue Stats
240W - 245L
1,574 MMR
Party 1
Kukulkan
Kukulkan
Silver II
tightshot98
Kukulkan
Silver II
Level 140
God Stats
26W - 30L
1,478 SR
Queue Stats
154W - 182L
1,105 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GotEmAtTarget
Baron Samedi
17
3 / 2 / 4
10,568
705
12,929
9,973
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
16
3 / 2 / 5
10,649
710
12,022
16,651
16,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MrNewbyHD
Artemis
15
2 / 3 / 3
9,936
662
12,104
10,439
5,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
VulcanNe ZhaAchillesThoth

VS

Bans
MartichorasKuzenboHerculesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
K1ngKhar1
Shiva
15
1 / 3 / 3
10,000
667
9,004
17,716
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 1 / 3
11,549
770
14,309
16,262
18,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
tightshot98
Kukulkan
17
2 / 4 / 1
10,542
703
6,897
12,027
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
7
7
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GotEmAtTarget
Baron Samedi
3
2
4
2.5
L
Mulan
3
2
5
2.75
W
Shiva
K1ngKhar1
Shiva
1
3
3
0.83
L
Artemis
MrNewbyHD
Artemis
2
3
3
1.17
W
4
1
3
5.5
W
Kukulkan
tightshot98
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
30,210
37,063
Taken
46,005
26,996
Mitigated
40,851
10,690
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GotEmAtTarget
Baron Samedi
12,929
506
1,530
3,400
9,973
5,599
145
5,032
4,290
46,377
2,351
L
Mulan
12,022
1,240
0
5,387
16,651
16,308
164
9,517
5,974
0
46,142
W
Shiva
K1ngKhar1
Shiva
9,004
982
0
1,130
17,716
16,500
352
5,852
11,323
0
24,127
L
Artemis
MrNewbyHD
Artemis
12,104
6,539
0
373
10,439
5,089
315
4,951
4,994
0
33,488
W
14,309
601
0
1,182
16,262
18,593
1,280
3,932
11,572
24,888
845
W
Kukulkan
tightshot98
Kukulkan
6,897
585
0
2,915
12,027
5,758
401
2,822
9,050
66,268
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
32,091
189
Minions Killed
184
0
Camps Cleared
0
803,941
Distance Traveled
845,474
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,568
705
75
5
0
273,083
0
L
Mulan
10,649
710
68
5
0
268,091
2
W
Shiva
10,000
667
33
2
0
285,161
2
L
Artemis
9,936
662
46
3
0
262,767
0
W
Ares
11,549
770
21
1
0
293,373
0
W
Kukulkan
10,542
703
130
9
0
266,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role